“Learnbest byHearing”.AuralMotivation“soundmind hasa soundbody”.KinestheticsensoryStudySchedule“Learnbest bySEEING.”DevelopingLearningStyleVisualBodyMovement“Learningis fun”JohnMaxwell“VISUALLEARNER”“Learn bestbyTOUCHINGand DOING”.“AUDITORYLEARNER”“KINESTHETICLEARNER”LearnerVARKIndividualityRecall yourDreams andmake it yourMotivations.AnxietyRead/write(Flemingand Mills,1992). LearningStyles“Learnbest byHearing”.AuralMotivation“soundmind hasa soundbody”.KinestheticsensoryStudySchedule“Learnbest bySEEING.”DevelopingLearningStyleVisualBodyMovement“Learningis fun”JohnMaxwell“VISUALLEARNER”“Learn bestbyTOUCHINGand DOING”.“AUDITORYLEARNER”“KINESTHETICLEARNER”LearnerVARKIndividualityRecall yourDreams andmake it yourMotivations.AnxietyRead/write(Flemingand Mills,1992). LearningStyles

I BINGO MO TO - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
G
2
N
3
G
4
N
5
O
6
I
7
B
8
G
9
O
10
I
11
N
12
B
13
B
14
O
15
O
16
I
17
O
18
G
19
G
20
I
21
I
22
N
23
B
24
B
  1. G-“Learn best by Hearing”.
  2. N-Aural
  3. G-Motivation
  4. N-“sound mind has a sound body”.
  5. O-Kinesthetic sensory
  6. I-Study Schedule
  7. B-“Learn best by SEEING.”
  8. G-Developing Learning Style
  9. O-Visual
  10. I-Body Movement
  11. N- “Learning is fun”
  12. B-John Maxwell
  13. B-“VISUAL LEARNER”
  14. O-“Learn best by TOUCHING and DOING”.
  15. O-“AUDITORY LEARNER”
  16. I-“KINESTHETIC LEARNER”
  17. O-Learner
  18. G-VARK
  19. G-Individuality
  20. I-Recall your Dreams and make it your Motivations.
  21. I-Anxiety
  22. N-Read/write
  23. B-(Fleming and Mills, 1992).
  24. B-Learning Styles