Figurative Language Supporting Details Theme Narrator Audience Opinion Mood Motivation Parable Plot External Motif Contrast Inference Pathos Metaphor Narrative Hook Denotation Point of View (1st) Tone Foreshadowing Main Idea Allusion Bias Connotation Rising Action Alliteration Setting Point of View (3rd Omniscient) Hyperbole Diction/Word Choice Satire Analogy Understatement Objective Context Clue Mood Anecdote Author's Purpose Point of View (3rd Limited) Logos Internal Allegory Conflict Text structure Flashback Inference Symbol/symbolism Personification Archetype Onomatopoeia Exposition Climax Irony Simile Author’s Purpose Ethos Anecdote Subjective Antonym Imagery Pun Repetition denouement Falling Action Narrative Tone/Author’s Attitude Fact Figurative Language Supporting Details Theme Narrator Audience Opinion Mood Motivation Parable Plot External Motif Contrast Inference Pathos Metaphor Narrative Hook Denotation Point of View (1st) Tone Foreshadowing Main Idea Allusion Bias Connotation Rising Action Alliteration Setting Point of View (3rd Omniscient) Hyperbole Diction/Word Choice Satire Analogy Understatement Objective Context Clue Mood Anecdote Author's Purpose Point of View (3rd Limited) Logos Internal Allegory Conflict Text structure Flashback Inference Symbol/symbolism Personification Archetype Onomatopoeia Exposition Climax Irony Simile Author’s Purpose Ethos Anecdote Subjective Antonym Imagery Pun Repetition denouement Falling Action Narrative Tone/Author’s Attitude Fact
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Figurative Language
Supporting Details
Theme
Narrator
Audience
Opinion
Mood
Motivation
Parable
Plot
External
Motif
Contrast
Inference
Pathos
Metaphor
Narrative Hook
Denotation
Point of View (1st)
Tone
Foreshadowing
Main Idea
Allusion
Bias
Connotation
Rising Action
Alliteration
Setting
Point of View (3rd Omniscient)
Hyperbole
Diction/Word Choice
Satire
Analogy
Understatement
Objective
Context Clue
Mood
Anecdote
Author's Purpose
Point of View (3rd Limited)
Logos
Internal
Allegory
Conflict
Text structure
Flashback
Inference
Symbol/symbolism
Personification
Archetype
Onomatopoeia
Exposition
Climax
Irony
Simile
Author’s Purpose
Ethos
Anecdote
Subjective
Antonym
Imagery
Pun
Repetition
denouement
Falling Action
Narrative
Tone/Author’s Attitude
Fact