Eilinaccidentallysets off atrapSomeonerolls deathsaveswe findsome coollookingruinsMartessasses oneof the villainswe fightour hubriscomesback tobite usthe partyinterrogatessomeoneTroubleremovessomeone'slimbstimeskipwe figure outwhat theheck is goingon at theHaunted IslesEilin actuallytells thepartysomethingabout herselfNyx and/orFable haveto face theirfear of watersomeonehas abackstoryrevealwe rescuesomeone newbeforerescuingFauna's FamilyTad messagesEilin whileordering streetfood /again/we findsomeonethat we didnot expect torun intoAnimo iscryptic andnot veryhelpfulEilinlosessleepFauna goesbatshit onsomeonebecause they'rein the way of hersaving her familywe runout ofsupplieswelevelupwe sneakintosomeone'scamp/basewe meet acool monsterthat Troublewants toadoptWe saveFauna'sFamilyMartes sayssomethingderagatoryabout undeadwithout knowingabout FableEilinaccidentallysets off atrapSomeonerolls deathsaveswe findsome coollookingruinsMartessasses oneof the villainswe fightour hubriscomesback tobite usthe partyinterrogatessomeoneTroubleremovessomeone'slimbstimeskipwe figure outwhat theheck is goingon at theHaunted IslesEilin actuallytells thepartysomethingabout herselfNyx and/orFable haveto face theirfear of watersomeonehas abackstoryrevealwe rescuesomeone newbeforerescuingFauna's FamilyTad messagesEilin whileordering streetfood /again/we findsomeonethat we didnot expect torun intoAnimo iscryptic andnot veryhelpfulEilinlosessleepFauna goesbatshit onsomeonebecause they'rein the way of hersaving her familywe runout ofsupplieswelevelupwe sneakintosomeone'scamp/basewe meet acool monsterthat Troublewants toadoptWe saveFauna'sFamilyMartes sayssomethingderagatoryabout undeadwithout knowingabout Fable

Sessions 51-60 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Eilin accidentally sets off a trap
  2. Someone rolls death saves
  3. we find some cool looking ruins
  4. Martes sasses one of the villains we fight
  5. our hubris comes back to bite us
  6. the party interrogates someone
  7. Trouble removes someone's limbs
  8. timeskip
  9. we figure out what the heck is going on at the Haunted Isles
  10. Eilin actually tells the party something about herself
  11. Nyx and/or Fable have to face their fear of water
  12. someone has a backstory reveal
  13. we rescue someone new before rescuing Fauna's Family
  14. Tad messages Eilin while ordering street food /again/
  15. we find someone that we did not expect to run into
  16. Animo is cryptic and not very helpful
  17. Eilin loses sleep
  18. Fauna goes batshit on someone because they're in the way of her saving her family
  19. we run out of supplies
  20. we level up
  21. we sneak into someone's camp/base
  22. we meet a cool monster that Trouble wants to adopt
  23. We save Fauna's Family
  24. Martes says something deragatory about undead without knowing about Fable