Characters Orientation Auditory Imagery Visual Imagery new line for each new character dialogue Use of stimulus (excursion) Tactile imagery Convincing mood Olfactory Imagery adverbs Simile Metaphor Variety of sentence types Use of beach setting Climax/suspense adjectives Resolution Quotation marks for dialogue Internal dialogue new paragraph for every new idea Alliteration Variety of sentence lengths Variety of words instead of "said" in media res Characters Orientation Auditory Imagery Visual Imagery new line for each new character dialogue Use of stimulus (excursion) Tactile imagery Convincing mood Olfactory Imagery adverbs Simile Metaphor Variety of sentence types Use of beach setting Climax/suspense adjectives Resolution Quotation marks for dialogue Internal dialogue new paragraph for every new idea Alliteration Variety of sentence lengths Variety of words instead of "said" in media res
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Characters
Orientation
Auditory Imagery
Visual Imagery
new line for each new character dialogue
Use of stimulus (excursion)
Tactile imagery
Convincing mood
Olfactory Imagery
adverbs
Simile
Metaphor
Variety of sentence types
Use of beach setting
Climax/suspense
adjectives
Resolution
Quotation marks for dialogue
Internal dialogue
new paragraph for every new idea
Alliteration
Variety of sentence lengths
Variety of words instead of "said"
in media res