Firstclasslever90degreeangleBlankBiomechanicsStaticForceF = Mx AThirdclassleverDynamicFalseHpositionAccelerationCentreofGravityTrueFirstClassLeverFirstclasslever90degreeangleBlankBiomechanicsStaticForceF = Mx AThirdclassleverDynamicFalseHpositionAccelerationCentreofGravityTrueFirstClassLever

SPRINTING - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. First class lever
  2. 90 degree angle
  3. Blank
  4. Bio mechanics
  5. Static
  6. Force
  7. F = M x A
  8. Third class lever
  9. Dynamic
  10. False
  11. H position
  12. Acceleration
  13. Centre of Gravity
  14. True
  15. First Class Lever