I (am/are/is) Grandmother (am/are/is) Erin > ____ Butter (am/are/is) An apple > ____ Carrie >_____ Jay > ____ Mice (am/are/is) My parents (am/are/is) He (am/are/is) A mouse (am/are/is) Apples > ____ Pencils > ____ Sugar (am/are/is) Water (am/are/is) A book (am/are/is) Jordan > ____ Kids (am/are/is) Grandparents (am/are/is) Bikes (am/are/is) She (am/are/is) Children (am/are/is) You (am/are/is) Coffee (am/are/is) I (am/are/is) Grandmother (am/are/is) Erin > ____ Butter (am/are/is) An apple > ____ Carrie >_____ Jay > ____ Mice (am/are/is) My parents (am/are/is) He (am/are/is) A mouse (am/are/is) Apples > ____ Pencils > ____ Sugar (am/are/is) Water (am/are/is) A book (am/are/is) Jordan > ____ Kids (am/are/is) Grandparents (am/are/is) Bikes (am/are/is) She (am/are/is) Children (am/are/is) You (am/are/is) Coffee (am/are/is)
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
I (am/are/is)
Grandmother
(am/are/is)
Erin
> ____
Butter (am/are/is)
An apple
> ____
Carrie
>_____
Jay
> ____
Mice (am/are/is)
My parents (am/are/is)
He (am/are/is)
A mouse (am/are/is)
Apples
> ____
Pencils > ____
Sugar (am/are/is)
Water (am/are/is)
A book (am/are/is)
Jordan
> ____
Kids
(am/are/is)
Grandparents
(am/are/is)
Bikes (am/are/is)
She (am/are/is)
Children (am/are/is)
You
(am/are/is)
Coffee (am/are/is)