RecognizeRiskAskingQuestionsApologizingThinkingCheck -InChoices andConsequencesProgramOrganizerUnderstandingthe Feelings ofOthersPayAttentionto ourThinkingKnowingYourFeelingsMaking aComplaintNegotiatingStopandThinkGivingFeedbackActiveListeningStatetheProblemSet a GoalandGatherInformationMakea PlanDo itandEvaluateThinkingControlsBehaviorRespondingto AngerProblemSolvingTheConflictCycleThinkingFingersUseNewThinkingRecognizeRiskAskingQuestionsApologizingThinkingCheck -InChoices andConsequencesProgramOrganizerUnderstandingthe Feelings ofOthersPayAttentionto ourThinkingKnowingYourFeelingsMaking aComplaintNegotiatingStopandThinkGivingFeedbackActiveListeningStatetheProblemSet a GoalandGatherInformationMakea PlanDo itandEvaluateThinkingControlsBehaviorRespondingto AngerProblemSolvingTheConflictCycleThinkingFingersUseNewThinking

Thinking For a Change - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Recognize Risk
  2. Asking Questions
  3. Apologizing
  4. Thinking Check -In
  5. Choices and Consequences
  6. Program Organizer
  7. Understanding the Feelings of Others
  8. Pay Attention to our Thinking
  9. Knowing Your Feelings
  10. Making a Complaint
  11. Negotiating
  12. Stop and Think
  13. Giving Feedback
  14. Active Listening
  15. State the Problem
  16. Set a Goal and Gather Information
  17. Make a Plan
  18. Do it and Evaluate
  19. Thinking Controls Behavior
  20. Responding to Anger
  21. Problem Solving
  22. The Conflict Cycle
  23. Thinking Fingers
  24. Use New Thinking