RomeroclosetsHitscannersaresummonedBetrugercameo(laugh.wav)Momentsafter thedisasterHellknightaccompaniedby amancubusMomentsbefore/after thedisasterFakeexplosivebarrelsT-shapedcorridorwith theelevatorImpambushesbehinddoorsBoss typemonster makesan appearance,map doesn'tendArchvilewithout themap scriptfor summonsWeaponsedited,specificallythe shotgunSp00kyToilet (Bonusif there's aPinky)ClassicDoom/Quakemap stylerecreationTextureseamsMap istight onsuppliesBugsCustomplayercutscenesPistol/FistsstartCustommonster isa reskinMap hassecrets,bonus point ifthere's nosecret counterJumpscaremoment(if ROE)Bruiserspawnedup closeAuthorpromisedsequel,neverdeliveredNoBFGSupermonsterspawn withincreasedHPSteadyweapon/monsterprogressionTurretmodemonsterspawnZombiePanic!!!Areastaken fromthe originalcampaignNocliprequired forprogressionLostSoulspamSurprisespawnfrombehindUnusedPDAHellknightearlyspawnMapmadebefore2010PowerupsRomeroclosetsHitscannersaresummonedBetrugercameo(laugh.wav)Momentsafter thedisasterHellknightaccompaniedby amancubusMomentsbefore/after thedisasterFakeexplosivebarrelsT-shapedcorridorwith theelevatorImpambushesbehinddoorsBoss typemonster makesan appearance,map doesn'tendArchvilewithout themap scriptfor summonsWeaponsedited,specificallythe shotgunSp00kyToilet (Bonusif there's aPinky)ClassicDoom/Quakemap stylerecreationTextureseamsMap istight onsuppliesBugsCustomplayercutscenesPistol/FistsstartCustommonster isa reskinMap hassecrets,bonus point ifthere's nosecret counterJumpscaremoment(if ROE)Bruiserspawnedup closeAuthorpromisedsequel,neverdeliveredNoBFGSupermonsterspawn withincreasedHPSteadyweapon/monsterprogressionTurretmodemonsterspawnZombiePanic!!!Areastaken fromthe originalcampaignNocliprequired forprogressionLostSoulspamSurprisespawnfrombehindUnusedPDAHellknightearlyspawnMapmadebefore2010Powerups

Doom 3 Mods/Custom Maps Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Romero closets
  2. Hitscanners are summoned
  3. Betruger cameo (laugh.wav)
  4. Moments after the disaster
  5. Hellknight accompanied by a mancubus
  6. Moments before/ after the disaster
  7. Fake explosive barrels
  8. T-shaped corridor with the elevator
  9. Imp ambushes behind doors
  10. Boss type monster makes an appearance, map doesn't end
  11. Archvile without the map script for summons
  12. Weapons edited, specifically the shotgun
  13. Sp00ky Toilet (Bonus if there's a Pinky)
  14. Classic Doom/Quake map style recreation
  15. Texture seams
  16. Map is tight on supplies
  17. Bugs
  18. Custom player cutscenes
  19. Pistol/Fists start
  20. Custom monster is a reskin
  21. Map has secrets, bonus point if there's no secret counter
  22. Jump scare moment
  23. (if ROE) Bruiser spawned up close
  24. Author promised sequel, never delivered
  25. No BFG
  26. Super monster spawn with increased HP
  27. Steady weapon/monster progression
  28. Turret mode monster spawn
  29. Zombie Panic!!!
  30. Areas taken from the original campaign
  31. Noclip required for progression
  32. Lost Soul spam
  33. Surprise spawn from behind
  34. Unused PDA
  35. Hellknight early spawn
  36. Map made before 2010
  37. Powerups