Petroglyph"Who WhatWhenWhere Whyand How"Dougwears anyNSCCclothingSempreAvantiShockedhead-turnor stareJackSiftsFoundsymbollinked toTemplarsSubtitlesused foranyoneCON-structBabyBlobGardenShaftArtifactdescribed as"old", "reallyold", or "veryold"AnythingsniffedRick says"remarkable"Nolan'sCrossSacredGeometryOff-setChamberFloodTunnelBillyDigsRick getsemotional"AHA"MomentGoosePawRick orMartymention timerunning outWood"Discovered"Petroglyph"Who WhatWhenWhere Whyand How"Dougwears anyNSCCclothingSempreAvantiShockedhead-turnor stareJackSiftsFoundsymbollinked toTemplarsSubtitlesused foranyoneCON-structBabyBlobGardenShaftArtifactdescribed as"old", "reallyold", or "veryold"AnythingsniffedRick says"remarkable"Nolan'sCrossSacredGeometryOff-setChamberFloodTunnelBillyDigsRick getsemotional"AHA"MomentGoosePawRick orMartymention timerunning outWood"Discovered"

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Petroglyph
  2. "Who What When Where Why and How"
  3. Doug wears any NSCC clothing
  4. Sempre Avanti
  5. Shocked head-turn or stare
  6. Jack Sifts
  7. Found symbol linked to Templars
  8. Subtitles used for anyone
  9. CON-struct
  10. Baby Blob
  11. Garden Shaft
  12. Artifact described as "old", "really old", or "very old"
  13. Anything sniffed
  14. Rick says "remarkable"
  15. Nolan's Cross
  16. Sacred Geometry
  17. Off-set Chamber
  18. Flood Tunnel
  19. Billy Digs
  20. Rick gets emotional
  21. "AHA" Moment
  22. Goose Paw
  23. Rick or Marty mention time running out
  24. Wood "Discovered"