JumpscaremomentHitscannersaresummonedPowerupsNocliprequired forprogressionImpambushesbehinddoorsMapmadebefore2010SurprisespawnfrombehindMap hassecrets,bonus point ifthere's nosecret counterAuthorpromisedsequel,neverdeliveredUnusedPDAPistol/FistsstartSupermonsterspawn withincreasedHPSteadyweapon/monsterprogressionCustomplayercutscenesClassicDoom/Quakemap stylerecreationBoss typemonster makesan appearance,map doesn'tendCustommonster isa reskinHellknightaccompaniedby amancubusHellknightearlyspawnAreastaken fromthe originalcampaignTextureseamsMomentsbefore/after thedisasterBetrugercameo(laugh.wav)LostSoulspamRomeroclosetsSp00kyToilet (Bonusif there's aPinky)Archvilewithout themap scriptfor summonsMap istight onsuppliesFakeexplosivebarrelsTurretmodemonsterspawnZombiePanic!!!T-shapedcorridorwith theelevatorBugs(if ROE)Bruiserspawnedup closeMomentsafter thedisasterWeaponsedited,specificallythe shotgunNoBFGJumpscaremomentHitscannersaresummonedPowerupsNocliprequired forprogressionImpambushesbehinddoorsMapmadebefore2010SurprisespawnfrombehindMap hassecrets,bonus point ifthere's nosecret counterAuthorpromisedsequel,neverdeliveredUnusedPDAPistol/FistsstartSupermonsterspawn withincreasedHPSteadyweapon/monsterprogressionCustomplayercutscenesClassicDoom/Quakemap stylerecreationBoss typemonster makesan appearance,map doesn'tendCustommonster isa reskinHellknightaccompaniedby amancubusHellknightearlyspawnAreastaken fromthe originalcampaignTextureseamsMomentsbefore/after thedisasterBetrugercameo(laugh.wav)LostSoulspamRomeroclosetsSp00kyToilet (Bonusif there's aPinky)Archvilewithout themap scriptfor summonsMap istight onsuppliesFakeexplosivebarrelsTurretmodemonsterspawnZombiePanic!!!T-shapedcorridorwith theelevatorBugs(if ROE)Bruiserspawnedup closeMomentsafter thedisasterWeaponsedited,specificallythe shotgunNoBFG

Doom 3 Mods/Custom Maps Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Jump scare moment
  2. Hitscanners are summoned
  3. Powerups
  4. Noclip required for progression
  5. Imp ambushes behind doors
  6. Map made before 2010
  7. Surprise spawn from behind
  8. Map has secrets, bonus point if there's no secret counter
  9. Author promised sequel, never delivered
  10. Unused PDA
  11. Pistol/Fists start
  12. Super monster spawn with increased HP
  13. Steady weapon/monster progression
  14. Custom player cutscenes
  15. Classic Doom/Quake map style recreation
  16. Boss type monster makes an appearance, map doesn't end
  17. Custom monster is a reskin
  18. Hellknight accompanied by a mancubus
  19. Hellknight early spawn
  20. Areas taken from the original campaign
  21. Texture seams
  22. Moments before/ after the disaster
  23. Betruger cameo (laugh.wav)
  24. Lost Soul spam
  25. Romero closets
  26. Sp00ky Toilet (Bonus if there's a Pinky)
  27. Archvile without the map script for summons
  28. Map is tight on supplies
  29. Fake explosive barrels
  30. Turret mode monster spawn
  31. Zombie Panic!!!
  32. T-shaped corridor with the elevator
  33. Bugs
  34. (if ROE) Bruiser spawned up close
  35. Moments after the disaster
  36. Weapons edited, specifically the shotgun
  37. No BFG