FoundationAnglesFrizzWeightLineClippersCombPointCuttingTensionStationaryGuideFringeAreaLongLayeredCutConvexHairlineGuidelineSectionsClippersVerticalPoorlyBlendedPartingLayeredCutsParietalRidgeBelow90DegreesTrimmersElevationFoundationAnglesFrizzWeightLineClippersCombPointCuttingTensionStationaryGuideFringeAreaLongLayeredCutConvexHairlineGuidelineSectionsClippersVerticalPoorlyBlendedPartingLayeredCutsParietalRidgeBelow90DegreesTrimmersElevation

Chapter 16 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Foundation
  2. Angles
  3. Frizz
  4. Weight Line
  5. Clippers
  6. Comb
  7. Point Cutting
  8. Tension
  9. Stationary Guide
  10. Fringe Area
  11. Long Layered Cut
  12. Convex
  13. Hairline
  14. Guideline
  15. Sections
  16. Clippers
  17. Vertical
  18. Poorly Blended
  19. Parting
  20. Layered Cuts
  21. Parietal Ridge
  22. Below 90 Degrees
  23. Trimmers
  24. Elevation