CharacterMetaphorLiteraryDevicesAlliterationAssonanceAllusionHyperboleSettingMoodConflictIdiomSoundDevicesRhymeSchemeToneConsonanceThemePlotPersonificationOnomatopoeiaLiteraryElementsAntagonistOxymoronSimileNarratorCharacterMetaphorLiteraryDevicesAlliterationAssonanceAllusionHyperboleSettingMoodConflictIdiomSoundDevicesRhymeSchemeToneConsonanceThemePlotPersonificationOnomatopoeiaLiteraryElementsAntagonistOxymoronSimileNarrator

Literacy and Figurative Language - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Character
  2. Metaphor
  3. Literary Devices
  4. Alliteration
  5. Assonance
  6. Allusion
  7. Hyperbole
  8. Setting
  9. Mood
  10. Conflict
  11. Idiom
  12. Sound Devices
  13. Rhyme Scheme
  14. Tone
  15. Consonance
  16. Theme
  17. Plot
  18. Personification
  19. Onomatopoeia
  20. Literary Elements
  21. Antagonist
  22. Oxymoron
  23. Simile
  24. Narrator