Double whammy Ambush The Baron's intro is played Encounter thieves' guild member(s) Nat 1 Someone ends up with sandy cheeks Strategic planning session Interparty altercation Someone gets stabbed Unexpected bonding moment Rage Spontaneous combustion Run-in with law enforcement Tea time Nat 20 Poison Backstory reveal A cheek is clapped A message is delivered Gaps of knowledge are bridged A party member hesitates Uppies Find a lead to start the man hunt Sneak attack Double whammy Ambush The Baron's intro is played Encounter thieves' guild member(s) Nat 1 Someone ends up with sandy cheeks Strategic planning session Interparty altercation Someone gets stabbed Unexpected bonding moment Rage Spontaneous combustion Run-in with law enforcement Tea time Nat 20 Poison Backstory reveal A cheek is clapped A message is delivered Gaps of knowledge are bridged A party member hesitates Uppies Find a lead to start the man hunt Sneak attack
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Double whammy
Ambush
The Baron's intro is played
Encounter thieves' guild member(s)
Nat
1
Someone ends up with sandy cheeks
Strategic planning session
Interparty altercation
Someone gets stabbed
Unexpected bonding moment
Rage
Spontaneous combustion
Run-in with law enforcement
Tea time
Nat 20
Poison
Backstory reveal
A cheek is clapped
A message is delivered
Gaps of knowledge are bridged
A party member hesitates
Uppies
Find a lead to start the man hunt
Sneak attack