(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
good cop bad cop
We unexpectedly come across someone familiar
we experience how the Haunted Isles are haunted
we play music
someone's backstory lore gets revealed
we come across a new magical item
Fauna talks to Fable
someone recognizes Trouble
we make plans and then those plans change the following session
(post-51)
we make a bad decision without questioning it again
we use Martes' lantern
Briar casts a ritual spell
we use the alchemy jug
we find ourselves missing an important supply even after shopping
Martes says something about undead
someone has to roll death saves
somebody gets a hug
we level up (copium)
we free prisoners other than Fauna's family
another animal gets adopted
the teleporter is a bad idea
Trouble and Eilin get to spar
Nyx and Fable have to deal with their fear of water again