Auditory Imagery Metaphor Variety of words instead of "said" Resolution Tactile imagery new line for each new character dialogue Variety of sentence types Alliteration adjectives Characters Variety of sentence lengths new paragraph for every new idea Climax/suspense in media res Internal dialogue Use of beach setting Use of stimulus (excursion) Quotation marks for dialogue Orientation adverbs Simile Olfactory Imagery Convincing mood Visual Imagery Auditory Imagery Metaphor Variety of words instead of "said" Resolution Tactile imagery new line for each new character dialogue Variety of sentence types Alliteration adjectives Characters Variety of sentence lengths new paragraph for every new idea Climax/suspense in media res Internal dialogue Use of beach setting Use of stimulus (excursion) Quotation marks for dialogue Orientation adverbs Simile Olfactory Imagery Convincing mood Visual Imagery
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Auditory Imagery
Metaphor
Variety of words instead of "said"
Resolution
Tactile imagery
new line for each new character dialogue
Variety of sentence types
Alliteration
adjectives
Characters
Variety of sentence lengths
new paragraph for every new idea
Climax/suspense
in media res
Internal dialogue
Use of beach setting
Use of stimulus (excursion)
Quotation marks for dialogue
Orientation
adverbs
Simile
Olfactory Imagery
Convincing mood
Visual Imagery