Motivation Bias Point of View (1st) Connotation Archetype Theme Simile Climax Alliteration Narrative Hook Mood Narrative Pathos Setting Objective Foreshadowing Parable Imagery Fact Onomatopoeia Logos Internal Conflict Allegory Conflict Point of View (3rd Omniscient) Motif Analogy Personification Satire Author's Purpose Figurative Language Opinion Anecdote Pun Ethos External Conflict Plot Falling Action Diction/Word Choice Irony Main Idea Understatement Hyperbole Exposition Tone Point of View (3rd Limited) Repetition Rising Action Denotation Allusion Supporting Details Text structure denouement Metaphor Narrator Inference Context Clue Flashback Audience Subjective Tone/Author’s Attitude Author’s Purpose Antonym Symbol/symbolism Contrast Motivation Bias Point of View (1st) Connotation Archetype Theme Simile Climax Alliteration Narrative Hook Mood Narrative Pathos Setting Objective Foreshadowing Parable Imagery Fact Onomatopoeia Logos Internal Conflict Allegory Conflict Point of View (3rd Omniscient) Motif Analogy Personification Satire Author's Purpose Figurative Language Opinion Anecdote Pun Ethos External Conflict Plot Falling Action Diction/Word Choice Irony Main Idea Understatement Hyperbole Exposition Tone Point of View (3rd Limited) Repetition Rising Action Denotation Allusion Supporting Details Text structure denouement Metaphor Narrator Inference Context Clue Flashback Audience Subjective Tone/Author’s Attitude Author’s Purpose Antonym Symbol/symbolism Contrast
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Motivation
Bias
Point of View (1st)
Connotation
Archetype
Theme
Simile
Climax
Alliteration
Narrative Hook
Mood
Narrative
Pathos
Setting
Objective
Foreshadowing
Parable
Imagery
Fact
Onomatopoeia
Logos
Internal Conflict
Allegory
Conflict
Point of View (3rd Omniscient)
Motif
Analogy
Personification
Satire
Author's Purpose
Figurative Language
Opinion
Anecdote
Pun
Ethos
External Conflict
Plot
Falling Action
Diction/Word Choice
Irony
Main Idea
Understatement
Hyperbole
Exposition
Tone
Point of View (3rd Limited)
Repetition
Rising Action
Denotation
Allusion
Supporting Details
Text structure
denouement
Metaphor
Narrator
Inference
Context Clue
Flashback
Audience
Subjective
Tone/Author’s Attitude
Author’s Purpose
Antonym
Symbol/symbolism
Contrast