Character Problem&Solution 1st Person Perspective Plot Sequencing Onomatopoeia Infer Allusion Chronological Symbolism Ethos Theme Rhyme Reasons Stanza Central Idea Similie Rhythm Mood Meter Universal Theme Evidence 3rd Person Perspective Metaphor Supporting Details Setting Logos Lines Tone Compare&Contrast Cause&Effect Imply Description Pathos Claim Antithesis Point of View Author's Purpose Style Rhetoric Character Problem&Solution 1st Person Perspective Plot Sequencing Onomatopoeia Infer Allusion Chronological Symbolism Ethos Theme Rhyme Reasons Stanza Central Idea Similie Rhythm Mood Meter Universal Theme Evidence 3rd Person Perspective Metaphor Supporting Details Setting Logos Lines Tone Compare&Contrast Cause&Effect Imply Description Pathos Claim Antithesis Point of View Author's Purpose Style Rhetoric
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Character
Problem&Solution
1st Person Perspective
Plot
Sequencing
Onomatopoeia
Infer
Allusion
Chronological
Symbolism
Ethos
Theme
Rhyme
Reasons
Stanza
Central Idea
Similie
Rhythm
Mood
Meter
Universal Theme
Evidence
3rd Person Perspective
Metaphor
Supporting Details
Setting
Logos
Lines
Tone
Compare&Contrast
Cause&Effect
Imply
Description
Pathos
Claim
Antithesis
Point of View
Author's Purpose
Style
Rhetoric