IntensiveCare UnitpsychosisSensorypovertyStimulusMediatesarousal,senses,and sleepSensoryprocessingdisorderOlfactoryDeliriumSensoryreceptionTactileVisceralSensoryoverloadKinesthesiaSensoristasisVisualSensorydeficitSensorydeprivationStereognosisGustatoryReticularActivatingSystemSensoryperceptionAdaptationLocked-insyndromeProprioceptionAuditoryIntensiveCare UnitpsychosisSensorypovertyStimulusMediatesarousal,senses,and sleepSensoryprocessingdisorderOlfactoryDeliriumSensoryreceptionTactileVisceralSensoryoverloadKinesthesiaSensoristasisVisualSensorydeficitSensorydeprivationStereognosisGustatoryReticularActivatingSystemSensoryperceptionAdaptationLocked-insyndromeProprioceptionAuditory

NUS 216 Ch. 45 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Intensive Care Unit psychosis
  2. Sensory poverty
  3. Stimulus
  4. Mediates arousal, senses, and sleep
  5. Sensory processing disorder
  6. Olfactory
  7. Delirium
  8. Sensory reception
  9. Tactile
  10. Visceral
  11. Sensory overload
  12. Kinesthesia
  13. Sensoristasis
  14. Visual
  15. Sensory deficit
  16. Sensory deprivation
  17. Stereognosis
  18. Gustatory
  19. Reticular Activating System
  20. Sensory perception
  21. Adaptation
  22. Locked-in syndrome
  23. Proprioception
  24. Auditory