31.8LeadingQuestionsencodingLoftusandPalmerProactiveInterferencecapacityPickelsensorymemoryChangeordermaintenencerehearsalLTMScoville&Milner40.8GeiselmanEpisodicMemoryCuessmellsGoodwinet alPhonologicalloopYerkesDobsoneffectretrievalContextdependentKohnkenshort-termmemory31.8LeadingQuestionsencodingLoftusandPalmerProactiveInterferencecapacityPickelsensorymemoryChangeordermaintenencerehearsalLTMScoville&Milner40.8GeiselmanEpisodicMemoryCuessmellsGoodwinet alPhonologicalloopYerkesDobsoneffectretrievalContextdependentKohnkenshort-termmemory

PSYCHOLOGY BINGO- MEMORY - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 31.8
  2. Leading Questions
  3. encoding
  4. Loftus and Palmer
  5. Proactive Interference
  6. capacity
  7. Pickel
  8. sensory memory
  9. Change order
  10. maintenence rehearsal
  11. LTM
  12. Scoville & Milner
  13. 40.8
  14. Geiselman
  15. Episodic Memory
  16. Cues
  17. smells
  18. Goodwin et al
  19. Phonological loop
  20. Yerkes Dobson effect
  21. retrieval
  22. Context dependent
  23. Kohnken
  24. short-term memory