MaximumSlopeDecayY=0>PositiveLeft toRightBottomto TopRate ofChangeNegativeX=0MinimumGrowthSolutionsCrossEquivalentRoots<y-interceptMaximumSlopeDecayY=0>PositiveLeft toRightBottomto TopRate ofChangeNegativeX=0MinimumGrowthSolutionsCrossEquivalentRoots<y-intercept

Algebra 1 Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Maximum
  2. Slope
  3. Decay
  4. Y=0
  5. >
  6. Positive
  7. Left to Right
  8. Bottom to Top
  9. Rate of Change
  10. Negative
  11. X=0
  12. Minimum
  13. Growth
  14. Solutions
  15. Cross
  16. Equivalent
  17. Roots
  18. <
  19. y-intercept