encodingYerkesDobsoneffectEpisodicMemoryCuescapacityshort-termmemorysensorymemoryChangeorderScoville&MilnerretrievalGeiselmanKohnkenmaintenencerehearsalLoftusandPalmerProactiveInterferenceContextdependentLTMsmellsPhonologicalloop40.831.8PickelGoodwinet alLeadingQuestionsencodingYerkesDobsoneffectEpisodicMemoryCuescapacityshort-termmemorysensorymemoryChangeorderScoville&MilnerretrievalGeiselmanKohnkenmaintenencerehearsalLoftusandPalmerProactiveInterferenceContextdependentLTMsmellsPhonologicalloop40.831.8PickelGoodwinet alLeadingQuestions

PSYCHOLOGY BINGO- MEMORY - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. encoding
  2. Yerkes Dobson effect
  3. Episodic Memory
  4. Cues
  5. capacity
  6. short-term memory
  7. sensory memory
  8. Change order
  9. Scoville & Milner
  10. retrieval
  11. Geiselman
  12. Kohnken
  13. maintenence rehearsal
  14. Loftus and Palmer
  15. Proactive Interference
  16. Context dependent
  17. LTM
  18. smells
  19. Phonological loop
  20. 40.8
  21. 31.8
  22. Pickel
  23. Goodwin et al
  24. Leading Questions