ParticleModelHertzPeak/CrestVisibleLightLongitudinalWavesX-RaysRayModelInfraredRadiationTrough/ValleyGammaRaysSnell'sLawRadioWavesRedTransverseWavesMicrowavesWavelengthPhotoelectricEffectWaveModelReflectionUltraVioletFrequencyPolarizationVioletRefractionParticleModelHertzPeak/CrestVisibleLightLongitudinalWavesX-RaysRayModelInfraredRadiationTrough/ValleyGammaRaysSnell'sLawRadioWavesRedTransverseWavesMicrowavesWavelengthPhotoelectricEffectWaveModelReflectionUltraVioletFrequencyPolarizationVioletRefraction

Waves and Light Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Particle Model
  2. Hertz
  3. Peak/ Crest
  4. Visible Light
  5. Longitudinal Waves
  6. X-Rays
  7. Ray Model
  8. Infrared Radiation
  9. Trough/ Valley
  10. Gamma Rays
  11. Snell's Law
  12. Radio Waves
  13. Red
  14. Transverse Waves
  15. Microwaves
  16. Wavelength
  17. Photoelectric Effect
  18. Wave Model
  19. Reflection
  20. Ultra Violet
  21. Frequency
  22. Polarization
  23. Violet
  24. Refraction