% of 1ordecimalThe primesymbol(A')if n is positive= largernumber. if nis negative =small number y =mx+bPer,Each,Everytype eachnumber in itsown line with"x=" in frontex: "x=11"t = (anumber)VerticalLineTestRadius$5,000Theorderedpair wherethey meetSubtract thesquares.    I=PrtaandbCylinder:V=BhFind the x-value ofwhere thetwo linesmeetAccountBalance -Principal =CompoundInterest EarnedWrappinga presentPrincipal/StartingBalance% of 1ordecimalThe primesymbol(A')if n is positive= largernumber. if nis negative =small numbery =mx+bPer,Each,Everytype eachnumber in itsown line with"x=" in frontex: "x=11"t = (anumber)VerticalLineTestRadius$5,000Theorderedpair wherethey meetSubtract thesquares.    I=PrtaandbCylinder:V=BhFind the x-value ofwhere thetwo linesmeetAccountBalance -Principal =CompoundInterest EarnedWrappinga presentPrincipal/StartingBalance

STAAR REVIEW - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. % of 1 or decimal
  2. The prime symbol (A')
  3. if n is positive = larger number. if n is negative = small number
  4. y = mx+b
  5. Per, Each, Every
  6. type each number in its own line with "x=" in front ex: "x=11"
  7. t = (a number)
  8. Vertical Line Test
  9. Radius
  10. $5,000
  11. The ordered pair where they meet
  12. Subtract the squares.
  13. I=Prt
  14. a and b
  15. Cylinder: V=Bh
  16. Find the x-value of where the two lines meet
  17. Account Balance - Principal = Compound Interest Earned
  18. Wrapping a present
  19. Principal/Starting Balance