Mapmadebefore2010Momentsafter thedisasterT-shapedcorridorwith theelevatorHitscannersaresummonedAuthorpromisedsequel,neverdeliveredFakeexplosivebarrelsHellknightaccompaniedby amancubusMomentsbefore/after thedisasterTextureseamsSurprisespawnfrombehindBugsLostSoulspamHellknightearlyspawnMap hassecrets,bonus point ifthere's nosecret counterCustomplayercutscenesBetrugercameo(laugh.wav)(if ROE)Bruiserspawnedup closeAreastaken fromthe originalcampaignPowerupsSteadyweapon/monsterprogressionWeaponsedited,specificallythe shotgunUnusedPDAPistol/FistsstartArchvilewithout themap scriptfor summonsZombiePanic!!!JumpscaremomentMap istight onsuppliesSupermonsterspawn withincreasedHPSp00kyToilet (Bonusif there's aPinky)ImpambushesbehinddoorsTurretmodemonsterspawnClassicDoom/Quakemap stylerecreationNocliprequired forprogressionNoBFGCustommonster isa reskinRomeroclosetsBoss typemonster makesan appearance,map doesn'tendMapmadebefore2010Momentsafter thedisasterT-shapedcorridorwith theelevatorHitscannersaresummonedAuthorpromisedsequel,neverdeliveredFakeexplosivebarrelsHellknightaccompaniedby amancubusMomentsbefore/after thedisasterTextureseamsSurprisespawnfrombehindBugsLostSoulspamHellknightearlyspawnMap hassecrets,bonus point ifthere's nosecret counterCustomplayercutscenesBetrugercameo(laugh.wav)(if ROE)Bruiserspawnedup closeAreastaken fromthe originalcampaignPowerupsSteadyweapon/monsterprogressionWeaponsedited,specificallythe shotgunUnusedPDAPistol/FistsstartArchvilewithout themap scriptfor summonsZombiePanic!!!JumpscaremomentMap istight onsuppliesSupermonsterspawn withincreasedHPSp00kyToilet (Bonusif there's aPinky)ImpambushesbehinddoorsTurretmodemonsterspawnClassicDoom/Quakemap stylerecreationNocliprequired forprogressionNoBFGCustommonster isa reskinRomeroclosetsBoss typemonster makesan appearance,map doesn'tend

Doom 3 Mods/Custom Maps Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Map made before 2010
  2. Moments after the disaster
  3. T-shaped corridor with the elevator
  4. Hitscanners are summoned
  5. Author promised sequel, never delivered
  6. Fake explosive barrels
  7. Hellknight accompanied by a mancubus
  8. Moments before/ after the disaster
  9. Texture seams
  10. Surprise spawn from behind
  11. Bugs
  12. Lost Soul spam
  13. Hellknight early spawn
  14. Map has secrets, bonus point if there's no secret counter
  15. Custom player cutscenes
  16. Betruger cameo (laugh.wav)
  17. (if ROE) Bruiser spawned up close
  18. Areas taken from the original campaign
  19. Powerups
  20. Steady weapon/monster progression
  21. Weapons edited, specifically the shotgun
  22. Unused PDA
  23. Pistol/Fists start
  24. Archvile without the map script for summons
  25. Zombie Panic!!!
  26. Jump scare moment
  27. Map is tight on supplies
  28. Super monster spawn with increased HP
  29. Sp00ky Toilet (Bonus if there's a Pinky)
  30. Imp ambushes behind doors
  31. Turret mode monster spawn
  32. Classic Doom/Quake map style recreation
  33. Noclip required for progression
  34. No BFG
  35. Custom monster is a reskin
  36. Romero closets
  37. Boss type monster makes an appearance, map doesn't end