Y=0MaximumSlope<PositiveDecayy-interceptCrossLeft toRight>RootsSolutionsNegativeMinimumBottomto TopRate ofChangeEquivalentX=0GrowthY=0MaximumSlope<PositiveDecayy-interceptCrossLeft toRight>RootsSolutionsNegativeMinimumBottomto TopRate ofChangeEquivalentX=0Growth

Algebra 1 Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Y=0
  2. Maximum
  3. Slope
  4. <
  5. Positive
  6. Decay
  7. y-intercept
  8. Cross
  9. Left to Right
  10. >
  11. Roots
  12. Solutions
  13. Negative
  14. Minimum
  15. Bottom to Top
  16. Rate of Change
  17. Equivalent
  18. X=0
  19. Growth