TurretmodemonsterspawnPistol/FistsstartBugsCustomplayercutscenesT-shapedcorridorwith theelevatorWeaponsedited,specificallythe shotgunFakeexplosivebarrelsNoBFGImpambushesbehinddoorsRomeroclosets(if ROE)Bruiserspawnedup closeMomentsafter thedisasterBetrugercameo(laugh.wav)Steadyweapon/monsterprogressionJumpscaremomentMap hassecrets,bonus point ifthere's nosecret counterNocliprequired forprogressionAuthorpromisedsequel,neverdeliveredLostSoulspamTextureseamsClassicDoom/Quakemap stylerecreationAreastaken fromthe originalcampaignHellknightaccompaniedby amancubusSp00kyToilet (Bonusif there's aPinky)Archvilewithout themap scriptfor summonsSurprisespawnfrombehindPowerupsZombiePanic!!!UnusedPDABoss typemonster makesan appearance,map doesn'tendHitscannersaresummonedCustommonster isa reskinSupermonsterspawn withincreasedHPMomentsbefore/after thedisasterHellknightearlyspawnMapmadebefore2010Map istight onsuppliesTurretmodemonsterspawnPistol/FistsstartBugsCustomplayercutscenesT-shapedcorridorwith theelevatorWeaponsedited,specificallythe shotgunFakeexplosivebarrelsNoBFGImpambushesbehinddoorsRomeroclosets(if ROE)Bruiserspawnedup closeMomentsafter thedisasterBetrugercameo(laugh.wav)Steadyweapon/monsterprogressionJumpscaremomentMap hassecrets,bonus point ifthere's nosecret counterNocliprequired forprogressionAuthorpromisedsequel,neverdeliveredLostSoulspamTextureseamsClassicDoom/Quakemap stylerecreationAreastaken fromthe originalcampaignHellknightaccompaniedby amancubusSp00kyToilet (Bonusif there's aPinky)Archvilewithout themap scriptfor summonsSurprisespawnfrombehindPowerupsZombiePanic!!!UnusedPDABoss typemonster makesan appearance,map doesn'tendHitscannersaresummonedCustommonster isa reskinSupermonsterspawn withincreasedHPMomentsbefore/after thedisasterHellknightearlyspawnMapmadebefore2010Map istight onsupplies

Doom 3 Mods/Custom Maps Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Turret mode monster spawn
  2. Pistol/Fists start
  3. Bugs
  4. Custom player cutscenes
  5. T-shaped corridor with the elevator
  6. Weapons edited, specifically the shotgun
  7. Fake explosive barrels
  8. No BFG
  9. Imp ambushes behind doors
  10. Romero closets
  11. (if ROE) Bruiser spawned up close
  12. Moments after the disaster
  13. Betruger cameo (laugh.wav)
  14. Steady weapon/monster progression
  15. Jump scare moment
  16. Map has secrets, bonus point if there's no secret counter
  17. Noclip required for progression
  18. Author promised sequel, never delivered
  19. Lost Soul spam
  20. Texture seams
  21. Classic Doom/Quake map style recreation
  22. Areas taken from the original campaign
  23. Hellknight accompanied by a mancubus
  24. Sp00ky Toilet (Bonus if there's a Pinky)
  25. Archvile without the map script for summons
  26. Surprise spawn from behind
  27. Powerups
  28. Zombie Panic!!!
  29. Unused PDA
  30. Boss type monster makes an appearance, map doesn't end
  31. Hitscanners are summoned
  32. Custom monster is a reskin
  33. Super monster spawn with increased HP
  34. Moments before/ after the disaster
  35. Hellknight early spawn
  36. Map made before 2010
  37. Map is tight on supplies