Trigger,trigger,trigger,trigger,Infiniteloops thatdoes winthe gamePlays afetchlandSwords toplowsharesScoopTutors+1/+1countermore thanonce in aturnHow muchcommanderdamage isthat?Infiniteloop thatdoesn't winthe gameTurn 2CommanderBajookabog forzerocardsCan Itake thatback?Puts cardfrom exileinto playTurn oneSol Ring,ArcaneSignetPlays morethen oneland in asingle turnCounterspellCreates atreasuretokenMillRulingquestionKills forcommanderdamageAnyonegot lifetracker?Uses atribaldeckWhyam I thetarget?-1/-1counterTrigger,trigger,trigger,trigger,Infiniteloops thatdoes winthe gamePlays afetchlandSwords toplowsharesScoopTutors+1/+1countermore thanonce in aturnHow muchcommanderdamage isthat?Infiniteloop thatdoesn't winthe gameTurn 2CommanderBajookabog forzerocardsCan Itake thatback?Puts cardfrom exileinto playTurn oneSol Ring,ArcaneSignetPlays morethen oneland in asingle turnCounterspellCreates atreasuretokenMillRulingquestionKills forcommanderdamageAnyonegot lifetracker?Uses atribaldeckWhyam I thetarget?-1/-1counter

Commander Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Trigger, trigger, trigger, trigger,
  2. Infinite loops that does win the game
  3. Plays a fetch land
  4. Swords to plowshares
  5. Scoop
  6. Tutors
  7. +1/+1 counter more than once in a turn
  8. How much commander damage is that?
  9. Infinite loop that doesn't win the game
  10. Turn 2 Commander
  11. Bajooka bog for zero cards
  12. Can I take that back?
  13. Puts card from exile into play
  14. Turn one Sol Ring, Arcane Signet
  15. Plays more then one land in a single turn
  16. Counterspell
  17. Creates a treasure token
  18. Mill
  19. Ruling question
  20. Kills for commander damage
  21. Anyone got life tracker?
  22. Uses a tribal deck
  23. Why am I the target?
  24. -1/-1 counter