heal survivor escape through door flashlight save killer brings in noed sable does ritual in basement unhook survivor killer proxy camp hooks killer slugs everyone 4% off hook tunnels after unhook hatch escape 4 man escape survivor gives up on first hook hooked in basement collect new item and escape team fails skill check be last person standing and escape through door befriend the killer survivor brings self care pallet save same killer 2x in a row bleed out on ground same map 2x in a row killer brings in franklins heal survivor escape through door flashlight save killer brings in noed sable does ritual in basement unhook survivor killer proxy camp hooks killer slugs everyone 4% off hook tunnels after unhook hatch escape 4 man escape survivor gives up on first hook hooked in basement collect new item and escape team fails skill check be last person standing and escape through door befriend the killer survivor brings self care pallet save same killer 2x in a row bleed out on ground same map 2x in a row killer brings in franklins
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
G-heal survivor
N-escape through door
O-flashlight save
G-killer brings in noed
I-sable does ritual in basement
I-unhook survivor
B-killer proxy camp hooks
I-killer slugs everyone
N-4% off hook
O-tunnels after unhook
G-hatch escape
B-4 man escape
O-survivor gives up on first hook
G-hooked in basement
I-collect new item and escape
B-team fails skill check
N-be last person standing and escape through door
B-befriend the killer
O-survivor brings self care
N-pallet save
O-same killer 2x in a row
B-bleed out on ground
I-same map 2x in a row
G-killer brings in franklins