Can'tSplit theParty10+minuteNPC onlyencounterReferencesMovie orTVNarratesFor You30+ MinutesDescriptionbeforeasking forplayer inputUnimportantSkill RollUnprepared5+ minuteCharacterDescriptionInspirationfor non-gamereasons10+ MinuteMonologueUnbalancedEncounterSelf-Solves AScenario"I can'tignorethat roll"InterruptedRPBackpedaling"It'llHappen"Info with nofollowthroughRe-NarratesPlayerActions inher own way"That'stheperfectGIF"Let's RollAboutThis"Where isyou mindat?" *moveson anyway*Non-OptionTimeJumpConsequencesJust BecauseCan'tSplit theParty10+minuteNPC onlyencounterReferencesMovie orTVNarratesFor You30+ MinutesDescriptionbeforeasking forplayer inputUnimportantSkill RollUnprepared5+ minuteCharacterDescriptionInspirationfor non-gamereasons10+ MinuteMonologueUnbalancedEncounterSelf-Solves AScenario"I can'tignorethat roll"InterruptedRPBackpedaling"It'llHappen"Info with nofollowthroughRe-NarratesPlayerActions inher own way"That'stheperfectGIF"Let's RollAboutThis"Where isyou mindat?" *moveson anyway*Non-OptionTimeJumpConsequencesJust Because

Dungeons & Cher - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Can't Split the Party
  2. 10+ minute NPC only encounter
  3. References Movie or TV
  4. Narrates For You
  5. 30+ Minutes Description before asking for player input
  6. Unimportant Skill Roll
  7. Unprepared
  8. 5+ minute Character Description
  9. Inspiration for non-game reasons
  10. 10+ Minute Monologue
  11. Unbalanced Encounter
  12. Self-Solves A Scenario
  13. "I can't ignore that roll"
  14. Interrupted RP
  15. Backpedaling
  16. "It'll Happen"
  17. Info with no followthrough
  18. Re-Narrates Player Actions in her own way
  19. "That's the perfect GIF"
  20. Let's Roll About This
  21. "Where is you mind at?" *moves on anyway*
  22. Non-Option
  23. Time Jump
  24. Consequences Just Because