MegumiTodoSauceand AuraTodomainSukunaeatsYujiUi UiPowercreepMakiMergerBeginsTodoDIESBlackFlashJapanBlowsUpBindingVowBrokenGojoUraumeIs GojoMiwaGoatHakariSixEyesFillerChapterTodoRoboHandGarudaChoso200mSnipeYutaReturnYujiDomainHakari vsUraumePOVDoubleSpreadBrotherlyBeatdownFlashbackMegumiTodoSauceand AuraTodomainSukunaeatsYujiUi UiPowercreepMakiMergerBeginsTodoDIESBlackFlashJapanBlowsUpBindingVowBrokenGojoUraumeIs GojoMiwaGoatHakariSixEyesFillerChapterTodoRoboHandGarudaChoso200mSnipeYutaReturnYujiDomainHakari vsUraumePOVDoubleSpreadBrotherlyBeatdownFlashback

JJK 260 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Megumi
  2. Todo Sauce and Aura
  3. Todomain
  4. Sukuna eats Yuji
  5. Ui Ui Powercreep
  6. Maki
  7. Merger Begins
  8. Todo DIES
  9. Black Flash
  10. Japan Blows Up
  11. Binding Vow Broken
  12. Gojo
  13. Uraume Is Gojo
  14. Miwa Goat
  15. Hakari Six Eyes
  16. Filler Chapter
  17. Todo Robo Hand
  18. Garuda
  19. Choso 200m Snipe
  20. Yuta Return
  21. Yuji Domain
  22. Hakari vs Uraume POV
  23. Double Spread Brotherly Beatdown
  24. Flashback