“Learn bestbyTOUCHINGand DOING”.StudyScheduleRead/write“KINESTHETICLEARNER”“Learnbest byHearing”.AnxietyKinestheticsensoryIndividualityDevelopingLearningStyle“Learningis fun”Recall yourDreams andmake it yourMotivations.BodyMovement“AUDITORYLEARNER”Aural(Flemingand Mills,1992). “soundmind hasa soundbody”.VisualMotivationLearnerLearningStylesJohnMaxwell“Learnbest bySEEING.”VARK“VISUALLEARNER”“Learn bestbyTOUCHINGand DOING”.StudyScheduleRead/write“KINESTHETICLEARNER”“Learnbest byHearing”.AnxietyKinestheticsensoryIndividualityDevelopingLearningStyle“Learningis fun”Recall yourDreams andmake it yourMotivations.BodyMovement“AUDITORYLEARNER”Aural(Flemingand Mills,1992). “soundmind hasa soundbody”.VisualMotivationLearnerLearningStylesJohnMaxwell“Learnbest bySEEING.”VARK“VISUALLEARNER”

I BINGO MO TO - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
O
2
I
3
N
4
I
5
G
6
I
7
O
8
G
9
G
10
N
11
I
12
I
13
O
14
N
15
B
16
N
17
O
18
G
19
O
20
B
21
B
22
B
23
G
24
B
  1. O-“Learn best by TOUCHING and DOING”.
  2. I-Study Schedule
  3. N-Read/write
  4. I-“KINESTHETIC LEARNER”
  5. G-“Learn best by Hearing”.
  6. I-Anxiety
  7. O-Kinesthetic sensory
  8. G-Individuality
  9. G-Developing Learning Style
  10. N- “Learning is fun”
  11. I-Recall your Dreams and make it your Motivations.
  12. I-Body Movement
  13. O-“AUDITORY LEARNER”
  14. N-Aural
  15. B-(Fleming and Mills, 1992).
  16. N-“sound mind has a sound body”.
  17. O-Visual
  18. G-Motivation
  19. O-Learner
  20. B-Learning Styles
  21. B-John Maxwell
  22. B-“Learn best by SEEING.”
  23. G-VARK
  24. B-“VISUAL LEARNER”