“Learn bestbyTOUCHINGand DOING”.“KINESTHETICLEARNER”“soundmind hasa soundbody”.AnxietyRecall yourDreams andmake it yourMotivations.“VISUALLEARNER”VARKRead/write“Learningis fun”VisualMotivation“Learnbest byHearing”.(Flemingand Mills,1992). LearningStylesLearner“Learnbest bySEEING.”“AUDITORYLEARNER”KinestheticsensoryIndividualityJohnMaxwellStudyScheduleDevelopingLearningStyleAuralBodyMovement“Learn bestbyTOUCHINGand DOING”.“KINESTHETICLEARNER”“soundmind hasa soundbody”.AnxietyRecall yourDreams andmake it yourMotivations.“VISUALLEARNER”VARKRead/write“Learningis fun”VisualMotivation“Learnbest byHearing”.(Flemingand Mills,1992). LearningStylesLearner“Learnbest bySEEING.”“AUDITORYLEARNER”KinestheticsensoryIndividualityJohnMaxwellStudyScheduleDevelopingLearningStyleAuralBodyMovement

I BINGO MO TO - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
O
2
I
3
N
4
I
5
I
6
B
7
G
8
N
9
N
10
O
11
G
12
G
13
B
14
B
15
O
16
B
17
O
18
O
19
G
20
B
21
I
22
G
23
N
24
I
  1. O-“Learn best by TOUCHING and DOING”.
  2. I-“KINESTHETIC LEARNER”
  3. N-“sound mind has a sound body”.
  4. I-Anxiety
  5. I-Recall your Dreams and make it your Motivations.
  6. B-“VISUAL LEARNER”
  7. G-VARK
  8. N-Read/write
  9. N- “Learning is fun”
  10. O-Visual
  11. G-Motivation
  12. G-“Learn best by Hearing”.
  13. B-(Fleming and Mills, 1992).
  14. B-Learning Styles
  15. O-Learner
  16. B-“Learn best by SEEING.”
  17. O-“AUDITORY LEARNER”
  18. O-Kinesthetic sensory
  19. G-Individuality
  20. B-John Maxwell
  21. I-Study Schedule
  22. G-Developing Learning Style
  23. N-Aural
  24. I-Body Movement