Making aComplaintApologizingThinkingCheck -InUnderstandingthe Feelings ofOthersProblemSolvingThinkingControlsBehaviorKnowingYourFeelingsDo itandEvaluateStopandThinkMakea PlanPayAttentionto ourThinkingTheConflictCycleNegotiatingUseNewThinkingRecognizeRiskThinkingFingersGivingFeedbackActiveListeningProgramOrganizerStatetheProblemSet a GoalandGatherInformationChoices andConsequencesAskingQuestionsRespondingto AngerMaking aComplaintApologizingThinkingCheck -InUnderstandingthe Feelings ofOthersProblemSolvingThinkingControlsBehaviorKnowingYourFeelingsDo itandEvaluateStopandThinkMakea PlanPayAttentionto ourThinkingTheConflictCycleNegotiatingUseNewThinkingRecognizeRiskThinkingFingersGivingFeedbackActiveListeningProgramOrganizerStatetheProblemSet a GoalandGatherInformationChoices andConsequencesAskingQuestionsRespondingto Anger

Thinking For a Change - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Making a Complaint
  2. Apologizing
  3. Thinking Check -In
  4. Understanding the Feelings of Others
  5. Problem Solving
  6. Thinking Controls Behavior
  7. Knowing Your Feelings
  8. Do it and Evaluate
  9. Stop and Think
  10. Make a Plan
  11. Pay Attention to our Thinking
  12. The Conflict Cycle
  13. Negotiating
  14. Use New Thinking
  15. Recognize Risk
  16. Thinking Fingers
  17. Giving Feedback
  18. Active Listening
  19. Program Organizer
  20. State the Problem
  21. Set a Goal and Gather Information
  22. Choices and Consequences
  23. Asking Questions
  24. Responding to Anger