Guilty butMentallyIllRationalRealityOrientationCharacterWitnessAlibiEyewitnessTestimonyHearsayTestimonyGuiltySentenceWitnessCircumstantialEvidencePoliceReports/DiscoveryMaterialsWitnessStatementsNotGuiltyEvidenceExpertWitnessMisdemeanorLegal/DefenseStrategyAlibiWitnessNoContestFelonyPhysicalEvidenceDirectEvidenceGuilty butMentallyIllRationalRealityOrientationCharacterWitnessAlibiEyewitnessTestimonyHearsayTestimonyGuiltySentenceWitnessCircumstantialEvidencePoliceReports/DiscoveryMaterialsWitnessStatementsNotGuiltyEvidenceExpertWitnessMisdemeanorLegal/DefenseStrategyAlibiWitnessNoContestFelonyPhysicalEvidenceDirectEvidence

Competency Restoration - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Guilty but Mentally Ill
  2. Rational
  3. Reality Orientation
  4. Character Witness
  5. Alibi
  6. Eyewitness
  7. Testimony
  8. Hearsay Testimony
  9. Guilty
  10. Sentence
  11. Witness
  12. Circumstantial Evidence
  13. Police Reports/ Discovery Materials
  14. Witness Statements
  15. Not Guilty
  16. Evidence
  17. Expert Witness
  18. Misdemeanor
  19. Legal/Defense Strategy
  20. Alibi Witness
  21. No Contest
  22. Felony
  23. Physical Evidence
  24. Direct Evidence