ReflectionUltraVioletRadioWavesVioletTrough/ValleyPeak/CrestMicrowavesInfraredRadiationPhotoelectricEffectVisibleLightSnell'sLawRefractionRedRayModelHertzLongitudinalWavesTransverseWavesX-RaysWaveModelWavelengthFrequencyParticleModelGammaRaysPolarizationReflectionUltraVioletRadioWavesVioletTrough/ValleyPeak/CrestMicrowavesInfraredRadiationPhotoelectricEffectVisibleLightSnell'sLawRefractionRedRayModelHertzLongitudinalWavesTransverseWavesX-RaysWaveModelWavelengthFrequencyParticleModelGammaRaysPolarization

Light and Waves Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Reflection
  2. Ultra Violet
  3. Radio Waves
  4. Violet
  5. Trough/Valley
  6. Peak/Crest
  7. Microwaves
  8. Infrared Radiation
  9. Photoelectric Effect
  10. Visible Light
  11. Snell's Law
  12. Refraction
  13. Red
  14. Ray Model
  15. Hertz
  16. Longitudinal Waves
  17. Transverse Waves
  18. X-Rays
  19. Wave Model
  20. Wavelength
  21. Frequency
  22. Particle Model
  23. Gamma Rays
  24. Polarization