Thesequenceof Eventsin a StoryThevillain ofthe storyThe narratorknows thethoughts andfeelings of all ofthe charactersin the storyLanguage thatuses words orexpressions with ameaning that isdifferent from theliteralinterpretationUsing awords orphrase tomean theoppositeRepetitionof initialsoundsA word orphrase thatis not takenliterallyHow theauthorchooses totell a storyThis literarydevice refers tothe practice ofdrawing attentionto a fact that isalready obviousand noticeableA briefwork offictionPIEA figure of speechwhere an object,person, orsituation hasanother meaningother than itsliteral meaningA particularform of alanguage that ispeculiar to aspecific regionor social groupContrastingconceptsplacedtogetherTheatmosphereor feel ofthe storyExtremeexxagerationThe heroor heroinecharacterin a storyAppealing tothe 5 senses ofthe reader whilepainting amental picturePow, Boom,Buzz, Pop,zzzzzzzzzzzUsing clues orhints todetermine whatwill happen in astoryA statementnot intendedto be takenliterallyRefers to a patternof rhymes that iscreated by usingwords thatproduce the same,or similar soundsAuthor'sattitude towardthe subject,reader, orcharacterGivinghuman traitsto a nonhumanobjectThesequenceof Eventsin a StoryThevillain ofthe storyThe narratorknows thethoughts andfeelings of all ofthe charactersin the storyLanguage thatuses words orexpressions with ameaning that isdifferent from theliteralinterpretationUsing awords orphrase tomean theoppositeRepetitionof initialsoundsA word orphrase thatis not takenliterallyHow theauthorchooses totell a storyThis literarydevice refers tothe practice ofdrawing attentionto a fact that isalready obviousand noticeableA briefwork offictionPIEA figure of speechwhere an object,person, orsituation hasanother meaningother than itsliteral meaningA particularform of alanguage that ispeculiar to aspecific regionor social groupContrastingconceptsplacedtogetherTheatmosphereor feel ofthe storyExtremeexxagerationThe heroor heroinecharacterin a storyAppealing tothe 5 senses ofthe reader whilepainting amental picturePow, Boom,Buzz, Pop,zzzzzzzzzzzUsing clues orhints todetermine whatwill happen in astoryA statementnot intendedto be takenliterallyRefers to a patternof rhymes that iscreated by usingwords thatproduce the same,or similar soundsAuthor'sattitude towardthe subject,reader, orcharacterGivinghuman traitsto a nonhumanobject

Literary Terms - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. The sequence of Events in a Story
  2. The villain of the story
  3. The narrator knows the thoughts and feelings of all of the characters in the story
  4. Language that uses words or expressions with a meaning that is different from the literal interpretation
  5. Using a words or phrase to mean the opposite
  6. Repetition of initial sounds
  7. A word or phrase that is not taken literally
  8. How the author chooses to tell a story
  9. This literary device refers to the practice of drawing attention to a fact that is already obvious and noticeable
  10. A brief work of fiction
  11. PIE
  12. A figure of speech where an object, person, or situation has another meaning other than its literal meaning
  13. A particular form of a language that is peculiar to a specific region or social group
  14. Contrasting concepts placed together
  15. The atmosphere or feel of the story
  16. Extreme exxageration
  17. The hero or heroine character in a story
  18. Appealing to the 5 senses of the reader while painting a mental picture
  19. Pow, Boom, Buzz, Pop, zzzzzzzzzzz
  20. Using clues or hints to determine what will happen in a story
  21. A statement not intended to be taken literally
  22. Refers to a pattern of rhymes that is created by using words that produce the same, or similar sounds
  23. Author's attitude toward the subject, reader, or character
  24. Giving human traits to a non human object