ParticleModelUltraVioletPolarizationVisibleLightVioletReflectionHertzX-RaysTrough/ValleyRayModelMicrowavesWaveModelRedSnell'sLawFrequencyTransverseWavesRefractionPhotoelectricEffectWavelengthRadioWavesPeak/CrestInfraredRadiationLongitudinalWavesGammaRaysParticleModelUltraVioletPolarizationVisibleLightVioletReflectionHertzX-RaysTrough/ValleyRayModelMicrowavesWaveModelRedSnell'sLawFrequencyTransverseWavesRefractionPhotoelectricEffectWavelengthRadioWavesPeak/CrestInfraredRadiationLongitudinalWavesGammaRays

Light and Waves Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Particle Model
  2. Ultra Violet
  3. Polarization
  4. Visible Light
  5. Violet
  6. Reflection
  7. Hertz
  8. X-Rays
  9. Trough/Valley
  10. Ray Model
  11. Microwaves
  12. Wave Model
  13. Red
  14. Snell's Law
  15. Frequency
  16. Transverse Waves
  17. Refraction
  18. Photoelectric Effect
  19. Wavelength
  20. Radio Waves
  21. Peak/Crest
  22. Infrared Radiation
  23. Longitudinal Waves
  24. Gamma Rays