killer proxy camp hooks survivor brings self care pallet save hatch escape same killer 2x in a row sable does ritual in basement flashlight save bleed out on ground heal survivor escape through door killer brings in noed same map 2x in a row 4 man escape befriend the killer killer slugs everyone hooked in basement team fails skill check survivor gives up on first hook be last person standing and escape through door 4% off hook killer brings in franklins collect new item and escape tunnels after unhook unhook survivor killer proxy camp hooks survivor brings self care pallet save hatch escape same killer 2x in a row sable does ritual in basement flashlight save bleed out on ground heal survivor escape through door killer brings in noed same map 2x in a row 4 man escape befriend the killer killer slugs everyone hooked in basement team fails skill check survivor gives up on first hook be last person standing and escape through door 4% off hook killer brings in franklins collect new item and escape tunnels after unhook unhook survivor
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
B-killer proxy camp hooks
O-survivor brings self care
N-pallet save
G-hatch escape
O-same killer 2x in a row
I-sable does ritual in basement
O-flashlight save
B-bleed out on ground
G-heal survivor
N-escape through door
G-killer brings in noed
I-same map 2x in a row
B-4 man escape
B-befriend the killer
I-killer slugs everyone
G-hooked in basement
B-team fails skill check
O-survivor gives up on first hook
N-be last person standing and escape through door
N-4% off hook
G-killer brings in franklins
I-collect new item and escape
O-tunnels after unhook
I-unhook survivor