ParticleModelFrequencyRedPolarizationSnell'sLawTrough/ValleyGammaRaysRadioWavesMicrowavesWavelengthWaveModelVisibleLightPhotoelectricEffectHertzVioletRefractionReflectionRayModelUltraVioletLongitudinalWavesX-RaysTransverseWavesPeak/CrestInfraredRadiationParticleModelFrequencyRedPolarizationSnell'sLawTrough/ValleyGammaRaysRadioWavesMicrowavesWavelengthWaveModelVisibleLightPhotoelectricEffectHertzVioletRefractionReflectionRayModelUltraVioletLongitudinalWavesX-RaysTransverseWavesPeak/CrestInfraredRadiation

Light and Waves Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Particle Model
  2. Frequency
  3. Red
  4. Polarization
  5. Snell's Law
  6. Trough/Valley
  7. Gamma Rays
  8. Radio Waves
  9. Microwaves
  10. Wavelength
  11. Wave Model
  12. Visible Light
  13. Photoelectric Effect
  14. Hertz
  15. Violet
  16. Refraction
  17. Reflection
  18. Ray Model
  19. Ultra Violet
  20. Longitudinal Waves
  21. X-Rays
  22. Transverse Waves
  23. Peak/Crest
  24. Infrared Radiation