unhook survivor survivor brings self care tunnels after unhook bleed out on ground team fails skill check collect new item and escape heal survivor killer proxy camp hooks survivor gives up on first hook escape through door same map 2x in a row hooked in basement killer brings in franklins befriend the killer same killer 2x in a row 4% off hook sable does ritual in basement hatch escape killer slugs everyone 4 man escape killer brings in noed flashlight save be last person standing and escape through door pallet save unhook survivor survivor brings self care tunnels after unhook bleed out on ground team fails skill check collect new item and escape heal survivor killer proxy camp hooks survivor gives up on first hook escape through door same map 2x in a row hooked in basement killer brings in franklins befriend the killer same killer 2x in a row 4% off hook sable does ritual in basement hatch escape killer slugs everyone 4 man escape killer brings in noed flashlight save be last person standing and escape through door pallet save
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
I-unhook survivor
O-survivor brings self care
O-tunnels after unhook
B-bleed out on ground
B-team fails skill check
I-collect new item and escape
G-heal survivor
B-killer proxy camp hooks
O-survivor gives up on first hook
N-escape through door
I-same map 2x in a row
G-hooked in basement
G-killer brings in franklins
B-befriend the killer
O-same killer 2x in a row
N-4% off hook
I-sable does ritual in basement
G-hatch escape
I-killer slugs everyone
B-4 man escape
G-killer brings in noed
O-flashlight save
N-be last person standing and escape through door
N-pallet save