Snell'sLawHertzX-RaysWaveModelVioletPolarizationReflectionGammaRaysVisibleLightMicrowavesLongitudinalWavesInfraredRadiationRayModelPhotoelectricEffectTransverseWavesFrequencyRedWavelengthRefractionPeak/CrestTrough/ValleyUltraVioletRadioWavesParticleModelSnell'sLawHertzX-RaysWaveModelVioletPolarizationReflectionGammaRaysVisibleLightMicrowavesLongitudinalWavesInfraredRadiationRayModelPhotoelectricEffectTransverseWavesFrequencyRedWavelengthRefractionPeak/CrestTrough/ValleyUltraVioletRadioWavesParticleModel

Light and Waves Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Snell's Law
  2. Hertz
  3. X-Rays
  4. Wave Model
  5. Violet
  6. Polarization
  7. Reflection
  8. Gamma Rays
  9. Visible Light
  10. Microwaves
  11. Longitudinal Waves
  12. Infrared Radiation
  13. Ray Model
  14. Photoelectric Effect
  15. Transverse Waves
  16. Frequency
  17. Red
  18. Wavelength
  19. Refraction
  20. Peak/Crest
  21. Trough/Valley
  22. Ultra Violet
  23. Radio Waves
  24. Particle Model