Sequencing Logos Rhyme Cause&Effect Style Plot Onomatopoeia Rhetoric 3rd Person Perspective Character Theme Imply 1st Person Perspective Similie Reasons Symbolism Ethos Claim Author's Purpose Central Idea Problem&Solution Antithesis Chronological Universal Theme Description Setting Stanza Compare&Contrast Infer Lines Tone Metaphor Allusion Pathos Supporting Details Point of View Evidence Rhythm Meter Mood Sequencing Logos Rhyme Cause&Effect Style Plot Onomatopoeia Rhetoric 3rd Person Perspective Character Theme Imply 1st Person Perspective Similie Reasons Symbolism Ethos Claim Author's Purpose Central Idea Problem&Solution Antithesis Chronological Universal Theme Description Setting Stanza Compare&Contrast Infer Lines Tone Metaphor Allusion Pathos Supporting Details Point of View Evidence Rhythm Meter Mood
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Sequencing
Logos
Rhyme
Cause&Effect
Style
Plot
Onomatopoeia
Rhetoric
3rd Person Perspective
Character
Theme
Imply
1st Person Perspective
Similie
Reasons
Symbolism
Ethos
Claim
Author's Purpose
Central Idea
Problem&Solution
Antithesis
Chronological
Universal Theme
Description
Setting
Stanza
Compare&Contrast
Infer
Lines
Tone
Metaphor
Allusion
Pathos
Supporting Details
Point of View
Evidence
Rhythm
Meter
Mood