AnxietyRead/write“Learnbest bySEEING.”“VISUALLEARNER”“Learn bestbyTOUCHINGand DOING”.(Flemingand Mills,1992). DevelopingLearningStyle“KINESTHETICLEARNER”Kinestheticsensory“soundmind hasa soundbody”.VARKRecall yourDreams andmake it yourMotivations.LearningStylesVisual“Learnbest byHearing”.MotivationLearnerBodyMovement“AUDITORYLEARNER”StudyScheduleIndividuality“Learningis fun”AuralJohnMaxwellAnxietyRead/write“Learnbest bySEEING.”“VISUALLEARNER”“Learn bestbyTOUCHINGand DOING”.(Flemingand Mills,1992). DevelopingLearningStyle“KINESTHETICLEARNER”Kinestheticsensory“soundmind hasa soundbody”.VARKRecall yourDreams andmake it yourMotivations.LearningStylesVisual“Learnbest byHearing”.MotivationLearnerBodyMovement“AUDITORYLEARNER”StudyScheduleIndividuality“Learningis fun”AuralJohnMaxwell

I BINGO MO TO - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
I
2
N
3
B
4
B
5
O
6
B
7
G
8
I
9
O
10
N
11
G
12
I
13
B
14
O
15
G
16
G
17
O
18
I
19
O
20
I
21
G
22
N
23
N
24
B
  1. I-Anxiety
  2. N-Read/write
  3. B-“Learn best by SEEING.”
  4. B-“VISUAL LEARNER”
  5. O-“Learn best by TOUCHING and DOING”.
  6. B-(Fleming and Mills, 1992).
  7. G-Developing Learning Style
  8. I-“KINESTHETIC LEARNER”
  9. O-Kinesthetic sensory
  10. N-“sound mind has a sound body”.
  11. G-VARK
  12. I-Recall your Dreams and make it your Motivations.
  13. B-Learning Styles
  14. O-Visual
  15. G-“Learn best by Hearing”.
  16. G-Motivation
  17. O-Learner
  18. I-Body Movement
  19. O-“AUDITORY LEARNER”
  20. I-Study Schedule
  21. G-Individuality
  22. N- “Learning is fun”
  23. N-Aural
  24. B-John Maxwell