continuity contour line drawing 1 point perspective character sheet composition gesture drawing dynamic (in animation) complementary color harmony shot type 3 point perspective line of action (in animation) stop motion natural colors anatomy (in animation) visual storytelling 3D animation foreshortening texture color value pendulum form primary colors pose proportions analogous color harmony space storyboard economy of line (in drawing) squash and stretch (in animation) 2D animation flow (in drawing) panel gesture (in drawing) 2 point perspective line walk cycle turnaround (in animation) shape continuity contour line drawing 1 point perspective character sheet composition gesture drawing dynamic (in animation) complementary color harmony shot type 3 point perspective line of action (in animation) stop motion natural colors anatomy (in animation) visual storytelling 3D animation foreshortening texture color value pendulum form primary colors pose proportions analogous color harmony space storyboard economy of line (in drawing) squash and stretch (in animation) 2D animation flow (in drawing) panel gesture (in drawing) 2 point perspective line walk cycle turnaround (in animation) shape
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
continuity
contour line drawing
1 point perspective
character sheet
composition
gesture drawing
dynamic (in animation)
complementary color harmony
shot type
3 point perspective
line of action (in animation)
stop motion
natural colors
anatomy (in animation)
visual storytelling
3D animation
foreshortening
texture
color value
pendulum
form
primary colors
pose
proportions
analogous color harmony
space
storyboard
economy of line (in drawing)
squash and stretch (in animation)
2D animation
flow (in drawing)
panel
gesture (in drawing)
2 point perspective
line
walk cycle
turnaround (in animation)
shape