TodoRoboHandMiwaGoatBlackFlashBindingVowBrokenJapanBlowsUpDoubleSpreadBrotherlyBeatdownGojoYujiDomainFillerChapterSukunaeatsYujiHakari vsUraumePOVYutaReturnMergerBeginsChoso200mSnipeUraumeIs GojoTodoSauceand AuraTodoDIESFlashbackGarudaUi UiPowercreepTodomainMegumiMakiHakariSixEyesTodoRoboHandMiwaGoatBlackFlashBindingVowBrokenJapanBlowsUpDoubleSpreadBrotherlyBeatdownGojoYujiDomainFillerChapterSukunaeatsYujiHakari vsUraumePOVYutaReturnMergerBeginsChoso200mSnipeUraumeIs GojoTodoSauceand AuraTodoDIESFlashbackGarudaUi UiPowercreepTodomainMegumiMakiHakariSixEyes

JJK 260 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Todo Robo Hand
  2. Miwa Goat
  3. Black Flash
  4. Binding Vow Broken
  5. Japan Blows Up
  6. Double Spread Brotherly Beatdown
  7. Gojo
  8. Yuji Domain
  9. Filler Chapter
  10. Sukuna eats Yuji
  11. Hakari vs Uraume POV
  12. Yuta Return
  13. Merger Begins
  14. Choso 200m Snipe
  15. Uraume Is Gojo
  16. Todo Sauce and Aura
  17. Todo DIES
  18. Flashback
  19. Garuda
  20. Ui Ui Powercreep
  21. Todomain
  22. Megumi
  23. Maki
  24. Hakari Six Eyes