ConsonanceMetaphorPlotConflictSimileAntagonistOnomatopoeiaOxymoronLiteraryDevicesNarratorAssonanceThemeToneCharacterSettingAlliterationIdiomLiteraryElementsMoodSoundDevicesHyperboleAllusionRhymeSchemePersonificationConsonanceMetaphorPlotConflictSimileAntagonistOnomatopoeiaOxymoronLiteraryDevicesNarratorAssonanceThemeToneCharacterSettingAlliterationIdiomLiteraryElementsMoodSoundDevicesHyperboleAllusionRhymeSchemePersonification

Literacy and Figurative Language - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Consonance
  2. Metaphor
  3. Plot
  4. Conflict
  5. Simile
  6. Antagonist
  7. Onomatopoeia
  8. Oxymoron
  9. Literary Devices
  10. Narrator
  11. Assonance
  12. Theme
  13. Tone
  14. Character
  15. Setting
  16. Alliteration
  17. Idiom
  18. Literary Elements
  19. Mood
  20. Sound Devices
  21. Hyperbole
  22. Allusion
  23. Rhyme Scheme
  24. Personification