Y=0CrossBottomto TopMaximumY-interceptRootsGrowthMinimumDecayVertexEquivalentLeft toRight>ZerosX=0Rate ofChange<SlopeNegativeY=0CrossBottomto TopMaximumY-interceptRootsGrowthMinimumDecayVertexEquivalentLeft toRight>ZerosX=0Rate ofChange<SlopeNegative

Algebra 1 Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Y=0
  2. Cross
  3. Bottom to Top
  4. Maximum
  5. Y-intercept
  6. Roots
  7. Growth
  8. Minimum
  9. Decay
  10. Vertex
  11. Equivalent
  12. Left to Right
  13. >
  14. Zeros
  15. X=0
  16. Rate of Change
  17. <
  18. Slope
  19. Negative