CombStationaryGuideVerticalClippersFringeAreaConvexTensionBelow90DegreesHairlineLongLayeredCutFoundationGuidelineClippersParietalRidgeTrimmersFrizzElevationSectionsPointCuttingPartingLayeredCutsWeightLineAnglesPoorlyBlendedCombStationaryGuideVerticalClippersFringeAreaConvexTensionBelow90DegreesHairlineLongLayeredCutFoundationGuidelineClippersParietalRidgeTrimmersFrizzElevationSectionsPointCuttingPartingLayeredCutsWeightLineAnglesPoorlyBlended

Chapter 16 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Comb
  2. Stationary Guide
  3. Vertical
  4. Clippers
  5. Fringe Area
  6. Convex
  7. Tension
  8. Below 90 Degrees
  9. Hairline
  10. Long Layered Cut
  11. Foundation
  12. Guideline
  13. Clippers
  14. Parietal Ridge
  15. Trimmers
  16. Frizz
  17. Elevation
  18. Sections
  19. Point Cutting
  20. Parting
  21. Layered Cuts
  22. Weight Line
  23. Angles
  24. Poorly Blended