walk cycle primary colors visual storytelling 3D animation panel character sheet storyboard flow (in drawing) dynamic (in animation) 1 point perspective 2 point perspective line gesture drawing stop motion 3 point perspective turnaround (in animation) color value natural colors shape gesture (in drawing) texture economy of line (in drawing) shot type 2D animation complementary color harmony proportions continuity foreshortening line of action (in animation) squash and stretch (in animation) pendulum pose composition anatomy (in animation) form analogous color harmony contour line drawing space walk cycle primary colors visual storytelling 3D animation panel character sheet storyboard flow (in drawing) dynamic (in animation) 1 point perspective 2 point perspective line gesture drawing stop motion 3 point perspective turnaround (in animation) color value natural colors shape gesture (in drawing) texture economy of line (in drawing) shot type 2D animation complementary color harmony proportions continuity foreshortening line of action (in animation) squash and stretch (in animation) pendulum pose composition anatomy (in animation) form analogous color harmony contour line drawing space
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
walk cycle
primary colors
visual storytelling
3D animation
panel
character sheet
storyboard
flow (in drawing)
dynamic (in animation)
1 point perspective
2 point perspective
line
gesture drawing
stop motion
3 point perspective
turnaround (in animation)
color value
natural colors
shape
gesture (in drawing)
texture
economy of line (in drawing)
shot type
2D animation
complementary color harmony
proportions
continuity
foreshortening
line of action (in animation)
squash and stretch (in animation)
pendulum
pose
composition
anatomy (in animation)
form
analogous color harmony
contour line drawing
space