FakeexplosivebarrelsAuthorpromisedsequel,neverdeliveredMapmadebefore2010NoBFGMap hassecrets,bonus point ifthere's nosecret counterAreastaken fromthe originalcampaignT-shapedcorridorwith theelevatorSteadyweapon/monsterprogressionLostSoulspamTurretmodemonsterspawnUnusedPDASurprisespawnfrombehindHellknightearlyspawnNocliprequired forprogressionBetrugercameo(laugh.wav)Pistol/FistsstartSp00kyToilet (Bonusif there's aPinky)Customplayercutscenes(if ROE)Bruiserspawnedup closeJumpscaremomentHellknightaccompaniedby amancubusMomentsbefore/after thedisasterBoss typemonster makesan appearance,map doesn'tendSupermonsterspawn withincreasedHPCustommonster isa reskinHitscannersaresummonedZombiePanic!!!TextureseamsClassicDoom/Quakemap stylerecreationPowerupsRomeroclosetsArchvilewithout themap scriptfor summonsBugsImpambushesbehinddoorsWeaponsedited,specificallythe shotgunMomentsafter thedisasterMap istight onsuppliesFakeexplosivebarrelsAuthorpromisedsequel,neverdeliveredMapmadebefore2010NoBFGMap hassecrets,bonus point ifthere's nosecret counterAreastaken fromthe originalcampaignT-shapedcorridorwith theelevatorSteadyweapon/monsterprogressionLostSoulspamTurretmodemonsterspawnUnusedPDASurprisespawnfrombehindHellknightearlyspawnNocliprequired forprogressionBetrugercameo(laugh.wav)Pistol/FistsstartSp00kyToilet (Bonusif there's aPinky)Customplayercutscenes(if ROE)Bruiserspawnedup closeJumpscaremomentHellknightaccompaniedby amancubusMomentsbefore/after thedisasterBoss typemonster makesan appearance,map doesn'tendSupermonsterspawn withincreasedHPCustommonster isa reskinHitscannersaresummonedZombiePanic!!!TextureseamsClassicDoom/Quakemap stylerecreationPowerupsRomeroclosetsArchvilewithout themap scriptfor summonsBugsImpambushesbehinddoorsWeaponsedited,specificallythe shotgunMomentsafter thedisasterMap istight onsupplies

Doom 3 Mods/Custom Maps Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Fake explosive barrels
  2. Author promised sequel, never delivered
  3. Map made before 2010
  4. No BFG
  5. Map has secrets, bonus point if there's no secret counter
  6. Areas taken from the original campaign
  7. T-shaped corridor with the elevator
  8. Steady weapon/monster progression
  9. Lost Soul spam
  10. Turret mode monster spawn
  11. Unused PDA
  12. Surprise spawn from behind
  13. Hellknight early spawn
  14. Noclip required for progression
  15. Betruger cameo (laugh.wav)
  16. Pistol/Fists start
  17. Sp00ky Toilet (Bonus if there's a Pinky)
  18. Custom player cutscenes
  19. (if ROE) Bruiser spawned up close
  20. Jump scare moment
  21. Hellknight accompanied by a mancubus
  22. Moments before/ after the disaster
  23. Boss type monster makes an appearance, map doesn't end
  24. Super monster spawn with increased HP
  25. Custom monster is a reskin
  26. Hitscanners are summoned
  27. Zombie Panic!!!
  28. Texture seams
  29. Classic Doom/Quake map style recreation
  30. Powerups
  31. Romero closets
  32. Archvile without the map script for summons
  33. Bugs
  34. Imp ambushes behind doors
  35. Weapons edited, specifically the shotgun
  36. Moments after the disaster
  37. Map is tight on supplies