You (am/are/is) Jay > ____ A book (am/are/is) I (am/are/is) Grandmother (am/are/is) Sugar (am/are/is) Water (am/are/is) An apple > ____ My parents (am/are/is) A mouse (am/are/is) She (am/are/is) Apples > ____ Pencils > ____ Kids (am/are/is) Bikes (am/are/is) Jordan > ____ Erin > ____ Grandparents (am/are/is) Coffee (am/are/is) Carrie >_____ Butter (am/are/is) Mice (am/are/is) He (am/are/is) Children (am/are/is) You (am/are/is) Jay > ____ A book (am/are/is) I (am/are/is) Grandmother (am/are/is) Sugar (am/are/is) Water (am/are/is) An apple > ____ My parents (am/are/is) A mouse (am/are/is) She (am/are/is) Apples > ____ Pencils > ____ Kids (am/are/is) Bikes (am/are/is) Jordan > ____ Erin > ____ Grandparents (am/are/is) Coffee (am/are/is) Carrie >_____ Butter (am/are/is) Mice (am/are/is) He (am/are/is) Children (am/are/is)
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
You
(am/are/is)
Jay
> ____
A book (am/are/is)
I (am/are/is)
Grandmother
(am/are/is)
Sugar (am/are/is)
Water (am/are/is)
An apple
> ____
My parents (am/are/is)
A mouse (am/are/is)
She (am/are/is)
Apples
> ____
Pencils > ____
Kids
(am/are/is)
Bikes (am/are/is)
Jordan
> ____
Erin
> ____
Grandparents
(am/are/is)
Coffee (am/are/is)
Carrie
>_____
Butter (am/are/is)
Mice (am/are/is)
He (am/are/is)
Children (am/are/is)