FavoritecharacterisPrisonerReceivesbackshotat theraveGets intoAsh Twinon hisownWritesdown/takesphoto of EyecoordinatesFigures howto land onQuantumMoon withoutshrinesSpineadjustmentDies in60secondsMeetsdoppelgangerCommentson howgood theOST isTries toescapeSun/leavesSolarSystemShipsteersinto SunGets intocenter ofGiant'sDeepBurnsmarshmallowon SunJumps offto escapeOwlkGetsjumpscaredby quantumshenanigansCaught byelevatoraboveblack holeLearnstomeditateKilled bysand onEmberTwinLandson SunStationPressesejectionbutton onshipRealizesanglerfishdetectmovement Cooksmarshmallowon green fireGets allinstrumentsachievementBreakstimelinewith scoutFavoritecharacterisPrisonerReceivesbackshotat theraveGets intoAsh Twinon hisownWritesdown/takesphoto of EyecoordinatesFigures howto land onQuantumMoon withoutshrinesSpineadjustmentDies in60secondsMeetsdoppelgangerCommentson howgood theOST isTries toescapeSun/leavesSolarSystemShipsteersinto SunGets intocenter ofGiant'sDeepBurnsmarshmallowon SunJumps offto escapeOwlkGetsjumpscaredby quantumshenanigansCaught byelevatoraboveblack holeLearnstomeditateKilled bysand onEmberTwinLandson SunStationPressesejectionbutton onshipRealizesanglerfishdetectmovement Cooksmarshmallowon green fireGets allinstrumentsachievementBreakstimelinewith scout

Outer Wilds - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Favorite character is Prisoner
  2. Receives backshot at the rave
  3. Gets into Ash Twin on his own
  4. Writes down/takes photo of Eye coordinates
  5. Figures how to land on Quantum Moon without shrines
  6. Spine adjustment
  7. Dies in 60 seconds
  8. Meets doppelganger
  9. Comments on how good the OST is
  10. Tries to escape Sun/leaves Solar System
  11. Ship steers into Sun
  12. Gets into center of Giant's Deep
  13. Burns marshmallow on Sun
  14. Jumps off to escape Owlk
  15. Gets jumpscared by quantum shenanigans
  16. Caught by elevator above black hole
  17. Learns to meditate
  18. Killed by sand on Ember Twin
  19. Lands on Sun Station
  20. Presses ejection button on ship
  21. Realizes anglerfish detect movement
  22. Cooks marshmallow on green fire
  23. Gets all instruments achievement
  24. Breaks timeline with scout