mediumfrequencydifferencebetweenfundamentalandovertoneswayspeopleultrasoundsoundwavedamage toeardrumandinfectionfunctionsof thehumanearfundamentaltransmission,absorption,andreflectionintensitycompressionreverberationdriving fastandswimmingunderwaterovertonesecholocationamplitudeuseechovibrationmusic,movies,and travelsonarcalculatedistance anddraw imageon screensolid,liquid,and gaswaysmusicalsounds areproducedwayspeople cancontrolsoundmediumfrequencydifferencebetweenfundamentalandovertoneswayspeopleultrasoundsoundwavedamage toeardrumandinfectionfunctionsof thehumanearfundamentaltransmission,absorption,andreflectionintensitycompressionreverberationdriving fastandswimmingunderwaterovertonesecholocationamplitudeuseechovibrationmusic,movies,and travelsonarcalculatedistance anddraw imageon screensolid,liquid,and gaswaysmusicalsounds areproducedwayspeople cancontrolsound

Science Chapter 16 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. medium
  2. frequency
  3. difference between fundamental and overtones
  4. ways people ultrasound
  5. sound wave
  6. damage to eardrum and infection
  7. functions of the human ear
  8. fundamental
  9. transmission, absorption, and reflection
  10. intensity
  11. compression
  12. reverberation
  13. driving fast and swimming underwater
  14. overtones
  15. echolocation
  16. amplitude
  17. use echo
  18. vibration
  19. music, movies, and travel
  20. sonar
  21. calculate distance and draw image on screen
  22. solid, liquid, and gas
  23. ways musical sounds are produced
  24. ways people can control sound