MergerBeginsUi UiPowercreepMegumiGarudaBindingVowBrokenUraumeIs GojoChoso200mSnipeHakari vsUraumePOVTodomainJapanBlowsUpFlashbackSukunaeatsYujiHakariSixEyesTodoDIESYutaReturnGojoBlackFlashTodoSauceand AuraDoubleSpreadBrotherlyBeatdownYujiDomainMakiFillerChapterMiwaGoatTodoRoboHandMergerBeginsUi UiPowercreepMegumiGarudaBindingVowBrokenUraumeIs GojoChoso200mSnipeHakari vsUraumePOVTodomainJapanBlowsUpFlashbackSukunaeatsYujiHakariSixEyesTodoDIESYutaReturnGojoBlackFlashTodoSauceand AuraDoubleSpreadBrotherlyBeatdownYujiDomainMakiFillerChapterMiwaGoatTodoRoboHand

JJK 260 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Merger Begins
  2. Ui Ui Powercreep
  3. Megumi
  4. Garuda
  5. Binding Vow Broken
  6. Uraume Is Gojo
  7. Choso 200m Snipe
  8. Hakari vs Uraume POV
  9. Todomain
  10. Japan Blows Up
  11. Flashback
  12. Sukuna eats Yuji
  13. Hakari Six Eyes
  14. Todo DIES
  15. Yuta Return
  16. Gojo
  17. Black Flash
  18. Todo Sauce and Aura
  19. Double Spread Brotherly Beatdown
  20. Yuji Domain
  21. Maki
  22. Filler Chapter
  23. Miwa Goat
  24. Todo Robo Hand