Learner“AUDITORYLEARNER”DevelopingLearningStyleStudyScheduleKinestheticsensoryVisual“soundmind hasa soundbody”.“Learningis fun”“Learnbest byHearing”.AnxietyAuralJohnMaxwellRead/write“KINESTHETICLEARNER”BodyMovementVARK“Learn bestbyTOUCHINGand DOING”.“Learnbest bySEEING.”LearningStylesIndividuality“VISUALLEARNER”(Flemingand Mills,1992). Recall yourDreams andmake it yourMotivations.MotivationLearner“AUDITORYLEARNER”DevelopingLearningStyleStudyScheduleKinestheticsensoryVisual“soundmind hasa soundbody”.“Learningis fun”“Learnbest byHearing”.AnxietyAuralJohnMaxwellRead/write“KINESTHETICLEARNER”BodyMovementVARK“Learn bestbyTOUCHINGand DOING”.“Learnbest bySEEING.”LearningStylesIndividuality“VISUALLEARNER”(Flemingand Mills,1992). Recall yourDreams andmake it yourMotivations.Motivation

I BINGO MO TO - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
O
2
O
3
G
4
I
5
O
6
O
7
N
8
N
9
G
10
I
11
N
12
B
13
N
14
I
15
I
16
G
17
O
18
B
19
B
20
G
21
B
22
B
23
I
24
G
  1. O-Learner
  2. O-“AUDITORY LEARNER”
  3. G-Developing Learning Style
  4. I-Study Schedule
  5. O-Kinesthetic sensory
  6. O-Visual
  7. N-“sound mind has a sound body”.
  8. N- “Learning is fun”
  9. G-“Learn best by Hearing”.
  10. I-Anxiety
  11. N-Aural
  12. B-John Maxwell
  13. N-Read/write
  14. I-“KINESTHETIC LEARNER”
  15. I-Body Movement
  16. G-VARK
  17. O-“Learn best by TOUCHING and DOING”.
  18. B-“Learn best by SEEING.”
  19. B-Learning Styles
  20. G-Individuality
  21. B-“VISUAL LEARNER”
  22. B-(Fleming and Mills, 1992).
  23. I-Recall your Dreams and make it your Motivations.
  24. G-Motivation