JumpscaremomentSurprisespawnfrombehindTextureseamsMap hassecrets,bonus point ifthere's nosecret counterMomentsafter thedisasterMapmadebefore2010NoBFG(if ROE)Bruiserspawnedup closeHellknightaccompaniedby amancubusAreastaken fromthe originalcampaignZombiePanic!!!Supermonsterspawn withincreasedHPBetrugercameo(laugh.wav)CustomplayercutscenesTurretmodemonsterspawnWeaponsedited,specificallythe shotgunBoss typemonster makesan appearance,map doesn'tendClassicDoom/Quakemap stylerecreationImpambushesbehinddoorsArchvilewithout themap scriptfor summonsPowerupsCustommonster isa reskinMomentsbefore/after thedisasterNocliprequired forprogressionPistol/FistsstartLostSoulspamHitscannersaresummonedFakeexplosivebarrelsSp00kyToilet (Bonusif there's aPinky)UnusedPDABugsT-shapedcorridorwith theelevatorRomeroclosetsSteadyweapon/monsterprogressionAuthorpromisedsequel,neverdeliveredMap istight onsuppliesHellknightearlyspawnJumpscaremomentSurprisespawnfrombehindTextureseamsMap hassecrets,bonus point ifthere's nosecret counterMomentsafter thedisasterMapmadebefore2010NoBFG(if ROE)Bruiserspawnedup closeHellknightaccompaniedby amancubusAreastaken fromthe originalcampaignZombiePanic!!!Supermonsterspawn withincreasedHPBetrugercameo(laugh.wav)CustomplayercutscenesTurretmodemonsterspawnWeaponsedited,specificallythe shotgunBoss typemonster makesan appearance,map doesn'tendClassicDoom/Quakemap stylerecreationImpambushesbehinddoorsArchvilewithout themap scriptfor summonsPowerupsCustommonster isa reskinMomentsbefore/after thedisasterNocliprequired forprogressionPistol/FistsstartLostSoulspamHitscannersaresummonedFakeexplosivebarrelsSp00kyToilet (Bonusif there's aPinky)UnusedPDABugsT-shapedcorridorwith theelevatorRomeroclosetsSteadyweapon/monsterprogressionAuthorpromisedsequel,neverdeliveredMap istight onsuppliesHellknightearlyspawn

Doom 3 Mods/Custom Maps Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
  1. Jump scare moment
  2. Surprise spawn from behind
  3. Texture seams
  4. Map has secrets, bonus point if there's no secret counter
  5. Moments after the disaster
  6. Map made before 2010
  7. No BFG
  8. (if ROE) Bruiser spawned up close
  9. Hellknight accompanied by a mancubus
  10. Areas taken from the original campaign
  11. Zombie Panic!!!
  12. Super monster spawn with increased HP
  13. Betruger cameo (laugh.wav)
  14. Custom player cutscenes
  15. Turret mode monster spawn
  16. Weapons edited, specifically the shotgun
  17. Boss type monster makes an appearance, map doesn't end
  18. Classic Doom/Quake map style recreation
  19. Imp ambushes behind doors
  20. Archvile without the map script for summons
  21. Powerups
  22. Custom monster is a reskin
  23. Moments before/ after the disaster
  24. Noclip required for progression
  25. Pistol/Fists start
  26. Lost Soul spam
  27. Hitscanners are summoned
  28. Fake explosive barrels
  29. Sp00ky Toilet (Bonus if there's a Pinky)
  30. Unused PDA
  31. Bugs
  32. T-shaped corridor with the elevator
  33. Romero closets
  34. Steady weapon/monster progression
  35. Author promised sequel, never delivered
  36. Map is tight on supplies
  37. Hellknight early spawn