overtonestransmission,absorption,andreflectionfrequencyreverberationsonarfundamentalecholocationamplitudewayspeople cancontrolsoundmediumdriving fastandswimmingunderwaterwaysmusicalsounds areproduceduseechovibrationfunctionsof thehumanearwayspeopleultrasoundsoundwaveintensitydifferencebetweenfundamentalandovertonescompressioncalculatedistance anddraw imageon screendamage toeardrumandinfectionsolid,liquid,and gasmusic,movies,and travelovertonestransmission,absorption,andreflectionfrequencyreverberationsonarfundamentalecholocationamplitudewayspeople cancontrolsoundmediumdriving fastandswimmingunderwaterwaysmusicalsounds areproduceduseechovibrationfunctionsof thehumanearwayspeopleultrasoundsoundwaveintensitydifferencebetweenfundamentalandovertonescompressioncalculatedistance anddraw imageon screendamage toeardrumandinfectionsolid,liquid,and gasmusic,movies,and travel

Science Chapter 16 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. overtones
  2. transmission, absorption, and reflection
  3. frequency
  4. reverberation
  5. sonar
  6. fundamental
  7. echolocation
  8. amplitude
  9. ways people can control sound
  10. medium
  11. driving fast and swimming underwater
  12. ways musical sounds are produced
  13. use echo
  14. vibration
  15. functions of the human ear
  16. ways people ultrasound
  17. sound wave
  18. intensity
  19. difference between fundamental and overtones
  20. compression
  21. calculate distance and draw image on screen
  22. damage to eardrum and infection
  23. solid, liquid, and gas
  24. music, movies, and travel