VertexNegativeZerosMinimumGrowthBottomto TopY=0X=0DecayY-interceptLeft toRightRate ofChangeCross<EquivalentSlopeMaximumRoots>VertexNegativeZerosMinimumGrowthBottomto TopY=0X=0DecayY-interceptLeft toRightRate ofChangeCross<EquivalentSlopeMaximumRoots>

Algebra 1 Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Vertex
  2. Negative
  3. Zeros
  4. Minimum
  5. Growth
  6. Bottom to Top
  7. Y=0
  8. X=0
  9. Decay
  10. Y-intercept
  11. Left to Right
  12. Rate of Change
  13. Cross
  14. <
  15. Equivalent
  16. Slope
  17. Maximum
  18. Roots
  19. >