AuditoryImageryMetaphorVariety ofwordsinstead of"said"ResolutionTactileimagerynew line foreach newcharacterdialogueVariety ofsentencetypesAlliterationadjectivesCharactersVariety ofsentencelengthsnewparagraphfor everynew ideaClimax/suspenseinmediaresInternaldialogueUse ofbeachsettingUse ofstimulus(excursion)Quotationmarks fordialogueOrientationadverbsSimileOlfactoryImageryConvincingmood VisualImageryAuditoryImageryMetaphorVariety ofwordsinstead of"said"ResolutionTactileimagerynew line foreach newcharacterdialogueVariety ofsentencetypesAlliterationadjectivesCharactersVariety ofsentencelengthsnewparagraphfor everynew ideaClimax/suspenseinmediaresInternaldialogueUse ofbeachsettingUse ofstimulus(excursion)Quotationmarks fordialogueOrientationadverbsSimileOlfactoryImageryConvincingmood VisualImagery

Imaginative Writing Techniques - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Auditory Imagery
  2. Metaphor
  3. Variety of words instead of "said"
  4. Resolution
  5. Tactile imagery
  6. new line for each new character dialogue
  7. Variety of sentence types
  8. Alliteration
  9. adjectives
  10. Characters
  11. Variety of sentence lengths
  12. new paragraph for every new idea
  13. Climax/suspense
  14. in media res
  15. Internal dialogue
  16. Use of beach setting
  17. Use of stimulus (excursion)
  18. Quotation marks for dialogue
  19. Orientation
  20. adverbs
  21. Simile
  22. Olfactory Imagery
  23. Convincing mood
  24. Visual Imagery