Troubleremovessomeone'slimbsWe saveFauna'sFamilywe sneakintosomeone'scamp/basewe runout ofsupplieswe findsomeonethat we didnot expect torun intowe figure outwhat theheck is goingon at theHaunted IslesEilinlosessleepsomeonehas abackstoryrevealNyx and/orFable haveto face theirfear of waterTad messagesEilin whileordering streetfood /again/Animo iscryptic andnot veryhelpfulwe meet acool monsterthat Troublewants toadoptEilin actuallytells thepartysomethingabout herselfwe findsome coollookingruinsSomeonerolls deathsaveswe rescuesomeone newbeforerescuingFauna's FamilyEilinaccidentallysets off atrapthe partyinterrogatessomeonetimeskipwelevelupFauna goesbatshit onsomeonebecause they'rein the way of hersaving her familyMartes sayssomethingderagatoryabout undeadwithout knowingabout Fableour hubriscomesback tobite usMartessasses oneof the villainswe fightTroubleremovessomeone'slimbsWe saveFauna'sFamilywe sneakintosomeone'scamp/basewe runout ofsupplieswe findsomeonethat we didnot expect torun intowe figure outwhat theheck is goingon at theHaunted IslesEilinlosessleepsomeonehas abackstoryrevealNyx and/orFable haveto face theirfear of waterTad messagesEilin whileordering streetfood /again/Animo iscryptic andnot veryhelpfulwe meet acool monsterthat Troublewants toadoptEilin actuallytells thepartysomethingabout herselfwe findsome coollookingruinsSomeonerolls deathsaveswe rescuesomeone newbeforerescuingFauna's FamilyEilinaccidentallysets off atrapthe partyinterrogatessomeonetimeskipwelevelupFauna goesbatshit onsomeonebecause they'rein the way of hersaving her familyMartes sayssomethingderagatoryabout undeadwithout knowingabout Fableour hubriscomesback tobite usMartessasses oneof the villainswe fight

Sessions 51-60 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Trouble removes someone's limbs
  2. We save Fauna's Family
  3. we sneak into someone's camp/base
  4. we run out of supplies
  5. we find someone that we did not expect to run into
  6. we figure out what the heck is going on at the Haunted Isles
  7. Eilin loses sleep
  8. someone has a backstory reveal
  9. Nyx and/or Fable have to face their fear of water
  10. Tad messages Eilin while ordering street food /again/
  11. Animo is cryptic and not very helpful
  12. we meet a cool monster that Trouble wants to adopt
  13. Eilin actually tells the party something about herself
  14. we find some cool looking ruins
  15. Someone rolls death saves
  16. we rescue someone new before rescuing Fauna's Family
  17. Eilin accidentally sets off a trap
  18. the party interrogates someone
  19. timeskip
  20. we level up
  21. Fauna goes batshit on someone because they're in the way of her saving her family
  22. Martes says something deragatory about undead without knowing about Fable
  23. our hubris comes back to bite us
  24. Martes sasses one of the villains we fight