I (am/are/is) You (am/are/is) Pencils > ____ Apples > ____ Children (am/are/is) My parents (am/are/is) She (am/are/is) Bikes (am/are/is) Sugar (am/are/is) He (am/are/is) Grandmother (am/are/is) Water (am/are/is) Butter (am/are/is) A mouse (am/are/is) Mice (am/are/is) Carrie >_____ Coffee (am/are/is) An apple > ____ Jay > ____ Grandparents (am/are/is) A book (am/are/is) Jordan > ____ Kids (am/are/is) Erin > ____ I (am/are/is) You (am/are/is) Pencils > ____ Apples > ____ Children (am/are/is) My parents (am/are/is) She (am/are/is) Bikes (am/are/is) Sugar (am/are/is) He (am/are/is) Grandmother (am/are/is) Water (am/are/is) Butter (am/are/is) A mouse (am/are/is) Mice (am/are/is) Carrie >_____ Coffee (am/are/is) An apple > ____ Jay > ____ Grandparents (am/are/is) A book (am/are/is) Jordan > ____ Kids (am/are/is) Erin > ____
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
I (am/are/is)
You
(am/are/is)
Pencils > ____
Apples
> ____
Children (am/are/is)
My parents (am/are/is)
She (am/are/is)
Bikes (am/are/is)
Sugar (am/are/is)
He (am/are/is)
Grandmother
(am/are/is)
Water (am/are/is)
Butter (am/are/is)
A mouse (am/are/is)
Mice (am/are/is)
Carrie
>_____
Coffee (am/are/is)
An apple
> ____
Jay
> ____
Grandparents
(am/are/is)
A book (am/are/is)
Jordan
> ____
Kids
(am/are/is)
Erin
> ____