JackSiftsSacredGeometryGoosePawFoundsymbollinked toTemplars"AHA"MomentCON-structRick says"remarkable"AnythingsniffedPetroglyphSempreAvanti"Who WhatWhenWhere Whyand How"Rick orMartymention timerunning outBillyDigsShockedhead-turnor stareArtifactdescribed as"old", "reallyold", or "veryold"Subtitlesused foranyoneRick getsemotionalBabyBlobDougwears anyNSCCclothingGardenShaftFloodTunnelOff-setChamberNolan'sCrossWood"Discovered"JackSiftsSacredGeometryGoosePawFoundsymbollinked toTemplars"AHA"MomentCON-structRick says"remarkable"AnythingsniffedPetroglyphSempreAvanti"Who WhatWhenWhere Whyand How"Rick orMartymention timerunning outBillyDigsShockedhead-turnor stareArtifactdescribed as"old", "reallyold", or "veryold"Subtitlesused foranyoneRick getsemotionalBabyBlobDougwears anyNSCCclothingGardenShaftFloodTunnelOff-setChamberNolan'sCrossWood"Discovered"

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Jack Sifts
  2. Sacred Geometry
  3. Goose Paw
  4. Found symbol linked to Templars
  5. "AHA" Moment
  6. CON-struct
  7. Rick says "remarkable"
  8. Anything sniffed
  9. Petroglyph
  10. Sempre Avanti
  11. "Who What When Where Why and How"
  12. Rick or Marty mention time running out
  13. Billy Digs
  14. Shocked head-turn or stare
  15. Artifact described as "old", "really old", or "very old"
  16. Subtitles used for anyone
  17. Rick gets emotional
  18. Baby Blob
  19. Doug wears any NSCC clothing
  20. Garden Shaft
  21. Flood Tunnel
  22. Off-set Chamber
  23. Nolan's Cross
  24. Wood "Discovered"