calculatedistance anddraw imageon screenfrequencyecholocationsonarwayspeople cancontrolsoundsoundwavewayspeopleultrasoundreverberationdifferencebetweenfundamentalandovertonesovertonescompressionmediumdamage toeardrumandinfectionmusic,movies,and travelfunctionsof thehumanearamplitudetransmission,absorption,andreflectionsolid,liquid,and gasuseechodriving fastandswimmingunderwatervibrationfundamentalintensitywaysmusicalsounds areproducedcalculatedistance anddraw imageon screenfrequencyecholocationsonarwayspeople cancontrolsoundsoundwavewayspeopleultrasoundreverberationdifferencebetweenfundamentalandovertonesovertonescompressionmediumdamage toeardrumandinfectionmusic,movies,and travelfunctionsof thehumanearamplitudetransmission,absorption,andreflectionsolid,liquid,and gasuseechodriving fastandswimmingunderwatervibrationfundamentalintensitywaysmusicalsounds areproduced

Science Chapter 16 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. calculate distance and draw image on screen
  2. frequency
  3. echolocation
  4. sonar
  5. ways people can control sound
  6. sound wave
  7. ways people ultrasound
  8. reverberation
  9. difference between fundamental and overtones
  10. overtones
  11. compression
  12. medium
  13. damage to eardrum and infection
  14. music, movies, and travel
  15. functions of the human ear
  16. amplitude
  17. transmission, absorption, and reflection
  18. solid, liquid, and gas
  19. use echo
  20. driving fast and swimming underwater
  21. vibration
  22. fundamental
  23. intensity
  24. ways musical sounds are produced