someonehas abackstoryrevealWe saveFauna'sFamilyEilinaccidentallysets off atrapwe runout ofsuppliesMartessasses oneof the villainswe fightAnimo iscryptic andnot veryhelpfulTroubleremovessomeone'slimbsEilin actuallytells thepartysomethingabout herselfNyx and/orFable haveto face theirfear of waterwe sneakintosomeone'scamp/basewelevelupwe meet acool monsterthat Troublewants toadopttimeskipEilinlosessleepTad messagesEilin whileordering streetfood /again/we findsome coollookingruinsSomeonerolls deathsaveswe findsomeonethat we didnot expect torun intowe rescuesomeone newbeforerescuingFauna's Familythe partyinterrogatessomeonewe figure outwhat theheck is goingon at theHaunted Islesour hubriscomesback tobite usFauna goesbatshit onsomeonebecause they'rein the way of hersaving her familyMartes sayssomethingderagatoryabout undeadwithout knowingabout Fablesomeonehas abackstoryrevealWe saveFauna'sFamilyEilinaccidentallysets off atrapwe runout ofsuppliesMartessasses oneof the villainswe fightAnimo iscryptic andnot veryhelpfulTroubleremovessomeone'slimbsEilin actuallytells thepartysomethingabout herselfNyx and/orFable haveto face theirfear of waterwe sneakintosomeone'scamp/basewelevelupwe meet acool monsterthat Troublewants toadopttimeskipEilinlosessleepTad messagesEilin whileordering streetfood /again/we findsome coollookingruinsSomeonerolls deathsaveswe findsomeonethat we didnot expect torun intowe rescuesomeone newbeforerescuingFauna's Familythe partyinterrogatessomeonewe figure outwhat theheck is goingon at theHaunted Islesour hubriscomesback tobite usFauna goesbatshit onsomeonebecause they'rein the way of hersaving her familyMartes sayssomethingderagatoryabout undeadwithout knowingabout Fable

Sessions 51-60 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. someone has a backstory reveal
  2. We save Fauna's Family
  3. Eilin accidentally sets off a trap
  4. we run out of supplies
  5. Martes sasses one of the villains we fight
  6. Animo is cryptic and not very helpful
  7. Trouble removes someone's limbs
  8. Eilin actually tells the party something about herself
  9. Nyx and/or Fable have to face their fear of water
  10. we sneak into someone's camp/base
  11. we level up
  12. we meet a cool monster that Trouble wants to adopt
  13. timeskip
  14. Eilin loses sleep
  15. Tad messages Eilin while ordering street food /again/
  16. we find some cool looking ruins
  17. Someone rolls death saves
  18. we find someone that we did not expect to run into
  19. we rescue someone new before rescuing Fauna's Family
  20. the party interrogates someone
  21. we figure out what the heck is going on at the Haunted Isles
  22. our hubris comes back to bite us
  23. Fauna goes batshit on someone because they're in the way of her saving her family
  24. Martes says something deragatory about undead without knowing about Fable