AnglesHairlineStationaryGuideFrizzPointCuttingPartingLongLayeredCutConvexElevationFringeAreaSectionsParietalRidgePoorlyBlendedFoundationVerticalGuidelineClippersWeightLineCombClippersTensionLayeredCutsTrimmersBelow90DegreesAnglesHairlineStationaryGuideFrizzPointCuttingPartingLongLayeredCutConvexElevationFringeAreaSectionsParietalRidgePoorlyBlendedFoundationVerticalGuidelineClippersWeightLineCombClippersTensionLayeredCutsTrimmersBelow90Degrees

Chapter 16 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Angles
  2. Hairline
  3. Stationary Guide
  4. Frizz
  5. Point Cutting
  6. Parting
  7. Long Layered Cut
  8. Convex
  9. Elevation
  10. Fringe Area
  11. Sections
  12. Parietal Ridge
  13. Poorly Blended
  14. Foundation
  15. Vertical
  16. Guideline
  17. Clippers
  18. Weight Line
  19. Comb
  20. Clippers
  21. Tension
  22. Layered Cuts
  23. Trimmers
  24. Below 90 Degrees