perimeter area isosceles triangle diameter < volume odd number scalene triangle translation obtuse angle mean > circle Free! composite number elapsed time acute angle equilateral triangle expression reflection right triangle prime number median right angle transformation rotation equation even number range circumference angle mode radius fair share chord variable perimeter area isosceles triangle diameter < volume odd number scalene triangle translation obtuse angle mean > circle Free! composite number elapsed time acute angle equilateral triangle expression reflection right triangle prime number median right angle transformation rotation equation even number range circumference angle mode radius fair share chord variable
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
perimeter
area
isosceles triangle
diameter
<
volume
odd number
scalene triangle
translation
obtuse angle
mean
>
circle
Free!
composite number
elapsed time
acute angle
equilateral triangle
expression
reflection
right triangle
prime number
median
right angle
transformation
rotation
equation
even number
range
circumference
angle
mode
radius
fair share
chord
variable