Characters Metaphor Visual Imagery in media res Use of stimulus (excursion) Variety of sentence types Climax/suspense Convincing mood Simile Olfactory Imagery Auditory Imagery Variety of sentence lengths adverbs Internal dialogue new line for each new character dialogue Orientation Use of beach setting Tactile imagery Resolution Variety of words instead of "said" Alliteration Quotation marks for dialogue new paragraph for every new idea adjectives Characters Metaphor Visual Imagery in media res Use of stimulus (excursion) Variety of sentence types Climax/suspense Convincing mood Simile Olfactory Imagery Auditory Imagery Variety of sentence lengths adverbs Internal dialogue new line for each new character dialogue Orientation Use of beach setting Tactile imagery Resolution Variety of words instead of "said" Alliteration Quotation marks for dialogue new paragraph for every new idea adjectives
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Characters
Metaphor
Visual Imagery
in media res
Use of stimulus (excursion)
Variety of sentence types
Climax/suspense
Convincing mood
Simile
Olfactory Imagery
Auditory Imagery
Variety of sentence lengths
adverbs
Internal dialogue
new line for each new character dialogue
Orientation
Use of beach setting
Tactile imagery
Resolution
Variety of words instead of "said"
Alliteration
Quotation marks for dialogue
new paragraph for every new idea
adjectives