LayeredCutsGuidelineFoundationVerticalCombStationaryGuideTensionBelow90DegreesLongLayeredCutSectionsConvexFrizzParietalRidgeClippersFringeAreaTrimmersPointCuttingClippersAnglesPartingHairlineElevationWeightLinePoorlyBlendedLayeredCutsGuidelineFoundationVerticalCombStationaryGuideTensionBelow90DegreesLongLayeredCutSectionsConvexFrizzParietalRidgeClippersFringeAreaTrimmersPointCuttingClippersAnglesPartingHairlineElevationWeightLinePoorlyBlended

Chapter 16 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Layered Cuts
  2. Guideline
  3. Foundation
  4. Vertical
  5. Comb
  6. Stationary Guide
  7. Tension
  8. Below 90 Degrees
  9. Long Layered Cut
  10. Sections
  11. Convex
  12. Frizz
  13. Parietal Ridge
  14. Clippers
  15. Fringe Area
  16. Trimmers
  17. Point Cutting
  18. Clippers
  19. Angles
  20. Parting
  21. Hairline
  22. Elevation
  23. Weight Line
  24. Poorly Blended