“KINESTHETICLEARNER”“Learn bestbyTOUCHINGand DOING”.“Learnbest byHearing”.Read/writeJohnMaxwellKinestheticsensoryDevelopingLearningStyleVisualRecall yourDreams andmake it yourMotivations.“AUDITORYLEARNER”BodyMovement(Flemingand Mills,1992). StudyScheduleAnxietyVARK“Learnbest bySEEING.”MotivationLearnerAural“VISUALLEARNER”“soundmind hasa soundbody”.Individuality“Learningis fun”LearningStyles“KINESTHETICLEARNER”“Learn bestbyTOUCHINGand DOING”.“Learnbest byHearing”.Read/writeJohnMaxwellKinestheticsensoryDevelopingLearningStyleVisualRecall yourDreams andmake it yourMotivations.“AUDITORYLEARNER”BodyMovement(Flemingand Mills,1992). StudyScheduleAnxietyVARK“Learnbest bySEEING.”MotivationLearnerAural“VISUALLEARNER”“soundmind hasa soundbody”.Individuality“Learningis fun”LearningStyles

I BINGO MO TO - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
I
2
O
3
G
4
N
5
B
6
O
7
G
8
O
9
I
10
O
11
I
12
B
13
I
14
I
15
G
16
B
17
G
18
O
19
N
20
B
21
N
22
G
23
N
24
B
  1. I-“KINESTHETIC LEARNER”
  2. O-“Learn best by TOUCHING and DOING”.
  3. G-“Learn best by Hearing”.
  4. N-Read/write
  5. B-John Maxwell
  6. O-Kinesthetic sensory
  7. G-Developing Learning Style
  8. O-Visual
  9. I-Recall your Dreams and make it your Motivations.
  10. O-“AUDITORY LEARNER”
  11. I-Body Movement
  12. B-(Fleming and Mills, 1992).
  13. I-Study Schedule
  14. I-Anxiety
  15. G-VARK
  16. B-“Learn best by SEEING.”
  17. G-Motivation
  18. O-Learner
  19. N-Aural
  20. B-“VISUAL LEARNER”
  21. N-“sound mind has a sound body”.
  22. G-Individuality
  23. N- “Learning is fun”
  24. B-Learning Styles