HakariSixEyesBindingVowBrokenTodoDIESGojoMiwaGoatFillerChapterUraumeIs GojoTodomainJapanBlowsUpDoubleSpreadBrotherlyBeatdownChoso200mSnipeSukunaeatsYujiMakiUi UiPowercreepYujiDomainTodoRoboHandHakari vsUraumePOVMergerBeginsYutaReturnBlackFlashFlashbackGarudaMegumiTodoSauceand AuraHakariSixEyesBindingVowBrokenTodoDIESGojoMiwaGoatFillerChapterUraumeIs GojoTodomainJapanBlowsUpDoubleSpreadBrotherlyBeatdownChoso200mSnipeSukunaeatsYujiMakiUi UiPowercreepYujiDomainTodoRoboHandHakari vsUraumePOVMergerBeginsYutaReturnBlackFlashFlashbackGarudaMegumiTodoSauceand Aura

JJK 260 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Hakari Six Eyes
  2. Binding Vow Broken
  3. Todo DIES
  4. Gojo
  5. Miwa Goat
  6. Filler Chapter
  7. Uraume Is Gojo
  8. Todomain
  9. Japan Blows Up
  10. Double Spread Brotherly Beatdown
  11. Choso 200m Snipe
  12. Sukuna eats Yuji
  13. Maki
  14. Ui Ui Powercreep
  15. Yuji Domain
  16. Todo Robo Hand
  17. Hakari vs Uraume POV
  18. Merger Begins
  19. Yuta Return
  20. Black Flash
  21. Flashback
  22. Garuda
  23. Megumi
  24. Todo Sauce and Aura