Understatement Author's Purpose Motivation Imagery Mood Antonym Satire Flashback Exposition Hyperbole Tone/Author’s Attitude Alliteration Bias Plot Metaphor Ethos Repetition Onomatopoeia Denotation Author’s Purpose Foreshadowing Fact Allusion External Conflict Audience Diction/Word Choice Inference Logos Point of View (3rd Omniscient) Supporting Details Tone Setting Pun Point of View (1st) Climax Narrative Hook Personification Objective Motif Anecdote Opinion Point of View (3rd Limited) denouement Main Idea Parable Figurative Language Conflict Theme Connotation Narrator Context Clue Text structure Symbol/symbolism Falling Action Subjective Irony Allegory Archetype Rising Action Narrative Simile Internal Conflict Contrast Pathos Analogy Understatement Author's Purpose Motivation Imagery Mood Antonym Satire Flashback Exposition Hyperbole Tone/Author’s Attitude Alliteration Bias Plot Metaphor Ethos Repetition Onomatopoeia Denotation Author’s Purpose Foreshadowing Fact Allusion External Conflict Audience Diction/Word Choice Inference Logos Point of View (3rd Omniscient) Supporting Details Tone Setting Pun Point of View (1st) Climax Narrative Hook Personification Objective Motif Anecdote Opinion Point of View (3rd Limited) denouement Main Idea Parable Figurative Language Conflict Theme Connotation Narrator Context Clue Text structure Symbol/symbolism Falling Action Subjective Irony Allegory Archetype Rising Action Narrative Simile Internal Conflict Contrast Pathos Analogy
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Understatement
Author's Purpose
Motivation
Imagery
Mood
Antonym
Satire
Flashback
Exposition
Hyperbole
Tone/Author’s Attitude
Alliteration
Bias
Plot
Metaphor
Ethos
Repetition
Onomatopoeia
Denotation
Author’s Purpose
Foreshadowing
Fact
Allusion
External Conflict
Audience
Diction/Word Choice
Inference
Logos
Point of View (3rd Omniscient)
Supporting Details
Tone
Setting
Pun
Point of View (1st)
Climax
Narrative Hook
Personification
Objective
Motif
Anecdote
Opinion
Point of View (3rd Limited)
denouement
Main Idea
Parable
Figurative Language
Conflict
Theme
Connotation
Narrator
Context Clue
Text structure
Symbol/symbolism
Falling Action
Subjective
Irony
Allegory
Archetype
Rising Action
Narrative
Simile
Internal Conflict
Contrast
Pathos
Analogy