MegumiTodoRoboHandGojoFlashbackMiwaGoatGarudaYujiDomainMergerBeginsUi UiPowercreepBlackFlashMakiTodoDIESYutaReturnTodomainDoubleSpreadBrotherlyBeatdownFillerChapterHakari vsUraumePOVTodoSauceand AuraJapanBlowsUpUraumeIs GojoBindingVowBrokenHakariSixEyesSukunaeatsYujiChoso200mSnipeMegumiTodoRoboHandGojoFlashbackMiwaGoatGarudaYujiDomainMergerBeginsUi UiPowercreepBlackFlashMakiTodoDIESYutaReturnTodomainDoubleSpreadBrotherlyBeatdownFillerChapterHakari vsUraumePOVTodoSauceand AuraJapanBlowsUpUraumeIs GojoBindingVowBrokenHakariSixEyesSukunaeatsYujiChoso200mSnipe

JJK 260 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Megumi
  2. Todo Robo Hand
  3. Gojo
  4. Flashback
  5. Miwa Goat
  6. Garuda
  7. Yuji Domain
  8. Merger Begins
  9. Ui Ui Powercreep
  10. Black Flash
  11. Maki
  12. Todo DIES
  13. Yuta Return
  14. Todomain
  15. Double Spread Brotherly Beatdown
  16. Filler Chapter
  17. Hakari vs Uraume POV
  18. Todo Sauce and Aura
  19. Japan Blows Up
  20. Uraume Is Gojo
  21. Binding Vow Broken
  22. Hakari Six Eyes
  23. Sukuna eats Yuji
  24. Choso 200m Snipe