dynamic(inanimation)2 pointperspectivetextureformshapeline ofaction (inanimation)naturalcolorsanatomy(inanimation)complementarycolor harmonyeconomyof line (indrawing)proportionscontourlinedrawingcolorvaluegesture(indrawing)squashandstretch (inanimation)3 pointperspectivependulumpanelposeanalogouscolorharmonyspacewalkcyclelineturnaround(inanimation)composition1 pointperspective2Danimationgesturedrawingforeshorteningstopmotionvisualstorytellingcharactersheetstoryboard3Danimationcontinuityflow (indrawing)primarycolorsshottypedynamic(inanimation)2 pointperspectivetextureformshapeline ofaction (inanimation)naturalcolorsanatomy(inanimation)complementarycolor harmonyeconomyof line (indrawing)proportionscontourlinedrawingcolorvaluegesture(indrawing)squashandstretch (inanimation)3 pointperspectivependulumpanelposeanalogouscolorharmonyspacewalkcyclelineturnaround(inanimation)composition1 pointperspective2Danimationgesturedrawingforeshorteningstopmotionvisualstorytellingcharactersheetstoryboard3Danimationcontinuityflow (indrawing)primarycolorsshottype

Art and Animation Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. dynamic (in animation)
  2. 2 point perspective
  3. texture
  4. form
  5. shape
  6. line of action (in animation)
  7. natural colors
  8. anatomy (in animation)
  9. complementary color harmony
  10. economy of line (in drawing)
  11. proportions
  12. contour line drawing
  13. color value
  14. gesture (in drawing)
  15. squash and stretch (in animation)
  16. 3 point perspective
  17. pendulum
  18. panel
  19. pose
  20. analogous color harmony
  21. space
  22. walk cycle
  23. line
  24. turnaround (in animation)
  25. composition
  26. 1 point perspective
  27. 2D animation
  28. gesture drawing
  29. foreshortening
  30. stop motion
  31. visual storytelling
  32. character sheet
  33. storyboard
  34. 3D animation
  35. continuity
  36. flow (in drawing)
  37. primary colors
  38. shot type