SURVIVE UNTIL 7 PM COLLECT APPARATUS HONK AIRHORN FOR 30 SECONDS COLLECT THE BODY OF A PLAYER COLLECT GOLD BAR OPEN A GIFT BOX UNLOCK A DOOR COLLECT AIRHORN COLLECT HOMEMADE FLASHBANG FIND THE POWER BOX AND TURN THE LIGHTS OFF CARRY 80LBS AT ONE TIME COLLECT A LASER POINTER SCARE ANOTHER PLAYER STAND STILL OUTSIDE IN THE OPEN FOR 1 MINUTE JUMP OVER 2 DIFFERENT CATWALKS IN PURE DARKNESS COLLECT BEEHIVE WITNESS THE DEATH OF ANOTHER PLAYER COLLECT PICKLE JAR DANCE BEHIND THE HUNTER FIND BRACKEN ROOM COLLECT A STOP SIGN AND A YIELD SIGN COLLECT 3 AXLES FIND FIRE EXIT HELP A PLAYER CHECK OFF ONE OF THEIR SQUARES SURVIVE UNTIL 7 PM COLLECT APPARATUS HONK AIRHORN FOR 30 SECONDS COLLECT THE BODY OF A PLAYER COLLECT GOLD BAR OPEN A GIFT BOX UNLOCK A DOOR COLLECT AIRHORN COLLECT HOMEMADE FLASHBANG FIND THE POWER BOX AND TURN THE LIGHTS OFF CARRY 80LBS AT ONE TIME COLLECT A LASER POINTER SCARE ANOTHER PLAYER STAND STILL OUTSIDE IN THE OPEN FOR 1 MINUTE JUMP OVER 2 DIFFERENT CATWALKS IN PURE DARKNESS COLLECT BEEHIVE WITNESS THE DEATH OF ANOTHER PLAYER COLLECT PICKLE JAR DANCE BEHIND THE HUNTER FIND BRACKEN ROOM COLLECT A STOP SIGN AND A YIELD SIGN COLLECT 3 AXLES FIND FIRE EXIT HELP A PLAYER CHECK OFF ONE OF THEIR SQUARES
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
SURVIVE UNTIL 7 PM
COLLECT APPARATUS
HONK AIRHORN FOR 30 SECONDS
COLLECT THE BODY OF A PLAYER
COLLECT GOLD BAR
OPEN A GIFT BOX
UNLOCK A DOOR
COLLECT AIRHORN
COLLECT HOMEMADE FLASHBANG
FIND THE POWER BOX AND TURN THE LIGHTS OFF
CARRY 80LBS AT ONE TIME
COLLECT A LASER POINTER
SCARE ANOTHER PLAYER
STAND STILL OUTSIDE IN THE OPEN FOR 1 MINUTE
JUMP OVER 2 DIFFERENT CATWALKS IN PURE DARKNESS
COLLECT BEEHIVE
WITNESS THE DEATH OF ANOTHER PLAYER
COLLECT PICKLE JAR
DANCE BEHIND THE HUNTER
FIND BRACKEN ROOM
COLLECT A STOP SIGN AND A YIELD SIGN
COLLECT 3 AXLES
FIND FIRE EXIT
HELP A PLAYER CHECK OFF ONE OF THEIR SQUARES