ThemeMetaphorInductiveReasoningImageryTextStructuresHyperboleCentralIdeaTextFeaturesConflictAlliterationPersonification SyntaxConnotationPointof ViewDeductiveReasoningDictionAnnotateProcess ofElimination Referback tothe textUnreliableNarratorEvidenceToneContextCluesAuthor'sPurposeThemeMetaphorInductiveReasoningImageryTextStructuresHyperboleCentralIdeaTextFeaturesConflictAlliterationPersonification SyntaxConnotationPointof ViewDeductiveReasoningDictionAnnotateProcess ofElimination Referback tothe textUnreliableNarratorEvidenceToneContextCluesAuthor'sPurpose

Test Prep - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Theme
  2. Metaphor
  3. Inductive Reasoning
  4. Imagery
  5. Text Structures
  6. Hyperbole
  7. Central Idea
  8. Text Features
  9. Conflict
  10. Alliteration
  11. Personification
  12. Syntax
  13. Connotation
  14. Point of View
  15. Deductive Reasoning
  16. Diction
  17. Annotate
  18. Process of Elimination
  19. Refer back to the text
  20. Unreliable Narrator
  21. Evidence
  22. Tone
  23. Context Clues
  24. Author's Purpose