E1 vs S1 comparison "Unplayable without X" Break Focused Busted E1 and/or E2 New Planar Set Sparkle Reliant Self Sustain Capabilities "FIREFLY IS OP" All trace stats are offensive/useful Doesn't use 4pc Firesmith Action Advance New 4* LC Enhanced Basic "Too much Firefly" One meh passive Stance Swap Health Drain Follow Up Attacker "Too much Sam" Crit Buffs Bad E4 E6 100% increase over E0 New Cavern Set Good in PF E1 vs S1 comparison "Unplayable without X" Break Focused Busted E1 and/or E2 New Planar Set Sparkle Reliant Self Sustain Capabilities "FIREFLY IS OP" All trace stats are offensive/useful Doesn't use 4pc Firesmith Action Advance New 4* LC Enhanced Basic "Too much Firefly" One meh passive Stance Swap Health Drain Follow Up Attacker "Too much Sam" Crit Buffs Bad E4 E6 100% increase over E0 New Cavern Set Good in PF
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
E1 vs S1 comparison
"Unplayable without X"
Break Focused
Busted E1 and/or E2
New Planar Set
Sparkle Reliant
Self Sustain Capabilities
"FIREFLY IS OP"
All trace stats are offensive/useful
Doesn't use 4pc Firesmith
Action Advance
New 4* LC
Enhanced Basic
"Too much Firefly"
One meh passive
Stance Swap
Health Drain
Follow Up Attacker
"Too much Sam"
Crit Buffs
Bad E4
E6 100% increase over E0
New Cavern Set
Good in PF