Nat20DiplomacyavoidedviacombatMorgainerolls 5 orlower onStealthPartyplays bothsides ofgang warNat1IndrasalamentspovertyCSI:MarigoldThieves'Cant comesin handy foronceParty stealsmore thanjust weaponsshipmentRollInitiativeCarlisleacts as theparty'sconscienceSplittingthepartyHaggling30+abilitycheckParty addsanothersidequest tothe docketCombatavoidedviadiplomacyNonlethaloption incombatV puts herfoot in hermouth(literally /figuratively)Tacreturns toLamabaSouthernUS accentNPCDesmonddevelopsemotionalconnectionwith new NPCHeistmovietropeinvokedLanguageother thanCommonspokenPCenticed bylocaldelicacyNat20DiplomacyavoidedviacombatMorgainerolls 5 orlower onStealthPartyplays bothsides ofgang warNat1IndrasalamentspovertyCSI:MarigoldThieves'Cant comesin handy foronceParty stealsmore thanjust weaponsshipmentRollInitiativeCarlisleacts as theparty'sconscienceSplittingthepartyHaggling30+abilitycheckParty addsanothersidequest tothe docketCombatavoidedviadiplomacyNonlethaloption incombatV puts herfoot in hermouth(literally /figuratively)Tacreturns toLamabaSouthernUS accentNPCDesmonddevelopsemotionalconnectionwith new NPCHeistmovietropeinvokedLanguageother thanCommonspokenPCenticed bylocaldelicacy

Sunforged Episode 26: They Steal, All Six of Them - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Nat 20
  2. Diplomacy avoided via combat
  3. Morgaine rolls 5 or lower on Stealth
  4. Party plays both sides of gang war
  5. Nat 1
  6. Indrasa laments poverty
  7. CSI: Marigold
  8. Thieves' Cant comes in handy for once
  9. Party steals more than just weapons shipment
  10. Roll Initiative
  11. Carlisle acts as the party's conscience
  12. Splitting the party
  13. Haggling
  14. 30+ ability check
  15. Party adds another sidequest to the docket
  16. Combat avoided via diplomacy
  17. Nonlethal option in combat
  18. V puts her foot in her mouth (literally / figuratively)
  19. Tac returns to Lamaba
  20. Southern US accent NPC
  21. Desmond develops emotional connection with new NPC
  22. Heist movie trope invoked
  23. Language other than Common spoken
  24. PC enticed by local delicacy