economy of line (in drawing) storyboard pose squash and stretch (in animation) natural colors dynamic (in animation) composition texture analogous color harmony 3D animation complementary color harmony turnaround (in animation) 3 point perspective character sheet 2 point perspective foreshortening line of action (in animation) gesture drawing pendulum contour line drawing 1 point perspective stop motion 2D animation shape space line anatomy (in animation) flow (in drawing) proportions primary colors shot type panel walk cycle form gesture (in drawing) continuity visual storytelling color value economy of line (in drawing) storyboard pose squash and stretch (in animation) natural colors dynamic (in animation) composition texture analogous color harmony 3D animation complementary color harmony turnaround (in animation) 3 point perspective character sheet 2 point perspective foreshortening line of action (in animation) gesture drawing pendulum contour line drawing 1 point perspective stop motion 2D animation shape space line anatomy (in animation) flow (in drawing) proportions primary colors shot type panel walk cycle form gesture (in drawing) continuity visual storytelling color value
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
economy of line (in drawing)
storyboard
pose
squash and stretch (in animation)
natural colors
dynamic (in animation)
composition
texture
analogous color harmony
3D animation
complementary color harmony
turnaround (in animation)
3 point perspective
character sheet
2 point perspective
foreshortening
line of action (in animation)
gesture drawing
pendulum
contour line drawing
1 point perspective
stop motion
2D animation
shape
space
line
anatomy (in animation)
flow (in drawing)
proportions
primary colors
shot type
panel
walk cycle
form
gesture (in drawing)
continuity
visual storytelling
color value