NarratorLiteraryDevicesSettingMoodPersonificationIdiomRhymeSchemeThemePlotOnomatopoeiaConsonanceAntagonistSoundDevicesCharacterConflictToneAllusionLiteraryElementsAlliterationOxymoronMetaphorSimileAssonanceHyperboleNarratorLiteraryDevicesSettingMoodPersonificationIdiomRhymeSchemeThemePlotOnomatopoeiaConsonanceAntagonistSoundDevicesCharacterConflictToneAllusionLiteraryElementsAlliterationOxymoronMetaphorSimileAssonanceHyperbole

Literacy and Figurative Language - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Narrator
  2. Literary Devices
  3. Setting
  4. Mood
  5. Personification
  6. Idiom
  7. Rhyme Scheme
  8. Theme
  9. Plot
  10. Onomatopoeia
  11. Consonance
  12. Antagonist
  13. Sound Devices
  14. Character
  15. Conflict
  16. Tone
  17. Allusion
  18. Literary Elements
  19. Alliteration
  20. Oxymoron
  21. Metaphor
  22. Simile
  23. Assonance
  24. Hyperbole