CrossSlopeRate ofChangeLeft toRightVertexNegative<Y-interceptRootsEquivalentGrowthY=0DecayX=0Maximum>ZerosMinimumBottomto TopCrossSlopeRate ofChangeLeft toRightVertexNegative<Y-interceptRootsEquivalentGrowthY=0DecayX=0Maximum>ZerosMinimumBottomto Top

Algebra 1 Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Cross
  2. Slope
  3. Rate of Change
  4. Left to Right
  5. Vertex
  6. Negative
  7. <
  8. Y-intercept
  9. Roots
  10. Equivalent
  11. Growth
  12. Y=0
  13. Decay
  14. X=0
  15. Maximum
  16. >
  17. Zeros
  18. Minimum
  19. Bottom to Top