E6 100% increase over E0 Stance Swap Sparkle Reliant New 4* LC "Too much Sam" Self Sustain Capabilities Enhanced Basic E1 vs S1 comparison Good in PF Health Drain New Planar Set Action Advance One meh passive New Cavern Set Break Focused "Unplayable without X" Busted E1 and/or E2 Follow Up Attacker Bad E4 Crit Buffs "Too much Firefly" All trace stats are offensive/useful Doesn't use 4pc Firesmith "FIREFLY IS OP" E6 100% increase over E0 Stance Swap Sparkle Reliant New 4* LC "Too much Sam" Self Sustain Capabilities Enhanced Basic E1 vs S1 comparison Good in PF Health Drain New Planar Set Action Advance One meh passive New Cavern Set Break Focused "Unplayable without X" Busted E1 and/or E2 Follow Up Attacker Bad E4 Crit Buffs "Too much Firefly" All trace stats are offensive/useful Doesn't use 4pc Firesmith "FIREFLY IS OP"
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
E6 100% increase over E0
Stance Swap
Sparkle Reliant
New 4* LC
"Too much Sam"
Self Sustain Capabilities
Enhanced Basic
E1 vs S1 comparison
Good in PF
Health Drain
New Planar Set
Action Advance
One meh passive
New Cavern Set
Break Focused
"Unplayable without X"
Busted E1 and/or E2
Follow Up Attacker
Bad E4
Crit Buffs
"Too much Firefly"
All trace stats are offensive/useful
Doesn't use 4pc Firesmith
"FIREFLY IS OP"