CharacterSoundDevicesSettingThemeMoodOnomatopoeiaIdiomSimileNarratorLiteraryElementsAssonanceAntagonistPersonificationAlliterationRhymeSchemeConsonanceConflictLiteraryDevicesHyperboleMetaphorAllusionOxymoronPlotToneCharacterSoundDevicesSettingThemeMoodOnomatopoeiaIdiomSimileNarratorLiteraryElementsAssonanceAntagonistPersonificationAlliterationRhymeSchemeConsonanceConflictLiteraryDevicesHyperboleMetaphorAllusionOxymoronPlotTone

Literacy and Figurative Language - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Character
  2. Sound Devices
  3. Setting
  4. Theme
  5. Mood
  6. Onomatopoeia
  7. Idiom
  8. Simile
  9. Narrator
  10. Literary Elements
  11. Assonance
  12. Antagonist
  13. Personification
  14. Alliteration
  15. Rhyme Scheme
  16. Consonance
  17. Conflict
  18. Literary Devices
  19. Hyperbole
  20. Metaphor
  21. Allusion
  22. Oxymoron
  23. Plot
  24. Tone