dutch angle dark tone compared to rest of game jumpscare arlecchino or one of the children die morally gray reveal murder performed by arlecchino spectacular voice acting previous knave mentioned someone alluded to be mentally unwell clervie mentioned/shown argument (bonus points if arle is calm) disappointed father tone extreme close- up lynette & arlecchino scene childhood trauma reveal close up of arlecchino's hand curse explanation/reveal unique camerawork self- sacrifice corny scene intense scene glitching arlecchino being emotionally vulnerable manipulation/directing the conversation dutch angle dark tone compared to rest of game jumpscare arlecchino or one of the children die morally gray reveal murder performed by arlecchino spectacular voice acting previous knave mentioned someone alluded to be mentally unwell clervie mentioned/shown argument (bonus points if arle is calm) disappointed father tone extreme close- up lynette & arlecchino scene childhood trauma reveal close up of arlecchino's hand curse explanation/reveal unique camerawork self- sacrifice corny scene intense scene glitching arlecchino being emotionally vulnerable manipulation/directing the conversation
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
dutch angle
dark tone compared to rest of game
jumpscare
arlecchino or one of the children die
morally gray reveal
murder performed by arlecchino
spectacular voice acting
previous knave mentioned
someone alluded to be mentally unwell
clervie mentioned/shown
argument (bonus points if arle is calm)
disappointed father tone
extreme close-up
lynette & arlecchino scene
childhood trauma reveal
close up of arlecchino's hand
curse explanation/reveal
unique camerawork
self-sacrifice
corny scene
intense scene
glitching
arlecchino being emotionally vulnerable
manipulation/directing the conversation