ClippersWeightLineConvexStationaryGuideFrizzPointCuttingLongLayeredCutPoorlyBlendedPartingFringeAreaVerticalClippersElevationCombLayeredCutsSectionsTensionParietalRidgeGuidelineFoundationBelow90DegreesAnglesTrimmersHairlineClippersWeightLineConvexStationaryGuideFrizzPointCuttingLongLayeredCutPoorlyBlendedPartingFringeAreaVerticalClippersElevationCombLayeredCutsSectionsTensionParietalRidgeGuidelineFoundationBelow90DegreesAnglesTrimmersHairline

Chapter 16 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Clippers
  2. Weight Line
  3. Convex
  4. Stationary Guide
  5. Frizz
  6. Point Cutting
  7. Long Layered Cut
  8. Poorly Blended
  9. Parting
  10. Fringe Area
  11. Vertical
  12. Clippers
  13. Elevation
  14. Comb
  15. Layered Cuts
  16. Sections
  17. Tension
  18. Parietal Ridge
  19. Guideline
  20. Foundation
  21. Below 90 Degrees
  22. Angles
  23. Trimmers
  24. Hairline