TodoSauceand AuraSukunaeatsYujiGojoTodoRoboHandGarudaBindingVowBrokenTodomainDoubleSpreadBrotherlyBeatdownMakiHakariSixEyesFlashbackUraumeIs GojoMegumiYujiDomainYutaReturnChoso200mSnipeMergerBeginsHakari vsUraumePOVUi UiPowercreepBlackFlashTodoDIESFillerChapterMiwaGoatJapanBlowsUpTodoSauceand AuraSukunaeatsYujiGojoTodoRoboHandGarudaBindingVowBrokenTodomainDoubleSpreadBrotherlyBeatdownMakiHakariSixEyesFlashbackUraumeIs GojoMegumiYujiDomainYutaReturnChoso200mSnipeMergerBeginsHakari vsUraumePOVUi UiPowercreepBlackFlashTodoDIESFillerChapterMiwaGoatJapanBlowsUp

JJK 260 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Todo Sauce and Aura
  2. Sukuna eats Yuji
  3. Gojo
  4. Todo Robo Hand
  5. Garuda
  6. Binding Vow Broken
  7. Todomain
  8. Double Spread Brotherly Beatdown
  9. Maki
  10. Hakari Six Eyes
  11. Flashback
  12. Uraume Is Gojo
  13. Megumi
  14. Yuji Domain
  15. Yuta Return
  16. Choso 200m Snipe
  17. Merger Begins
  18. Hakari vs Uraume POV
  19. Ui Ui Powercreep
  20. Black Flash
  21. Todo DIES
  22. Filler Chapter
  23. Miwa Goat
  24. Japan Blows Up