Springs inParallelandSeriesGraphingpositionvelocity andaccelerationvs timeConservationof EnergyNewton'sLawsTensionduringUniformCircularMotionGravitationVectorAdditionTorsionalPendulumConservationof AngularMomentumImpulse -MomentumTheoremTrigonometricFunctionDerivativesFRQ writtenby aliens(FreeSpace)PowerRuleDerivativesDifferentialequationsRollingwithslippingBlockgoingdown ahillF = -dU/dxBlocksmovingtogetherRotationalKinematicsBlockscollidingProjectileMotionLinearizationPeriod ofoscillationsDrawinga line ofbest fitStaticsSprings inParallelandSeriesGraphingpositionvelocity andaccelerationvs timeConservationof EnergyNewton'sLawsTensionduringUniformCircularMotionGravitationVectorAdditionTorsionalPendulumConservationof AngularMomentumImpulse -MomentumTheoremTrigonometricFunctionDerivativesFRQ writtenby aliens(FreeSpace)PowerRuleDerivativesDifferentialequationsRollingwithslippingBlockgoingdown ahillF = -dU/dxBlocksmovingtogetherRotationalKinematicsBlockscollidingProjectileMotionLinearizationPeriod ofoscillationsDrawinga line ofbest fitStatics

AP Physics C 23-24 Exam - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Springs in Parallel and Series
  2. Graphing position velocity and acceleration vs time
  3. Conservation of Energy
  4. Newton's Laws
  5. Tension during Uniform Circular Motion
  6. Gravitation
  7. Vector Addition
  8. Torsional Pendulum
  9. Conservation of Angular Momentum
  10. Impulse -Momentum Theorem
  11. Trigonometric Function Derivatives
  12. FRQ written by aliens (Free Space)
  13. Power Rule Derivatives
  14. Differential equations
  15. Rolling with slipping
  16. Block going down a hill
  17. F = -dU/dx
  18. Blocks moving together
  19. Rotational Kinematics
  20. Blocks colliding
  21. Projectile Motion
  22. Linearization
  23. Period of oscillations
  24. Drawing a line of best fit
  25. Statics