BlackFlashGojoTodoRoboHandTodoDIESJapanBlowsUpSukunaeatsYujiUi UiPowercreepUraumeIs GojoBindingVowBrokenHakariSixEyesMakiDoubleSpreadBrotherlyBeatdownMiwaGoatGarudaYutaReturnChoso200mSnipeMergerBeginsFlashbackMegumiTodomainYujiDomainTodoSauceand AuraFillerChapterHakari vsUraumePOVBlackFlashGojoTodoRoboHandTodoDIESJapanBlowsUpSukunaeatsYujiUi UiPowercreepUraumeIs GojoBindingVowBrokenHakariSixEyesMakiDoubleSpreadBrotherlyBeatdownMiwaGoatGarudaYutaReturnChoso200mSnipeMergerBeginsFlashbackMegumiTodomainYujiDomainTodoSauceand AuraFillerChapterHakari vsUraumePOV

JJK 260 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Black Flash
  2. Gojo
  3. Todo Robo Hand
  4. Todo DIES
  5. Japan Blows Up
  6. Sukuna eats Yuji
  7. Ui Ui Powercreep
  8. Uraume Is Gojo
  9. Binding Vow Broken
  10. Hakari Six Eyes
  11. Maki
  12. Double Spread Brotherly Beatdown
  13. Miwa Goat
  14. Garuda
  15. Yuta Return
  16. Choso 200m Snipe
  17. Merger Begins
  18. Flashback
  19. Megumi
  20. Todomain
  21. Yuji Domain
  22. Todo Sauce and Aura
  23. Filler Chapter
  24. Hakari vs Uraume POV