music,movies,and travelintensityamplitudetransmission,absorption,andreflectionovertonessolid,liquid,and gaswaysmusicalsounds areproduceddamage toeardrumandinfectionfunctionsof thehumanearsoundwavedifferencebetweenfundamentalandovertonesfundamentalmediumfrequencyreverberationecholocationcalculatedistance anddraw imageon screenwayspeopleultrasoundvibrationcompressionwayspeople cancontrolsounduseechodriving fastandswimmingunderwatersonarmusic,movies,and travelintensityamplitudetransmission,absorption,andreflectionovertonessolid,liquid,and gaswaysmusicalsounds areproduceddamage toeardrumandinfectionfunctionsof thehumanearsoundwavedifferencebetweenfundamentalandovertonesfundamentalmediumfrequencyreverberationecholocationcalculatedistance anddraw imageon screenwayspeopleultrasoundvibrationcompressionwayspeople cancontrolsounduseechodriving fastandswimmingunderwatersonar

Science Chapter 16 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. music, movies, and travel
  2. intensity
  3. amplitude
  4. transmission, absorption, and reflection
  5. overtones
  6. solid, liquid, and gas
  7. ways musical sounds are produced
  8. damage to eardrum and infection
  9. functions of the human ear
  10. sound wave
  11. difference between fundamental and overtones
  12. fundamental
  13. medium
  14. frequency
  15. reverberation
  16. echolocation
  17. calculate distance and draw image on screen
  18. ways people ultrasound
  19. vibration
  20. compression
  21. ways people can control sound
  22. use echo
  23. driving fast and swimming underwater
  24. sonar