FamousQuoteAppreciateall theirhard workMoreInnovativethananyoneMicrosoft/XboxFamilyMsft is'bestplace tobe''Followthetrend'BigPictureForward-thinking'Alignment/ Aligned'SynergyXbox oneveryscreenCreateOpportunitiesReferring togetting firedas'TransitionPeriod''Wish themall the bestof luck infutureendeavors'AwkwardTone-deafPositivemoment'Devastated/ heart-broken''At theEnd ofthe Day''We makethe bestgames'Going'above andbeyond' tohelp themValueAddWellcompensated'Movingforward'Future oftheGamesIndustryToughdecisionsFamousQuoteAppreciateall theirhard workMoreInnovativethananyoneMicrosoft/XboxFamilyMsft is'bestplace tobe''Followthetrend'BigPictureForward-thinking'Alignment/ Aligned'SynergyXbox oneveryscreenCreateOpportunitiesReferring togetting firedas'TransitionPeriod''Wish themall the bestof luck infutureendeavors'AwkwardTone-deafPositivemoment'Devastated/ heart-broken''At theEnd ofthe Day''We makethe bestgames'Going'above andbeyond' tohelp themValueAddWellcompensated'Movingforward'Future oftheGamesIndustryToughdecisions

Untitled Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Famous Quote
  2. Appreciate all their hard work
  3. More Innovative than anyone
  4. Microsoft/Xbox Family
  5. Msft is 'best place to be'
  6. 'Follow the trend'
  7. Big Picture
  8. Forward-thinking
  9. 'Alignment / Aligned'
  10. Synergy
  11. Xbox on every screen
  12. Create Opportunities
  13. Referring to getting fired as 'Transition Period'
  14. 'Wish them all the best of luck in future endeavors'
  15. Awkward Tone-deaf Positive moment
  16. 'Devastated / heart-broken'
  17. 'At the End of the Day'
  18. 'We make the best games'
  19. Going 'above and beyond' to help them
  20. Value Add
  21. Well compensated
  22. 'Moving forward'
  23. Future of the Games Industry
  24. Tough decisions