economyof line (indrawing)storyboardposesquashandstretch (inanimation)naturalcolorsdynamic(inanimation)compositiontextureanalogouscolorharmony3Danimationcomplementarycolor harmonyturnaround(inanimation)3 pointperspectivecharactersheet2 pointperspectiveforeshorteningline ofaction (inanimation)gesturedrawingpendulumcontourlinedrawing1 pointperspectivestopmotion2Danimationshapespacelineanatomy(inanimation)flow (indrawing)proportionsprimarycolorsshottypepanelwalkcycleformgesture(indrawing)continuityvisualstorytellingcolorvalueeconomyof line (indrawing)storyboardposesquashandstretch (inanimation)naturalcolorsdynamic(inanimation)compositiontextureanalogouscolorharmony3Danimationcomplementarycolor harmonyturnaround(inanimation)3 pointperspectivecharactersheet2 pointperspectiveforeshorteningline ofaction (inanimation)gesturedrawingpendulumcontourlinedrawing1 pointperspectivestopmotion2Danimationshapespacelineanatomy(inanimation)flow (indrawing)proportionsprimarycolorsshottypepanelwalkcycleformgesture(indrawing)continuityvisualstorytellingcolorvalue

Art and Animation Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. economy of line (in drawing)
  2. storyboard
  3. pose
  4. squash and stretch (in animation)
  5. natural colors
  6. dynamic (in animation)
  7. composition
  8. texture
  9. analogous color harmony
  10. 3D animation
  11. complementary color harmony
  12. turnaround (in animation)
  13. 3 point perspective
  14. character sheet
  15. 2 point perspective
  16. foreshortening
  17. line of action (in animation)
  18. gesture drawing
  19. pendulum
  20. contour line drawing
  21. 1 point perspective
  22. stop motion
  23. 2D animation
  24. shape
  25. space
  26. line
  27. anatomy (in animation)
  28. flow (in drawing)
  29. proportions
  30. primary colors
  31. shot type
  32. panel
  33. walk cycle
  34. form
  35. gesture (in drawing)
  36. continuity
  37. visual storytelling
  38. color value