ProactiveInterferenceContextdependentretrievalEpisodicMemorycapacityCuesYerkesDobsoneffectLeadingQuestionsPickelChangeorder40.8LTMmaintenencerehearsalKohnkenLoftusandPalmersmellssensorymemoryshort-termmemoryencodingGeiselmanGoodwinet alScoville&Milner31.8PhonologicalloopProactiveInterferenceContextdependentretrievalEpisodicMemorycapacityCuesYerkesDobsoneffectLeadingQuestionsPickelChangeorder40.8LTMmaintenencerehearsalKohnkenLoftusandPalmersmellssensorymemoryshort-termmemoryencodingGeiselmanGoodwinet alScoville&Milner31.8Phonologicalloop

PSYCHOLOGY BINGO- MEMORY - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Proactive Interference
  2. Context dependent
  3. retrieval
  4. Episodic Memory
  5. capacity
  6. Cues
  7. Yerkes Dobson effect
  8. Leading Questions
  9. Pickel
  10. Change order
  11. 40.8
  12. LTM
  13. maintenence rehearsal
  14. Kohnken
  15. Loftus and Palmer
  16. smells
  17. sensory memory
  18. short-term memory
  19. encoding
  20. Geiselman
  21. Goodwin et al
  22. Scoville & Milner
  23. 31.8
  24. Phonological loop