Pathos Mood Tone Onomatopoeia Supporting Details Simile Parable Denotation Bias Repetition Logos Figurative Language Satire Imagery Analogy Antonym Subjective Audience Pun Plot Symbol/symbolism Point of View (1st) Diction/Word Choice denouement Ethos Falling Action Anecdote Flashback Theme Inference Climax Understatement Author's Purpose Personification Inference Narrative Mood Allusion Rising Action Main Idea Alliteration Setting Archetype Tone/Author’s Attitude Context Clue Text structure Objective Narrator Metaphor Irony Opinion Motif Hyperbole Internal Point of View (3rd Limited) Motivation Foreshadowing Exposition External Anecdote Narrative Hook Author’s Purpose Connotation Conflict Allegory Fact Point of View (3rd Omniscient) Contrast Pathos Mood Tone Onomatopoeia Supporting Details Simile Parable Denotation Bias Repetition Logos Figurative Language Satire Imagery Analogy Antonym Subjective Audience Pun Plot Symbol/symbolism Point of View (1st) Diction/Word Choice denouement Ethos Falling Action Anecdote Flashback Theme Inference Climax Understatement Author's Purpose Personification Inference Narrative Mood Allusion Rising Action Main Idea Alliteration Setting Archetype Tone/Author’s Attitude Context Clue Text structure Objective Narrator Metaphor Irony Opinion Motif Hyperbole Internal Point of View (3rd Limited) Motivation Foreshadowing Exposition External Anecdote Narrative Hook Author’s Purpose Connotation Conflict Allegory Fact Point of View (3rd Omniscient) Contrast
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Pathos
Mood
Tone
Onomatopoeia
Supporting Details
Simile
Parable
Denotation
Bias
Repetition
Logos
Figurative Language
Satire
Imagery
Analogy
Antonym
Subjective
Audience
Pun
Plot
Symbol/symbolism
Point of View (1st)
Diction/Word Choice
denouement
Ethos
Falling Action
Anecdote
Flashback
Theme
Inference
Climax
Understatement
Author's Purpose
Personification
Inference
Narrative
Mood
Allusion
Rising Action
Main Idea
Alliteration
Setting
Archetype
Tone/Author’s Attitude
Context Clue
Text structure
Objective
Narrator
Metaphor
Irony
Opinion
Motif
Hyperbole
Internal
Point of View (3rd Limited)
Motivation
Foreshadowing
Exposition
External
Anecdote
Narrative Hook
Author’s Purpose
Connotation
Conflict
Allegory
Fact
Point of View (3rd Omniscient)
Contrast