BarracksChildcatchersSomethingunexpectedSomeoneis introubleFearHolidayuses herabilitiesAlarmCaseyuses herabilities"Whitkid"Zaslow'sofficeLockdownFree!AthreatFlashdriveApromiseHoverboard"Hovie"HolsThedatabaseIvanCredentialsAwarningTheMonarchMagnususes hisability"TheFour"FireBarracksChildcatchersSomethingunexpectedSomeoneis introubleFearHolidayuses herabilitiesAlarmCaseyuses herabilities"Whitkid"Zaslow'sofficeLockdownFree!AthreatFlashdriveApromiseHoverboard"Hovie"HolsThedatabaseIvanCredentialsAwarningTheMonarchMagnususes hisability"TheFour"Fire

Six Minutes E. 88-90 - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
G
2
O
3
N
4
B
5
G
6
B
7
N
8
B
9
N
10
I
11
I
12
N
13
B
14
G
15
N
16
G
17
O
18
I
19
I
20
I
21
B
22
O
23
O
24
O
25
G
  1. G-Barracks
  2. O-Childcatchers
  3. N-Something unexpected
  4. B-Someone is in trouble
  5. G-Fear
  6. B-Holiday uses her abilities
  7. N-Alarm
  8. B-Casey uses her abilities
  9. N-"Whit kid"
  10. I-Zaslow's office
  11. I-Lockdown
  12. N-Free!
  13. B-A threat
  14. G-Flashdrive
  15. N-A promise
  16. G-Hoverboard "Hovie"
  17. O-Hols
  18. I-The database
  19. I-Ivan
  20. I-Credentials
  21. B-A warning
  22. O-The Monarch
  23. O-Magnus uses his ability
  24. O-"The Four"
  25. G-Fire