FlashbackYujiDomainYutaReturnTodoRoboHandHakari vsUraumePOVJapanBlowsUpHakariSixEyesBlackFlashGojoMergerBeginsUraumeIs GojoTodomainTodoDIESBindingVowBrokenSukunaeatsYujiMakiMiwaGoatChoso200mSnipeTodoSauceand AuraMegumiFillerChapterDoubleSpreadBrotherlyBeatdownGarudaUi UiPowercreepFlashbackYujiDomainYutaReturnTodoRoboHandHakari vsUraumePOVJapanBlowsUpHakariSixEyesBlackFlashGojoMergerBeginsUraumeIs GojoTodomainTodoDIESBindingVowBrokenSukunaeatsYujiMakiMiwaGoatChoso200mSnipeTodoSauceand AuraMegumiFillerChapterDoubleSpreadBrotherlyBeatdownGarudaUi UiPowercreep

JJK 260 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Flashback
  2. Yuji Domain
  3. Yuta Return
  4. Todo Robo Hand
  5. Hakari vs Uraume POV
  6. Japan Blows Up
  7. Hakari Six Eyes
  8. Black Flash
  9. Gojo
  10. Merger Begins
  11. Uraume Is Gojo
  12. Todomain
  13. Todo DIES
  14. Binding Vow Broken
  15. Sukuna eats Yuji
  16. Maki
  17. Miwa Goat
  18. Choso 200m Snipe
  19. Todo Sauce and Aura
  20. Megumi
  21. Filler Chapter
  22. Double Spread Brotherly Beatdown
  23. Garuda
  24. Ui Ui Powercreep