One tinyunplannedthing changesthe course ofthe entire gameEveryonegangs upon MattJulietloses adie40 min ofarguing overa plan thattakes 5 minto doJeanninegives Emilythe “I don’tlike it” lookMegan forcessomeoneelse’scharactergrowthSomeonespills fooddownthemselvesMichellestarts anew hobbyon screenMatt rollsunder a10 allgame0 items onDMitinerarychecked off“Whichone’s thed10?”“Stopmoving yourfreakingtoes!”Michelledramaticallyflings herselfbackwardsMatt rolls11 nat20s(tallied overall games)Surpriseround?A catbitessomeoneJeanninedoes herhappywiggleEmily walksinto a gamewith absolutelytruly 0 prepdoneMatt rollswith A/Dand rollstwo nat 1sJeannineturns downan obviousplot hookJulietasks forthe mirrorMatt relaysthe wronginformationJulietdecidesthe DM isWrongEveryoneyells at theDM at thesame timeAlyssaoverthinkscharacterchoicesOne tinyunplannedthing changesthe course ofthe entire gameEveryonegangs upon MattJulietloses adie40 min ofarguing overa plan thattakes 5 minto doJeanninegives Emilythe “I don’tlike it” lookMegan forcessomeoneelse’scharactergrowthSomeonespills fooddownthemselvesMichellestarts anew hobbyon screenMatt rollsunder a10 allgame0 items onDMitinerarychecked off“Whichone’s thed10?”“Stopmoving yourfreakingtoes!”Michelledramaticallyflings herselfbackwardsMatt rolls11 nat20s(tallied overall games)Surpriseround?A catbitessomeoneJeanninedoes herhappywiggleEmily walksinto a gamewith absolutelytruly 0 prepdoneMatt rollswith A/Dand rollstwo nat 1sJeannineturns downan obviousplot hookJulietasks forthe mirrorMatt relaysthe wronginformationJulietdecidesthe DM isWrongEveryoneyells at theDM at thesame timeAlyssaoverthinkscharacterchoices

DND Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. One tiny unplanned thing changes the course of the entire game
  2. Everyone gangs up on Matt
  3. Juliet loses a die
  4. 40 min of arguing over a plan that takes 5 min to do
  5. Jeannine gives Emily the “I don’t like it” look
  6. Megan forces someone else’s character growth
  7. Someone spills food down themselves
  8. Michelle starts a new hobby on screen
  9. Matt rolls under a 10 all game
  10. 0 items on DM itinerary checked off
  11. “Which one’s the d10?”
  12. “Stop moving your freaking toes!”
  13. Michelle dramatically flings herself backwards
  14. Matt rolls 11 nat20s (tallied over all games)
  15. Surprise round?
  16. A cat bites someone
  17. Jeannine does her happy wiggle
  18. Emily walks into a game with absolutely truly 0 prep done
  19. Matt rolls with A/D and rolls two nat 1s
  20. Jeannine turns down an obvious plot hook
  21. Juliet asks for the mirror
  22. Matt relays the wrong information
  23. Juliet decides the DM is Wrong
  24. Everyone yells at the DM at the same time
  25. Alyssa overthinks character choices