"Who WhatWhenWhere Whyand How"Rick says"remarkable"SempreAvantiDougwears anyNSCCclothingRick orMartymention timerunning out"AHA"MomentSubtitlesused foranyoneFloodTunnelBillyDigsGardenShaftArtifactdescribed as"old", "reallyold", or "veryold"Wood"Discovered"PetroglyphGoosePawJackSiftsShockedhead-turnor stareSacredGeometryAnythingsniffedBabyBlobOff-setChamberCON-structRick getsemotionalFoundsymbollinked toTemplarsNolan'sCross"Who WhatWhenWhere Whyand How"Rick says"remarkable"SempreAvantiDougwears anyNSCCclothingRick orMartymention timerunning out"AHA"MomentSubtitlesused foranyoneFloodTunnelBillyDigsGardenShaftArtifactdescribed as"old", "reallyold", or "veryold"Wood"Discovered"PetroglyphGoosePawJackSiftsShockedhead-turnor stareSacredGeometryAnythingsniffedBabyBlobOff-setChamberCON-structRick getsemotionalFoundsymbollinked toTemplarsNolan'sCross

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. "Who What When Where Why and How"
  2. Rick says "remarkable"
  3. Sempre Avanti
  4. Doug wears any NSCC clothing
  5. Rick or Marty mention time running out
  6. "AHA" Moment
  7. Subtitles used for anyone
  8. Flood Tunnel
  9. Billy Digs
  10. Garden Shaft
  11. Artifact described as "old", "really old", or "very old"
  12. Wood "Discovered"
  13. Petroglyph
  14. Goose Paw
  15. Jack Sifts
  16. Shocked head-turn or stare
  17. Sacred Geometry
  18. Anything sniffed
  19. Baby Blob
  20. Off-set Chamber
  21. CON-struct
  22. Rick gets emotional
  23. Found symbol linked to Templars
  24. Nolan's Cross