Team avoidsconflict ordisagreementSprint goalreflects astep towarda largerproduct goalMeaning of"businessvalue" iscloudyDeliveringbusinessvalue is notpossible mostof the timeLack ofclarity onproject visioncausesconfusionMeaning ofterm"businessvalue" isclearSprint goalseemsarbitraryor vagueOwnership andresponsibility isnot shared evenlyamong teammembers, leadingto bottlenecksSprint goal is notused as a guidefor decisionmaking and sprintback prioritizationduring sprintTeam membersare more focusedon completingindividual tasksvs meeting sprintgoalTeam onlyspeaks tostakeholdersthru Product orScrum masterProgresstoward thesprint goal isnotdiscussedOne teammember'sabsence stronglyimpacts theteam's ability tomake decisionsProduct anddev teamcollaborate torefine andprioritizebacklogRetro resultsin ongoingimprovementTeam worksdirectly withbusinessstakeholderswheneverpossibleTeam membersare assignedwork andevaluated basedon individualtask completionTeam feelscomplacent;does notactively seekto improveWhen a specificmember of theteam proposesan idea, othershesitate tochallenge itSprint goals areset without inputfrom thedevelopmentteam, leading tounrealistic targetsTeam omitsto celebratewhenmilestonesare achievedTeam isfocused ondeliveringbusiness valueeach sprintSprint goalsare notrelated todemo-ablesoftwareTeamcelebratesmeeting sprintgoal or othermilestonesTeam avoidsconflict ordisagreementSprint goalreflects astep towarda largerproduct goalMeaning of"businessvalue" iscloudyDeliveringbusinessvalue is notpossible mostof the timeLack ofclarity onproject visioncausesconfusionMeaning ofterm"businessvalue" isclearSprint goalseemsarbitraryor vagueOwnership andresponsibility isnot shared evenlyamong teammembers, leadingto bottlenecksSprint goal is notused as a guidefor decisionmaking and sprintback prioritizationduring sprintTeam membersare more focusedon completingindividual tasksvs meeting sprintgoalTeam onlyspeaks tostakeholdersthru Product orScrum masterProgresstoward thesprint goal isnotdiscussedOne teammember'sabsence stronglyimpacts theteam's ability tomake decisionsProduct anddev teamcollaborate torefine andprioritizebacklogRetro resultsin ongoingimprovementTeam worksdirectly withbusinessstakeholderswheneverpossibleTeam membersare assignedwork andevaluated basedon individualtask completionTeam feelscomplacent;does notactively seekto improveWhen a specificmember of theteam proposesan idea, othershesitate tochallenge itSprint goals areset without inputfrom thedevelopmentteam, leading tounrealistic targetsTeam omitsto celebratewhenmilestonesare achievedTeam isfocused ondeliveringbusiness valueeach sprintSprint goalsare notrelated todemo-ablesoftwareTeamcelebratesmeeting sprintgoal or othermilestones

Scrum-Boss Bingo! - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Team avoids conflict or disagreement
  2. Sprint goal reflects a step toward a larger product goal
  3. Meaning of "business value" is cloudy
  4. Delivering business value is not possible most of the time
  5. Lack of clarity on project vision causes confusion
  6. Meaning of term "business value" is clear
  7. Sprint goal seems arbitrary or vague
  8. Ownership and responsibility is not shared evenly among team members, leading to bottlenecks
  9. Sprint goal is not used as a guide for decision making and sprint back prioritization during sprint
  10. Team members are more focused on completing individual tasks vs meeting sprint goal
  11. Team only speaks to stakeholders thru Product or Scrum master
  12. Progress toward the sprint goal is not discussed
  13. One team member's absence strongly impacts the team's ability to make decisions
  14. Product and dev team collaborate to refine and prioritize backlog
  15. Retro results in ongoing improvement
  16. Team works directly with business stakeholders whenever possible
  17. Team members are assigned work and evaluated based on individual task completion
  18. Team feels complacent; does not actively seek to improve
  19. When a specific member of the team proposes an idea, others hesitate to challenge it
  20. Sprint goals are set without input from the development team, leading to unrealistic targets
  21. Team omits to celebrate when milestones are achieved
  22. Team is focused on delivering business value each sprint
  23. Sprint goals are not related to demo-able software
  24. Team celebrates meeting sprint goal or other milestones