Mediatesarousal,senses,and sleepGustatoryReticularActivatingSystemDeliriumStimulusVisualVisceralIntensiveCare UnitpsychosisLocked-insyndromeProprioceptionSensorydeprivationSensoryprocessingdisorderKinesthesiaStereognosisSensoryreceptionSensoryoverloadTactileSensoryperceptionSensorydeficitSensorypovertyAuditorySensoristasisAdaptationOlfactoryMediatesarousal,senses,and sleepGustatoryReticularActivatingSystemDeliriumStimulusVisualVisceralIntensiveCare UnitpsychosisLocked-insyndromeProprioceptionSensorydeprivationSensoryprocessingdisorderKinesthesiaStereognosisSensoryreceptionSensoryoverloadTactileSensoryperceptionSensorydeficitSensorypovertyAuditorySensoristasisAdaptationOlfactory

NUS 216 Ch. 45 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Mediates arousal, senses, and sleep
  2. Gustatory
  3. Reticular Activating System
  4. Delirium
  5. Stimulus
  6. Visual
  7. Visceral
  8. Intensive Care Unit psychosis
  9. Locked-in syndrome
  10. Proprioception
  11. Sensory deprivation
  12. Sensory processing disorder
  13. Kinesthesia
  14. Stereognosis
  15. Sensory reception
  16. Sensory overload
  17. Tactile
  18. Sensory perception
  19. Sensory deficit
  20. Sensory poverty
  21. Auditory
  22. Sensoristasis
  23. Adaptation
  24. Olfactory