Caseyuses herabilitiesChildcatchersFireHolidayuses herabilitiesApromiseHoverboard"Hovie"HolsAlarmIvanAthreatAwarningZaslow'soffice"Whitkid"FlashdriveSomeoneis introubleTheMonarchBarracksSomethingunexpectedFearCredentialsMagnususes hisabilityLockdownThedatabase"TheFour"Caseyuses herabilitiesChildcatchersFireHolidayuses herabilitiesApromiseHoverboard"Hovie"HolsAlarmIvanAthreatAwarningZaslow'soffice"Whitkid"FlashdriveSomeoneis introubleTheMonarchBarracksSomethingunexpectedFearCredentialsMagnususes hisabilityLockdownThedatabase"TheFour"

Six Minutes E. 88-90 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Casey uses her abilities
  2. Childcatchers
  3. Fire
  4. Holiday uses her abilities
  5. A promise
  6. Hoverboard "Hovie"
  7. Hols
  8. Alarm
  9. Ivan
  10. A threat
  11. A warning
  12. Zaslow's office
  13. "Whit kid"
  14. Flashdrive
  15. Someone is in trouble
  16. The Monarch
  17. Barracks
  18. Something unexpected
  19. Fear
  20. Credentials
  21. Magnus uses his ability
  22. Lockdown
  23. The database
  24. "The Four"