CharactersOrientationAuditoryImageryVisualImagerynew line foreach newcharacterdialogueUse ofstimulus(excursion)TactileimageryConvincingmood OlfactoryImageryadverbsSimileMetaphorVariety ofsentencetypesUse ofbeachsettingClimax/suspenseadjectivesResolutionQuotationmarks fordialogueInternaldialoguenewparagraphfor everynew ideaAlliterationVariety ofsentencelengthsVariety ofwordsinstead of"said"inmediaresCharactersOrientationAuditoryImageryVisualImagerynew line foreach newcharacterdialogueUse ofstimulus(excursion)TactileimageryConvincingmood OlfactoryImageryadverbsSimileMetaphorVariety ofsentencetypesUse ofbeachsettingClimax/suspenseadjectivesResolutionQuotationmarks fordialogueInternaldialoguenewparagraphfor everynew ideaAlliterationVariety ofsentencelengthsVariety ofwordsinstead of"said"inmediares

Imaginative Writing Techniques - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Characters
  2. Orientation
  3. Auditory Imagery
  4. Visual Imagery
  5. new line for each new character dialogue
  6. Use of stimulus (excursion)
  7. Tactile imagery
  8. Convincing mood
  9. Olfactory Imagery
  10. adverbs
  11. Simile
  12. Metaphor
  13. Variety of sentence types
  14. Use of beach setting
  15. Climax/suspense
  16. adjectives
  17. Resolution
  18. Quotation marks for dialogue
  19. Internal dialogue
  20. new paragraph for every new idea
  21. Alliteration
  22. Variety of sentence lengths
  23. Variety of words instead of "said"
  24. in media res