HellknightearlyspawnLostSoulspamClassicDoom/Quakemap stylerecreationT-shapedcorridorwith theelevatorJumpscaremomentSupermonsterspawn withincreasedHPUnusedPDAHellknightaccompaniedby amancubusRomeroclosetsMap hassecrets,bonus point ifthere's nosecret counterSurprisespawnfrombehindNoBFGPistol/Fistsstart(if ROE)Bruiserspawnedup closeMomentsbefore/after thedisasterFakeexplosivebarrelsNocliprequired forprogressionMap istight onsuppliesZombiePanic!!!HitscannersaresummonedTextureseamsCustommonster isa reskinSp00kyToilet (Bonusif there's aPinky)Betrugercameo(laugh.wav)Weaponsedited,specificallythe shotgunPowerupsTurretmodemonsterspawnCustomplayercutscenesBoss typemonster makesan appearance,map doesn'tendMapmadebefore2010Archvilewithout themap scriptfor summonsBugsAreastaken fromthe originalcampaignAuthorpromisedsequel,neverdeliveredImpambushesbehinddoorsSteadyweapon/monsterprogressionMomentsafter thedisasterHellknightearlyspawnLostSoulspamClassicDoom/Quakemap stylerecreationT-shapedcorridorwith theelevatorJumpscaremomentSupermonsterspawn withincreasedHPUnusedPDAHellknightaccompaniedby amancubusRomeroclosetsMap hassecrets,bonus point ifthere's nosecret counterSurprisespawnfrombehindNoBFGPistol/Fistsstart(if ROE)Bruiserspawnedup closeMomentsbefore/after thedisasterFakeexplosivebarrelsNocliprequired forprogressionMap istight onsuppliesZombiePanic!!!HitscannersaresummonedTextureseamsCustommonster isa reskinSp00kyToilet (Bonusif there's aPinky)Betrugercameo(laugh.wav)Weaponsedited,specificallythe shotgunPowerupsTurretmodemonsterspawnCustomplayercutscenesBoss typemonster makesan appearance,map doesn'tendMapmadebefore2010Archvilewithout themap scriptfor summonsBugsAreastaken fromthe originalcampaignAuthorpromisedsequel,neverdeliveredImpambushesbehinddoorsSteadyweapon/monsterprogressionMomentsafter thedisaster

Doom 3 Mods/Custom Maps Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Hellknight early spawn
  2. Lost Soul spam
  3. Classic Doom/Quake map style recreation
  4. T-shaped corridor with the elevator
  5. Jump scare moment
  6. Super monster spawn with increased HP
  7. Unused PDA
  8. Hellknight accompanied by a mancubus
  9. Romero closets
  10. Map has secrets, bonus point if there's no secret counter
  11. Surprise spawn from behind
  12. No BFG
  13. Pistol/Fists start
  14. (if ROE) Bruiser spawned up close
  15. Moments before/ after the disaster
  16. Fake explosive barrels
  17. Noclip required for progression
  18. Map is tight on supplies
  19. Zombie Panic!!!
  20. Hitscanners are summoned
  21. Texture seams
  22. Custom monster is a reskin
  23. Sp00ky Toilet (Bonus if there's a Pinky)
  24. Betruger cameo (laugh.wav)
  25. Weapons edited, specifically the shotgun
  26. Powerups
  27. Turret mode monster spawn
  28. Custom player cutscenes
  29. Boss type monster makes an appearance, map doesn't end
  30. Map made before 2010
  31. Archvile without the map script for summons
  32. Bugs
  33. Areas taken from the original campaign
  34. Author promised sequel, never delivered
  35. Imp ambushes behind doors
  36. Steady weapon/monster progression
  37. Moments after the disaster