tunnels after unhook pallet save 4 man escape killer proxy camp hooks 4% off hook hooked in basement survivor brings self care killer brings in franklins killer brings in noed bleed out on ground unhook survivor hatch escape sable does ritual in basement heal survivor same killer 2x in a row survivor gives up on first hook killer slugs everyone same map 2x in a row escape through door flashlight save collect new item and escape befriend the killer be last person standing and escape through door team fails skill check tunnels after unhook pallet save 4 man escape killer proxy camp hooks 4% off hook hooked in basement survivor brings self care killer brings in franklins killer brings in noed bleed out on ground unhook survivor hatch escape sable does ritual in basement heal survivor same killer 2x in a row survivor gives up on first hook killer slugs everyone same map 2x in a row escape through door flashlight save collect new item and escape befriend the killer be last person standing and escape through door team fails skill check
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
O-tunnels after unhook
N-pallet save
B-4 man escape
B-killer proxy camp hooks
N-4% off hook
G-hooked in basement
O-survivor brings self care
G-killer brings in franklins
G-killer brings in noed
B-bleed out on ground
I-unhook survivor
G-hatch escape
I-sable does ritual in basement
G-heal survivor
O-same killer 2x in a row
O-survivor gives up on first hook
I-killer slugs everyone
I-same map 2x in a row
N-escape through door
O-flashlight save
I-collect new item and escape
B-befriend the killer
N-be last person standing and escape through door
B-team fails skill check