FrequencyRedVisibleLightUltraVioletWaveModelGammaRaysWavelengthPhotoelectricEffectHertzPolarizationVioletMicrowavesPeak/CrestRadioWavesParticleModelRefractionTrough/ValleyTransverseWavesLongitudinalWavesReflectionX-RaysRayModelInfraredRadiationSnell'sLawFrequencyRedVisibleLightUltraVioletWaveModelGammaRaysWavelengthPhotoelectricEffectHertzPolarizationVioletMicrowavesPeak/CrestRadioWavesParticleModelRefractionTrough/ValleyTransverseWavesLongitudinalWavesReflectionX-RaysRayModelInfraredRadiationSnell'sLaw

Light and Waves Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Frequency
  2. Red
  3. Visible Light
  4. Ultra Violet
  5. Wave Model
  6. Gamma Rays
  7. Wavelength
  8. Photoelectric Effect
  9. Hertz
  10. Polarization
  11. Violet
  12. Microwaves
  13. Peak/Crest
  14. Radio Waves
  15. Particle Model
  16. Refraction
  17. Trough/Valley
  18. Transverse Waves
  19. Longitudinal Waves
  20. Reflection
  21. X-Rays
  22. Ray Model
  23. Infrared Radiation
  24. Snell's Law