cureillnesspyramidfeatureRiversideTeamDruidsAxeheadcarvingexcavationburialsitearrowhead archaeologistreligioustempleconveyAtkinsonbluestonesunprovenRamilisoniaartifactconservepreservewoodfresheyescursuscultureperspectivescureillnesspyramidfeatureRiversideTeamDruidsAxeheadcarvingexcavationburialsitearrowheadarchaeologistreligioustempleconveyAtkinsonbluestonesunprovenRamilisoniaartifactconservepreservewoodfresheyescursuscultureperspectives

If Stones Could Speak - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
G
2
G
3
N
4
O
5
N
6
I
7
G
8
B
9
O
10
B
11
O
12
O
13
G
14
B
15
I
16
G
17
I
18
I
19
B
20
O
21
B
22
I
23
N
24
N
  1. G-cure illness
  2. G-pyramid
  3. N-feature
  4. O-Riverside Team
  5. N-Druids
  6. I-Axe head carving
  7. G-excavation
  8. B-burial site
  9. O-arrowhead
  10. B-archaeologist
  11. O-religious temple
  12. O-convey
  13. G-Atkinson
  14. B-bluestones
  15. I-unproven
  16. G-Ramilisonia
  17. I-artifact
  18. I-conserve
  19. B-preserve
  20. O-wood
  21. B-fresh eyes
  22. I-cursus
  23. N-culture
  24. N-perspectives