team fails skill check hatch escape unhook survivor survivor gives up on first hook same killer 2x in a row killer proxy camp hooks killer brings in franklins pallet save tunnels after unhook flashlight save 4 man escape be last person standing and escape through door same map 2x in a row bleed out on ground killer slugs everyone sable does ritual in basement heal survivor befriend the killer collect new item and escape hooked in basement escape through door survivor brings self care 4% off hook killer brings in noed team fails skill check hatch escape unhook survivor survivor gives up on first hook same killer 2x in a row killer proxy camp hooks killer brings in franklins pallet save tunnels after unhook flashlight save 4 man escape be last person standing and escape through door same map 2x in a row bleed out on ground killer slugs everyone sable does ritual in basement heal survivor befriend the killer collect new item and escape hooked in basement escape through door survivor brings self care 4% off hook killer brings in noed
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
B-team fails skill check
G-hatch escape
I-unhook survivor
O-survivor gives up on first hook
O-same killer 2x in a row
B-killer proxy camp hooks
G-killer brings in franklins
N-pallet save
O-tunnels after unhook
O-flashlight save
B-4 man escape
N-be last person standing and escape through door
I-same map 2x in a row
B-bleed out on ground
I-killer slugs everyone
I-sable does ritual in basement
G-heal survivor
B-befriend the killer
I-collect new item and escape
G-hooked in basement
N-escape through door
O-survivor brings self care
N-4% off hook
G-killer brings in noed