AskingQuestionsThinkingCheck -InThinkingControlsBehaviorStatetheProblemTheConflictCycleProblemSolvingDo itandEvaluateNegotiatingProgramOrganizerMakea PlanChoices andConsequencesPayAttentionto ourThinkingUnderstandingthe Feelings ofOthersThinkingFingersRespondingto AngerGivingFeedbackSet a GoalandGatherInformationUseNewThinkingRecognizeRiskMaking aComplaintKnowingYourFeelingsStopandThinkApologizingActiveListeningAskingQuestionsThinkingCheck -InThinkingControlsBehaviorStatetheProblemTheConflictCycleProblemSolvingDo itandEvaluateNegotiatingProgramOrganizerMakea PlanChoices andConsequencesPayAttentionto ourThinkingUnderstandingthe Feelings ofOthersThinkingFingersRespondingto AngerGivingFeedbackSet a GoalandGatherInformationUseNewThinkingRecognizeRiskMaking aComplaintKnowingYourFeelingsStopandThinkApologizingActiveListening

Thinking For a Change - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Asking Questions
  2. Thinking Check -In
  3. Thinking Controls Behavior
  4. State the Problem
  5. The Conflict Cycle
  6. Problem Solving
  7. Do it and Evaluate
  8. Negotiating
  9. Program Organizer
  10. Make a Plan
  11. Choices and Consequences
  12. Pay Attention to our Thinking
  13. Understanding the Feelings of Others
  14. Thinking Fingers
  15. Responding to Anger
  16. Giving Feedback
  17. Set a Goal and Gather Information
  18. Use New Thinking
  19. Recognize Risk
  20. Making a Complaint
  21. Knowing Your Feelings
  22. Stop and Think
  23. Apologizing
  24. Active Listening