(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
Uses a discard ability from a joker
Play a hand with at least 2 steel cards in you hand at once
Finds a Legendary joker
Sell 3 jokers
Play a hand type 16 times
Win a blind with 0 hands left
Use 10 planet cards
The glass card breaks
Gets a negative joker
Trigger the boss ability 8 times in one boss blind
Play 5 hands in a row without any face cards
Have a least 3 cards in your hand be enchanted
Played hand has three different suites
Completely change you strategy midway through the game
Have over 1000 mult
Use the fool
Have more than 60 cards in your deck
Beat a blind without playing more than five cards at a time
Skip at least four blinds
Increase your hand size
Buys/sells a joker, instantly regrets it
Use Judgment
Tries to force a hand and fails
Play high card
Use a certain type of seal three times
All cards in your hand are only two suites two times in a row
Win a blind without using discards
Take coupon tag
Have three of the same card in your deck
Aim for a higher hand type (Ex: Instead of playing four of a kind, play five of a kind)
Take a double tag, D6 tag, orbital tag, or voucher tag
Play a big blind without repeating a hand
Beat a suit blind (ex: The head)
Play a three of a kind
Grabs a money joker
Beat a blind in one hand
Play a straight
Play three flushes in a row (You may discard)
Increase/decrease your hand size
Sell a joker to make room for a better one
Obtain 3 vouchers
None of your jokers are common (Doesn't count for ante 1 and 2)
WIN!
Gain over 20$ when you cash out
Wheel of fortune works
Have ever type of enchanted card in your deck at once
Prioritize face cards
Play a hand with three or fewer cards
Face a tough choice (Ex: You want 2 jokers but you must take 1)
Grab a joker tag (ex: Foil tag)
Gets a polycrome joker
Have over 150 chips
Have an edition and enchantment on a card
Play a two pair
Have five aces in your deck
Boss blind ability is dangerous
Discard a hand that is two pair or higher
Skip a pack
Play a card that was flipped over
Have all cards in a standard pack have a seal or enchantment
Find a rare joker
Buy a rettriger card
Use 10 tarot cards
Plays a unique poker hand (ex: five of a kind)
Play a hand with only face cards
Have three special edition jokers
Dip below 52 cards
Reroll a boss blind
Uses at least 2 spectral card
Discard a hand type higher than three of a kind
Investimate tag works
Gets noped by wheel of fortune
Beat the boss blind without discarding
Have a risky move pay off (Ex: Discard a flush in hopes of getting a straight)
Have at least 20 of any suit
Have packs in the shop are same type (They don't have to be the same image)
Open 10 packs
The boss blind doesn't matter
Take a tag that grants money (ex: Speed tag)
Buys one of the multiple suit joker (ex: wrathful)
Grab a basic joker (Ex: If you play straight, 12+ mult)
Use two wild card in one hand
Purchase a joker that can destroy itself (Ex: Popcorn)
Upgrade a poker hand to level 5
Didn't do math (ex: thinks it's enough but it's only 90%)