(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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Map
made before 2010
Moments after the disaster
T-shaped corridor with the elevator
Hitscanners are summoned
Author promised sequel, never delivered
Fake explosive barrels
Hellknight accompanied
by a mancubus
Moments before/
after the disaster
Texture seams
Surprise spawn from behind
Bugs
Lost Soul spam
Hellknight early spawn
Map has secrets, bonus point if there's no secret counter
Custom player cutscenes
Betruger cameo (laugh.wav)
(if ROE) Bruiser spawned up close
Areas taken from the original campaign
Powerups
Steady weapon/monster progression
Weapons edited, specifically the shotgun
Unused PDA
Pistol/Fists start
Archvile without the map script for summons
Zombie Panic!!!
Jump scare moment
Map is tight on supplies
Super monster spawn with increased HP
Sp00ky Toilet (Bonus if there's a Pinky)
Imp ambushes behind doors
Turret mode monster spawn
Classic Doom/Quake map style recreation
Noclip required for progression
No BFG
Custom monster is a reskin
Romero closets
Boss type monster makes an appearance, map doesn't end