FearAlarmHoverboard"Hovie"ChildcatchersHolidayuses herabilitiesAthreatZaslow'sofficeFlashdriveFireTheMonarchThedatabaseLockdownCaseyuses herabilitiesHols"Whitkid"Free!Someoneis introubleAwarning"TheFour"SomethingunexpectedMagnususes hisabilityBarracksApromiseCredentialsIvanFearAlarmHoverboard"Hovie"ChildcatchersHolidayuses herabilitiesAthreatZaslow'sofficeFlashdriveFireTheMonarchThedatabaseLockdownCaseyuses herabilitiesHols"Whitkid"Free!Someoneis introubleAwarning"TheFour"SomethingunexpectedMagnususes hisabilityBarracksApromiseCredentialsIvan

Six Minutes E. 88-90 - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
G
2
N
3
G
4
O
5
B
6
B
7
I
8
G
9
G
10
O
11
I
12
I
13
B
14
O
15
N
16
N
17
B
18
B
19
O
20
N
21
O
22
G
23
N
24
I
25
I
  1. G-Fear
  2. N-Alarm
  3. G-Hoverboard "Hovie"
  4. O-Childcatchers
  5. B-Holiday uses her abilities
  6. B-A threat
  7. I-Zaslow's office
  8. G-Flashdrive
  9. G-Fire
  10. O-The Monarch
  11. I-The database
  12. I-Lockdown
  13. B-Casey uses her abilities
  14. O-Hols
  15. N-"Whit kid"
  16. N-Free!
  17. B-Someone is in trouble
  18. B-A warning
  19. O-"The Four"
  20. N-Something unexpected
  21. O-Magnus uses his ability
  22. G-Barracks
  23. N-A promise
  24. I-Credentials
  25. I-Ivan