FoundationConvexPoorlyBlendedStationaryGuidePointCuttingVerticalClippersBelow90DegreesElevationTrimmersClippersLongLayeredCutParietalRidgeTensionFringeAreaGuidelineWeightLineSectionsFrizzHairlineAnglesPartingCombLayeredCutsFoundationConvexPoorlyBlendedStationaryGuidePointCuttingVerticalClippersBelow90DegreesElevationTrimmersClippersLongLayeredCutParietalRidgeTensionFringeAreaGuidelineWeightLineSectionsFrizzHairlineAnglesPartingCombLayeredCuts

Chapter 16 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Foundation
  2. Convex
  3. Poorly Blended
  4. Stationary Guide
  5. Point Cutting
  6. Vertical
  7. Clippers
  8. Below 90 Degrees
  9. Elevation
  10. Trimmers
  11. Clippers
  12. Long Layered Cut
  13. Parietal Ridge
  14. Tension
  15. Fringe Area
  16. Guideline
  17. Weight Line
  18. Sections
  19. Frizz
  20. Hairline
  21. Angles
  22. Parting
  23. Comb
  24. Layered Cuts