befriend the killer same killer 2x in a row survivor gives up on first hook hatch escape flashlight save collect new item and escape killer slugs everyone unhook survivor team fails skill check tunnels after unhook be last person standing and escape through door sable does ritual in basement pallet save escape through door heal survivor same map 2x in a row 4% off hook hooked in basement bleed out on ground killer brings in franklins survivor brings self care killer proxy camp hooks killer brings in noed 4 man escape befriend the killer same killer 2x in a row survivor gives up on first hook hatch escape flashlight save collect new item and escape killer slugs everyone unhook survivor team fails skill check tunnels after unhook be last person standing and escape through door sable does ritual in basement pallet save escape through door heal survivor same map 2x in a row 4% off hook hooked in basement bleed out on ground killer brings in franklins survivor brings self care killer proxy camp hooks killer brings in noed 4 man escape
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
B-befriend the killer
O-same killer 2x in a row
O-survivor gives up on first hook
G-hatch escape
O-flashlight save
I-collect new item and escape
I-killer slugs everyone
I-unhook survivor
B-team fails skill check
O-tunnels after unhook
N-be last person standing and escape through door
I-sable does ritual in basement
N-pallet save
N-escape through door
G-heal survivor
I-same map 2x in a row
N-4% off hook
G-hooked in basement
B-bleed out on ground
G-killer brings in franklins
O-survivor brings self care
B-killer proxy camp hooks
G-killer brings in noed
B-4 man escape