FirstClassLeverForce90degreeangleHpositionBlankBiomechanicsF = Mx ADynamicStaticTrueThirdclassleverFirstclassleverAccelerationFalseCentreofGravityFirstClassLeverForce90degreeangleHpositionBlankBiomechanicsF = Mx ADynamicStaticTrueThirdclassleverFirstclassleverAccelerationFalseCentreofGravity

SPRINTING - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. First Class Lever
  2. Force
  3. 90 degree angle
  4. H position
  5. Blank
  6. Bio mechanics
  7. F = M x A
  8. Dynamic
  9. Static
  10. True
  11. Third class lever
  12. First class lever
  13. Acceleration
  14. False
  15. Centre of Gravity