“Learnbest byHearing”.BodyMovementAnxietyMotivationVARK“KINESTHETICLEARNER”IndividualityStudySchedule“soundmind hasa soundbody”.DevelopingLearningStyleAuralRecall yourDreams andmake it yourMotivations.“Learningis fun”“Learn bestbyTOUCHINGand DOING”.“Learnbest bySEEING.”Read/writeVisualLearningStylesLearnerKinestheticsensoryJohnMaxwell“AUDITORYLEARNER”“VISUALLEARNER”(Flemingand Mills,1992). “Learnbest byHearing”.BodyMovementAnxietyMotivationVARK“KINESTHETICLEARNER”IndividualityStudySchedule“soundmind hasa soundbody”.DevelopingLearningStyleAuralRecall yourDreams andmake it yourMotivations.“Learningis fun”“Learn bestbyTOUCHINGand DOING”.“Learnbest bySEEING.”Read/writeVisualLearningStylesLearnerKinestheticsensoryJohnMaxwell“AUDITORYLEARNER”“VISUALLEARNER”(Flemingand Mills,1992). 

I BINGO MO TO - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
G
2
I
3
I
4
G
5
G
6
I
7
G
8
I
9
N
10
G
11
N
12
I
13
N
14
O
15
B
16
N
17
O
18
B
19
O
20
O
21
B
22
O
23
B
24
B
  1. G-“Learn best by Hearing”.
  2. I-Body Movement
  3. I-Anxiety
  4. G-Motivation
  5. G-VARK
  6. I-“KINESTHETIC LEARNER”
  7. G-Individuality
  8. I-Study Schedule
  9. N-“sound mind has a sound body”.
  10. G-Developing Learning Style
  11. N-Aural
  12. I-Recall your Dreams and make it your Motivations.
  13. N- “Learning is fun”
  14. O-“Learn best by TOUCHING and DOING”.
  15. B-“Learn best by SEEING.”
  16. N-Read/write
  17. O-Visual
  18. B-Learning Styles
  19. O-Learner
  20. O-Kinesthetic sensory
  21. B-John Maxwell
  22. O-“AUDITORY LEARNER”
  23. B-“VISUAL LEARNER”
  24. B-(Fleming and Mills, 1992).