"We need shock" "They are so slow" "Space Out" +1 NOW Anti- Inward picks OP :05 "GL" at beginning "Backing tight" Change tag pls Golden Bill "I got ghosted" Smart Bounce "Room ID?" "Hold blue" "Get ready, Activate" All same color Yoshi/Birdo "I got redded" "What track?" Line fail = "I got bumped" No ghost pls "They're so laggy" "Red skipped" Trainbow More than 2 inwards in room "We need shock" "They are so slow" "Space Out" +1 NOW Anti- Inward picks OP :05 "GL" at beginning "Backing tight" Change tag pls Golden Bill "I got ghosted" Smart Bounce "Room ID?" "Hold blue" "Get ready, Activate" All same color Yoshi/Birdo "I got redded" "What track?" Line fail = "I got bumped" No ghost pls "They're so laggy" "Red skipped" Trainbow More than 2 inwards in room
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
"We need shock"
"They are so slow"
"Space Out"
+1 NOW
Anti-Inward picks
OP :05
"GL" at beginning
"Backing tight"
Change tag pls
Golden Bill
"I got ghosted"
Smart Bounce
"Room ID?"
"Hold blue"
"Get ready, Activate"
All same color Yoshi/Birdo
"I got redded"
"What track?"
Line fail = "I got bumped"
No ghost pls
"They're so laggy"
"Red skipped"
Trainbow
More than 2 inwards in room