FlashbackSimileSubjectiveSupportingDetailsPoint ofView (3rdLimited)FigurativeLanguagedenouementPathosThemeOnomatopoeiaAudienceLogosContrastHyperboleAlliterationSettingOpinionUnderstatementForeshadowingPoint ofView (3rdOmniscient)RisingActionImageryBiasAllegoryEthosExpositionPunContextClueTone/Author’sAttitudeSymbol/symbolismInferencePlotAntonymMetaphorInternalConflictNarratorDenotationClimaxMotivationArchetypePersonificationIronyDiction/WordChoiceAnalogyMotifConflictRepetitionFactNarrativeTextstructureParableAuthor'sPurposeFallingActionMoodSatireExternalConflictMainIdeaObjectiveAuthor’sPurposeToneNarrativeHookPointof View(1st)ConnotationAnecdoteAllusionFlashbackSimileSubjectiveSupportingDetailsPoint ofView (3rdLimited)FigurativeLanguagedenouementPathosThemeOnomatopoeiaAudienceLogosContrastHyperboleAlliterationSettingOpinionUnderstatementForeshadowingPoint ofView (3rdOmniscient)RisingActionImageryBiasAllegoryEthosExpositionPunContextClueTone/Author’sAttitudeSymbol/symbolismInferencePlotAntonymMetaphorInternalConflictNarratorDenotationClimaxMotivationArchetypePersonificationIronyDiction/WordChoiceAnalogyMotifConflictRepetitionFactNarrativeTextstructureParableAuthor'sPurposeFallingActionMoodSatireExternalConflictMainIdeaObjectiveAuthor’sPurposeToneNarrativeHookPointof View(1st)ConnotationAnecdoteAllusion

English II EOC - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Flashback
  2. Simile
  3. Subjective
  4. Supporting Details
  5. Point of View (3rd Limited)
  6. Figurative Language
  7. denouement
  8. Pathos
  9. Theme
  10. Onomatopoeia
  11. Audience
  12. Logos
  13. Contrast
  14. Hyperbole
  15. Alliteration
  16. Setting
  17. Opinion
  18. Understatement
  19. Foreshadowing
  20. Point of View (3rd Omniscient)
  21. Rising Action
  22. Imagery
  23. Bias
  24. Allegory
  25. Ethos
  26. Exposition
  27. Pun
  28. Context Clue
  29. Tone/Author’s Attitude
  30. Symbol/symbolism
  31. Inference
  32. Plot
  33. Antonym
  34. Metaphor
  35. Internal Conflict
  36. Narrator
  37. Denotation
  38. Climax
  39. Motivation
  40. Archetype
  41. Personification
  42. Irony
  43. Diction/Word Choice
  44. Analogy
  45. Motif
  46. Conflict
  47. Repetition
  48. Fact
  49. Narrative
  50. Text structure
  51. Parable
  52. Author's Purpose
  53. Falling Action
  54. Mood
  55. Satire
  56. External Conflict
  57. Main Idea
  58. Objective
  59. Author’s Purpose
  60. Tone
  61. Narrative Hook
  62. Point of View (1st)
  63. Connotation
  64. Anecdote
  65. Allusion