PathosConflictVerbalcommunicationOpinionEvidenceVolumeRisingActionNon-VerbalCommunicationAbstainFlatteryTriplesParalanguageTopicalAcquit RhetoricalQuestionParalanguageRateEmotiveLanguageFelonHungjuryUnanimousAdmissableVerdict ImperativecommandExpositionPersonalPronouns DefendantReasonabledoubtTestimonyHyperbole    StatisticsandFiguresClimaxLogosEmotiveLanguageEthosChronologicalFallingActionPitchToneAlternateJurorConflictReceiverPathosConflictVerbalcommunicationOpinionEvidenceVolumeRisingActionNon-VerbalCommunicationAbstainFlatteryTriplesParalanguageTopicalAcquit RhetoricalQuestionParalanguageRateEmotiveLanguageFelonHungjuryUnanimousAdmissableVerdict ImperativecommandExpositionPersonalPronouns DefendantReasonabledoubtTestimonyHyperbole    StatisticsandFiguresClimaxLogosEmotiveLanguageEthosChronologicalFallingActionPitchToneAlternateJurorConflictReceiver

Speech - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Pathos
  2. Conflict
  3. Verbal communication
  4. Opinion
  5. Evidence
  6. Volume
  7. Rising Action
  8. Non-Verbal Communication
  9. Abstain
  10. Flattery
  11. Triples
  12. Paralanguage
  13. Topical
  14. Acquit
  15. Rhetorical Question
  16. Paralanguage
  17. Rate
  18. Emotive Language
  19. Felon
  20. Hung jury
  21. Unanimous
  22. Admissable
  23. Verdict
  24. Imperative command
  25. Exposition
  26. Personal Pronouns
  27. Defendant
  28. Reasonable doubt
  29. Testimony
  30. Hyperbole
  31. Statistics and Figures
  32. Climax
  33. Logos
  34. Emotive Language
  35. Ethos
  36. Chronological
  37. Falling Action
  38. Pitch
  39. Tone
  40. Alternate Juror
  41. Conflict
  42. Receiver