Antonym Fact Point of View (3rd Omniscient) Figurative Language Personification Author’s Purpose Contrast Theme Archetype Point of View (1st) Objective Foreshadowing External Conflict Connotation Tone/Author’s Attitude Motivation Main Idea Flashback Parable Audience Inference Repetition Irony Alliteration Context Clue Metaphor Ethos Point of View (3rd Limited) Pun Internal Conflict Satire Tone Exposition Narrative Hyperbole Plot Opinion Imagery Denotation Onomatopoeia Simile Motif Anecdote Symbol/symbolism Pathos Rising Action Text structure Climax Setting Allegory Analogy Logos Author's Purpose Narrator Subjective denouement Conflict Allusion Mood Understatement Falling Action Bias Narrative Hook Supporting Details Diction/Word Choice Antonym Fact Point of View (3rd Omniscient) Figurative Language Personification Author’s Purpose Contrast Theme Archetype Point of View (1st) Objective Foreshadowing External Conflict Connotation Tone/Author’s Attitude Motivation Main Idea Flashback Parable Audience Inference Repetition Irony Alliteration Context Clue Metaphor Ethos Point of View (3rd Limited) Pun Internal Conflict Satire Tone Exposition Narrative Hyperbole Plot Opinion Imagery Denotation Onomatopoeia Simile Motif Anecdote Symbol/symbolism Pathos Rising Action Text structure Climax Setting Allegory Analogy Logos Author's Purpose Narrator Subjective denouement Conflict Allusion Mood Understatement Falling Action Bias Narrative Hook Supporting Details Diction/Word Choice
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Antonym
Fact
Point of View (3rd Omniscient)
Figurative Language
Personification
Author’s Purpose
Contrast
Theme
Archetype
Point of View (1st)
Objective
Foreshadowing
External Conflict
Connotation
Tone/Author’s Attitude
Motivation
Main Idea
Flashback
Parable
Audience
Inference
Repetition
Irony
Alliteration
Context Clue
Metaphor
Ethos
Point of View (3rd Limited)
Pun
Internal Conflict
Satire
Tone
Exposition
Narrative
Hyperbole
Plot
Opinion
Imagery
Denotation
Onomatopoeia
Simile
Motif
Anecdote
Symbol/symbolism
Pathos
Rising Action
Text structure
Climax
Setting
Allegory
Analogy
Logos
Author's Purpose
Narrator
Subjective
denouement
Conflict
Allusion
Mood
Understatement
Falling Action
Bias
Narrative Hook
Supporting Details
Diction/Word Choice