OxymoronMetaphorConflictRhymeSchemeAllusionOnomatopoeiaLiteraryDevicesConsonancePersonificationPlotToneThemeLiteraryElementsSettingHyperboleAlliterationSimileAntagonistMoodSoundDevicesNarratorAssonanceCharacterIdiomOxymoronMetaphorConflictRhymeSchemeAllusionOnomatopoeiaLiteraryDevicesConsonancePersonificationPlotToneThemeLiteraryElementsSettingHyperboleAlliterationSimileAntagonistMoodSoundDevicesNarratorAssonanceCharacterIdiom

Literacy and Figurative Language - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Oxymoron
  2. Metaphor
  3. Conflict
  4. Rhyme Scheme
  5. Allusion
  6. Onomatopoeia
  7. Literary Devices
  8. Consonance
  9. Personification
  10. Plot
  11. Tone
  12. Theme
  13. Literary Elements
  14. Setting
  15. Hyperbole
  16. Alliteration
  17. Simile
  18. Antagonist
  19. Mood
  20. Sound Devices
  21. Narrator
  22. Assonance
  23. Character
  24. Idiom