bleed out on ground 4 man escape killer slugs everyone survivor gives up on first hook hooked in basement same killer 2x in a row be last person standing and escape through door unhook survivor survivor brings self care 4% off hook collect new item and escape flashlight save pallet save team fails skill check befriend the killer same map 2x in a row killer brings in franklins sable does ritual in basement killer proxy camp hooks heal survivor escape through door tunnels after unhook hatch escape killer brings in noed bleed out on ground 4 man escape killer slugs everyone survivor gives up on first hook hooked in basement same killer 2x in a row be last person standing and escape through door unhook survivor survivor brings self care 4% off hook collect new item and escape flashlight save pallet save team fails skill check befriend the killer same map 2x in a row killer brings in franklins sable does ritual in basement killer proxy camp hooks heal survivor escape through door tunnels after unhook hatch escape killer brings in noed
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
B-bleed out on ground
B-4 man escape
I-killer slugs everyone
O-survivor gives up on first hook
G-hooked in basement
O-same killer 2x in a row
N-be last person standing and escape through door
I-unhook survivor
O-survivor brings self care
N-4% off hook
I-collect new item and escape
O-flashlight save
N-pallet save
B-team fails skill check
B-befriend the killer
I-same map 2x in a row
G-killer brings in franklins
I-sable does ritual in basement
B-killer proxy camp hooks
G-heal survivor
N-escape through door
O-tunnels after unhook
G-hatch escape
G-killer brings in noed