Convincing mood Simile Visual Imagery adjectives Quotation marks for dialogue in media res Alliteration Metaphor Use of stimulus (excursion) Characters Climax/suspense Olfactory Imagery Variety of words instead of "said" Internal dialogue new paragraph for every new idea Variety of sentence types new line for each new character dialogue Resolution Orientation Tactile imagery Use of beach setting Auditory Imagery Variety of sentence lengths adverbs Convincing mood Simile Visual Imagery adjectives Quotation marks for dialogue in media res Alliteration Metaphor Use of stimulus (excursion) Characters Climax/suspense Olfactory Imagery Variety of words instead of "said" Internal dialogue new paragraph for every new idea Variety of sentence types new line for each new character dialogue Resolution Orientation Tactile imagery Use of beach setting Auditory Imagery Variety of sentence lengths adverbs
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Convincing mood
Simile
Visual Imagery
adjectives
Quotation marks for dialogue
in media res
Alliteration
Metaphor
Use of stimulus (excursion)
Characters
Climax/suspense
Olfactory Imagery
Variety of words instead of "said"
Internal dialogue
new paragraph for every new idea
Variety of sentence types
new line for each new character dialogue
Resolution
Orientation
Tactile imagery
Use of beach setting
Auditory Imagery
Variety of sentence lengths
adverbs