VioletRedPolarizationReflectionSnell'sLawUltraVioletRefractionMicrowavesVisibleLightWaveModelFrequencyParticleModelPhotoelectricEffectLongitudinalWavesWavelengthHertzRadioWavesGammaRaysInfraredRadiationTrough/ValleyPeak/CrestX-RaysTransverseWavesRayModelVioletRedPolarizationReflectionSnell'sLawUltraVioletRefractionMicrowavesVisibleLightWaveModelFrequencyParticleModelPhotoelectricEffectLongitudinalWavesWavelengthHertzRadioWavesGammaRaysInfraredRadiationTrough/ValleyPeak/CrestX-RaysTransverseWavesRayModel

Light and Waves Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Violet
  2. Red
  3. Polarization
  4. Reflection
  5. Snell's Law
  6. Ultra Violet
  7. Refraction
  8. Microwaves
  9. Visible Light
  10. Wave Model
  11. Frequency
  12. Particle Model
  13. Photoelectric Effect
  14. Longitudinal Waves
  15. Wavelength
  16. Hertz
  17. Radio Waves
  18. Gamma Rays
  19. Infrared Radiation
  20. Trough/Valley
  21. Peak/Crest
  22. X-Rays
  23. Transverse Waves
  24. Ray Model