complementarycolor harmonyvisualstorytellingflow (indrawing)textureturnaround(inanimation)line ofaction (inanimation)linestopmotiondynamic(inanimation)spacegesture(indrawing)shottypepanelpendulumposecompositionwalkcycle2 pointperspectiveshapegesturedrawingnaturalcolorseconomyof line (indrawing)analogouscolorharmonyformanatomy(inanimation)charactersheetproportionssquashandstretch (inanimation)3 pointperspectivecontinuityforeshortening3Danimation1 pointperspectiveprimarycolorsstoryboardcontourlinedrawingcolorvalue2Danimationcomplementarycolor harmonyvisualstorytellingflow (indrawing)textureturnaround(inanimation)line ofaction (inanimation)linestopmotiondynamic(inanimation)spacegesture(indrawing)shottypepanelpendulumposecompositionwalkcycle2 pointperspectiveshapegesturedrawingnaturalcolorseconomyof line (indrawing)analogouscolorharmonyformanatomy(inanimation)charactersheetproportionssquashandstretch (inanimation)3 pointperspectivecontinuityforeshortening3Danimation1 pointperspectiveprimarycolorsstoryboardcontourlinedrawingcolorvalue2Danimation

Art and Animation Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
  1. complementary color harmony
  2. visual storytelling
  3. flow (in drawing)
  4. texture
  5. turnaround (in animation)
  6. line of action (in animation)
  7. line
  8. stop motion
  9. dynamic (in animation)
  10. space
  11. gesture (in drawing)
  12. shot type
  13. panel
  14. pendulum
  15. pose
  16. composition
  17. walk cycle
  18. 2 point perspective
  19. shape
  20. gesture drawing
  21. natural colors
  22. economy of line (in drawing)
  23. analogous color harmony
  24. form
  25. anatomy (in animation)
  26. character sheet
  27. proportions
  28. squash and stretch (in animation)
  29. 3 point perspective
  30. continuity
  31. foreshortening
  32. 3D animation
  33. 1 point perspective
  34. primary colors
  35. storyboard
  36. contour line drawing
  37. color value
  38. 2D animation