FoundationPartingVerticalClippersConvexTrimmersTensionGuidelineHairlineAnglesCombParietalRidgeWeightLineLongLayeredCutStationaryGuideElevationFringeAreaPoorlyBlendedSectionsLayeredCutsPointCuttingFrizzBelow90DegreesClippersFoundationPartingVerticalClippersConvexTrimmersTensionGuidelineHairlineAnglesCombParietalRidgeWeightLineLongLayeredCutStationaryGuideElevationFringeAreaPoorlyBlendedSectionsLayeredCutsPointCuttingFrizzBelow90DegreesClippers

Chapter 16 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Foundation
  2. Parting
  3. Vertical
  4. Clippers
  5. Convex
  6. Trimmers
  7. Tension
  8. Guideline
  9. Hairline
  10. Angles
  11. Comb
  12. Parietal Ridge
  13. Weight Line
  14. Long Layered Cut
  15. Stationary Guide
  16. Elevation
  17. Fringe Area
  18. Poorly Blended
  19. Sections
  20. Layered Cuts
  21. Point Cutting
  22. Frizz
  23. Below 90 Degrees
  24. Clippers