MergerBeginsBindingVowBrokenFillerChapterTodomainJapanBlowsUpUi UiPowercreepHakariSixEyesMegumiHakari vsUraumePOVChoso200mSnipeYujiDomainGarudaTodoDIESSukunaeatsYujiMakiYutaReturnTodoSauceand AuraFlashbackUraumeIs GojoBlackFlashTodoRoboHandDoubleSpreadBrotherlyBeatdownMiwaGoatGojoMergerBeginsBindingVowBrokenFillerChapterTodomainJapanBlowsUpUi UiPowercreepHakariSixEyesMegumiHakari vsUraumePOVChoso200mSnipeYujiDomainGarudaTodoDIESSukunaeatsYujiMakiYutaReturnTodoSauceand AuraFlashbackUraumeIs GojoBlackFlashTodoRoboHandDoubleSpreadBrotherlyBeatdownMiwaGoatGojo

JJK 260 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Merger Begins
  2. Binding Vow Broken
  3. Filler Chapter
  4. Todomain
  5. Japan Blows Up
  6. Ui Ui Powercreep
  7. Hakari Six Eyes
  8. Megumi
  9. Hakari vs Uraume POV
  10. Choso 200m Snipe
  11. Yuji Domain
  12. Garuda
  13. Todo DIES
  14. Sukuna eats Yuji
  15. Maki
  16. Yuta Return
  17. Todo Sauce and Aura
  18. Flashback
  19. Uraume Is Gojo
  20. Black Flash
  21. Todo Robo Hand
  22. Double Spread Brotherly Beatdown
  23. Miwa Goat
  24. Gojo