SacredGeometryRick getsemotionalFloodTunnelBabyBlobRick says"remarkable""Who WhatWhenWhere Whyand How"AnythingsniffedOff-setChamberFoundsymbollinked toTemplarsGardenShaftCON-struct"AHA"MomentBillyDigsShockedhead-turnor stareSubtitlesused foranyonePetroglyphRick orMartymention timerunning outDougwears anyNSCCclothingArtifactdescribed as"old", "reallyold", or "veryold"GoosePawWood"Discovered"Nolan'sCrossJackSiftsSempreAvantiSacredGeometryRick getsemotionalFloodTunnelBabyBlobRick says"remarkable""Who WhatWhenWhere Whyand How"AnythingsniffedOff-setChamberFoundsymbollinked toTemplarsGardenShaftCON-struct"AHA"MomentBillyDigsShockedhead-turnor stareSubtitlesused foranyonePetroglyphRick orMartymention timerunning outDougwears anyNSCCclothingArtifactdescribed as"old", "reallyold", or "veryold"GoosePawWood"Discovered"Nolan'sCrossJackSiftsSempreAvanti

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Sacred Geometry
  2. Rick gets emotional
  3. Flood Tunnel
  4. Baby Blob
  5. Rick says "remarkable"
  6. "Who What When Where Why and How"
  7. Anything sniffed
  8. Off-set Chamber
  9. Found symbol linked to Templars
  10. Garden Shaft
  11. CON-struct
  12. "AHA" Moment
  13. Billy Digs
  14. Shocked head-turn or stare
  15. Subtitles used for anyone
  16. Petroglyph
  17. Rick or Marty mention time running out
  18. Doug wears any NSCC clothing
  19. Artifact described as "old", "really old", or "very old"
  20. Goose Paw
  21. Wood "Discovered"
  22. Nolan's Cross
  23. Jack Sifts
  24. Sempre Avanti