AllusionCharacterAntagonistPersonificationHyperboleAlliterationNarratorSimileLiteraryDevicesLiteraryElementsPlotToneIdiomSettingOxymoronConflictMetaphorRhymeSchemeOnomatopoeiaThemeSoundDevicesConsonanceAssonanceMoodAllusionCharacterAntagonistPersonificationHyperboleAlliterationNarratorSimileLiteraryDevicesLiteraryElementsPlotToneIdiomSettingOxymoronConflictMetaphorRhymeSchemeOnomatopoeiaThemeSoundDevicesConsonanceAssonanceMood

Literacy and Figurative Language - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Allusion
  2. Character
  3. Antagonist
  4. Personification
  5. Hyperbole
  6. Alliteration
  7. Narrator
  8. Simile
  9. Literary Devices
  10. Literary Elements
  11. Plot
  12. Tone
  13. Idiom
  14. Setting
  15. Oxymoron
  16. Conflict
  17. Metaphor
  18. Rhyme Scheme
  19. Onomatopoeia
  20. Theme
  21. Sound Devices
  22. Consonance
  23. Assonance
  24. Mood