Visual“KINESTHETICLEARNER”Recall yourDreams andmake it yourMotivations.“soundmind hasa soundbody”.“Learnbest byHearing”.“Learn bestbyTOUCHINGand DOING”.“VISUALLEARNER”VARKJohnMaxwell“Learningis fun”“AUDITORYLEARNER”(Flemingand Mills,1992). StudyScheduleDevelopingLearningStyleKinestheticsensoryMotivation“Learnbest bySEEING.”BodyMovementAuralAnxietyIndividualityRead/writeLearnerLearningStylesVisual“KINESTHETICLEARNER”Recall yourDreams andmake it yourMotivations.“soundmind hasa soundbody”.“Learnbest byHearing”.“Learn bestbyTOUCHINGand DOING”.“VISUALLEARNER”VARKJohnMaxwell“Learningis fun”“AUDITORYLEARNER”(Flemingand Mills,1992). StudyScheduleDevelopingLearningStyleKinestheticsensoryMotivation“Learnbest bySEEING.”BodyMovementAuralAnxietyIndividualityRead/writeLearnerLearningStyles

I BINGO MO TO - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
O
2
I
3
I
4
N
5
G
6
O
7
B
8
G
9
B
10
N
11
O
12
B
13
I
14
G
15
O
16
G
17
B
18
I
19
N
20
I
21
G
22
N
23
O
24
B
  1. O-Visual
  2. I-“KINESTHETIC LEARNER”
  3. I-Recall your Dreams and make it your Motivations.
  4. N-“sound mind has a sound body”.
  5. G-“Learn best by Hearing”.
  6. O-“Learn best by TOUCHING and DOING”.
  7. B-“VISUAL LEARNER”
  8. G-VARK
  9. B-John Maxwell
  10. N- “Learning is fun”
  11. O-“AUDITORY LEARNER”
  12. B-(Fleming and Mills, 1992).
  13. I-Study Schedule
  14. G-Developing Learning Style
  15. O-Kinesthetic sensory
  16. G-Motivation
  17. B-“Learn best by SEEING.”
  18. I-Body Movement
  19. N-Aural
  20. I-Anxiety
  21. G-Individuality
  22. N-Read/write
  23. O-Learner
  24. B-Learning Styles