4% off hook unhook survivor befriend the killer collect new item and escape bleed out on ground same killer 2x in a row survivor gives up on first hook flashlight save pallet save be last person standing and escape through door killer brings in franklins team fails skill check 4 man escape heal survivor hooked in basement sable does ritual in basement killer slugs everyone survivor brings self care hatch escape same map 2x in a row escape through door killer proxy camp hooks killer brings in noed tunnels after unhook 4% off hook unhook survivor befriend the killer collect new item and escape bleed out on ground same killer 2x in a row survivor gives up on first hook flashlight save pallet save be last person standing and escape through door killer brings in franklins team fails skill check 4 man escape heal survivor hooked in basement sable does ritual in basement killer slugs everyone survivor brings self care hatch escape same map 2x in a row escape through door killer proxy camp hooks killer brings in noed tunnels after unhook
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
N-4% off hook
I-unhook survivor
B-befriend the killer
I-collect new item and escape
B-bleed out on ground
O-same killer 2x in a row
O-survivor gives up on first hook
O-flashlight save
N-pallet save
N-be last person standing and escape through door
G-killer brings in franklins
B-team fails skill check
B-4 man escape
G-heal survivor
G-hooked in basement
I-sable does ritual in basement
I-killer slugs everyone
O-survivor brings self care
G-hatch escape
I-same map 2x in a row
N-escape through door
B-killer proxy camp hooks
G-killer brings in noed
O-tunnels after unhook