Turn 2Commander+1/+1countermore thanonce in aturnBajookabog forzerocardsRulingquestion-1/-1counterCreates atreasuretokenCan Itake thatback?TutorsInfiniteloop thatdoesn't winthe gameSwords toplowsharesWhyam I thetarget?MillTrigger,trigger,trigger,trigger,CounterspellAnyonegot lifetracker?Turn oneSol Ring,ArcaneSignetPlays morethen oneland in asingle turnPuts cardfrom exileinto playScoopHow muchcommanderdamage isthat?Infiniteloops thatdoes winthe gameKills forcommanderdamagePlays afetchlandUses atribaldeckTurn 2Commander+1/+1countermore thanonce in aturnBajookabog forzerocardsRulingquestion-1/-1counterCreates atreasuretokenCan Itake thatback?TutorsInfiniteloop thatdoesn't winthe gameSwords toplowsharesWhyam I thetarget?MillTrigger,trigger,trigger,trigger,CounterspellAnyonegot lifetracker?Turn oneSol Ring,ArcaneSignetPlays morethen oneland in asingle turnPuts cardfrom exileinto playScoopHow muchcommanderdamage isthat?Infiniteloops thatdoes winthe gameKills forcommanderdamagePlays afetchlandUses atribaldeck

Commander Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Turn 2 Commander
  2. +1/+1 counter more than once in a turn
  3. Bajooka bog for zero cards
  4. Ruling question
  5. -1/-1 counter
  6. Creates a treasure token
  7. Can I take that back?
  8. Tutors
  9. Infinite loop that doesn't win the game
  10. Swords to plowshares
  11. Why am I the target?
  12. Mill
  13. Trigger, trigger, trigger, trigger,
  14. Counterspell
  15. Anyone got life tracker?
  16. Turn one Sol Ring, Arcane Signet
  17. Plays more then one land in a single turn
  18. Puts card from exile into play
  19. Scoop
  20. How much commander damage is that?
  21. Infinite loops that does win the game
  22. Kills for commander damage
  23. Plays a fetch land
  24. Uses a tribal deck