TodomainFillerChapterMergerBeginsGojoDoubleSpreadBrotherlyBeatdownMegumiJapanBlowsUpTodoSauceand AuraBlackFlashChoso200mSnipeTodoDIESSukunaeatsYujiMiwaGoatHakari vsUraumePOVBindingVowBrokenUraumeIs GojoMakiHakariSixEyesYujiDomainTodoRoboHandUi UiPowercreepYutaReturnFlashbackGarudaTodomainFillerChapterMergerBeginsGojoDoubleSpreadBrotherlyBeatdownMegumiJapanBlowsUpTodoSauceand AuraBlackFlashChoso200mSnipeTodoDIESSukunaeatsYujiMiwaGoatHakari vsUraumePOVBindingVowBrokenUraumeIs GojoMakiHakariSixEyesYujiDomainTodoRoboHandUi UiPowercreepYutaReturnFlashbackGaruda

JJK 260 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Todomain
  2. Filler Chapter
  3. Merger Begins
  4. Gojo
  5. Double Spread Brotherly Beatdown
  6. Megumi
  7. Japan Blows Up
  8. Todo Sauce and Aura
  9. Black Flash
  10. Choso 200m Snipe
  11. Todo DIES
  12. Sukuna eats Yuji
  13. Miwa Goat
  14. Hakari vs Uraume POV
  15. Binding Vow Broken
  16. Uraume Is Gojo
  17. Maki
  18. Hakari Six Eyes
  19. Yuji Domain
  20. Todo Robo Hand
  21. Ui Ui Powercreep
  22. Yuta Return
  23. Flashback
  24. Garuda