ConvexTrimmersBelow90DegreesAnglesFrizzLongLayeredCutGuidelineFringeAreaWeightLineSectionsElevationVerticalPoorlyBlendedTensionFoundationStationaryGuideParietalRidgeHairlinePointCuttingClippersCombClippersLayeredCutsPartingConvexTrimmersBelow90DegreesAnglesFrizzLongLayeredCutGuidelineFringeAreaWeightLineSectionsElevationVerticalPoorlyBlendedTensionFoundationStationaryGuideParietalRidgeHairlinePointCuttingClippersCombClippersLayeredCutsParting

Chapter 16 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Convex
  2. Trimmers
  3. Below 90 Degrees
  4. Angles
  5. Frizz
  6. Long Layered Cut
  7. Guideline
  8. Fringe Area
  9. Weight Line
  10. Sections
  11. Elevation
  12. Vertical
  13. Poorly Blended
  14. Tension
  15. Foundation
  16. Stationary Guide
  17. Parietal Ridge
  18. Hairline
  19. Point Cutting
  20. Clippers
  21. Comb
  22. Clippers
  23. Layered Cuts
  24. Parting