Fact Point of View (1st) Mood Allegory Main Idea Text structure Tone/Author’s Attitude Audience Connotation Ethos Imagery Diction/Word Choice Opinion Author’s Purpose Anecdote Narrative Hook Objective Bias Hyperbole Flashback Rising Action Denotation Falling Action Metaphor Antonym Inference Conflict Theme Motivation Internal Climax Alliteration denouement Motif Narrator External Repetition Subjective Pun Simile Satire Point of View (3rd Omniscient) Symbol/symbolism Allusion Archetype Parable Inference Understatement Author's Purpose Contrast Anecdote Plot Mood Context Clue Irony Exposition Narrative Logos Setting Supporting Details Personification Tone Analogy Point of View (3rd Limited) Foreshadowing Onomatopoeia Figurative Language Pathos Fact Point of View (1st) Mood Allegory Main Idea Text structure Tone/Author’s Attitude Audience Connotation Ethos Imagery Diction/Word Choice Opinion Author’s Purpose Anecdote Narrative Hook Objective Bias Hyperbole Flashback Rising Action Denotation Falling Action Metaphor Antonym Inference Conflict Theme Motivation Internal Climax Alliteration denouement Motif Narrator External Repetition Subjective Pun Simile Satire Point of View (3rd Omniscient) Symbol/symbolism Allusion Archetype Parable Inference Understatement Author's Purpose Contrast Anecdote Plot Mood Context Clue Irony Exposition Narrative Logos Setting Supporting Details Personification Tone Analogy Point of View (3rd Limited) Foreshadowing Onomatopoeia Figurative Language Pathos
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Fact
Point of View (1st)
Mood
Allegory
Main Idea
Text structure
Tone/Author’s Attitude
Audience
Connotation
Ethos
Imagery
Diction/Word Choice
Opinion
Author’s Purpose
Anecdote
Narrative Hook
Objective
Bias
Hyperbole
Flashback
Rising Action
Denotation
Falling Action
Metaphor
Antonym
Inference
Conflict
Theme
Motivation
Internal
Climax
Alliteration
denouement
Motif
Narrator
External
Repetition
Subjective
Pun
Simile
Satire
Point of View (3rd Omniscient)
Symbol/symbolism
Allusion
Archetype
Parable
Inference
Understatement
Author's Purpose
Contrast
Anecdote
Plot
Mood
Context Clue
Irony
Exposition
Narrative
Logos
Setting
Supporting Details
Personification
Tone
Analogy
Point of View (3rd Limited)
Foreshadowing
Onomatopoeia
Figurative Language
Pathos