With Jar JarBinks have 3blanks turnedinto saves usinghis uncanny luckin a single rollFight anotherforce user withyour force userin melee on aplatform in Duelof the fatesHave all your unitsgo to the samedeployment zonein the NabooSwamps at theend of the gameUse TheFamba tonegate 4crits in asingle attackHearsomeonedoing a JarJar BinksImpressionHave One ofthe specialunits becomethe supremechancellor inyour match.A unit in yourgame getsdefeated in asingle attack fromfull health.(Doesn't have tobe your unit)Roll painton 8 dicein a singlerollOccupy AllSenate seats ina game.IncludingSupremeChancellor.Have yourpod racerrun intovehicleDrink aPepsiHave thesame unit usethe TheedTruett everysingle round.Loose 2units to thepodracer in asingle matchHave aunit usethe PaceAction.Successfullygain 9 VP inPod RacingUsing yourNaboosecurity gundefeat a unitWin AGameHearsomeone fromanother tablesinging "DuelOf The Fates"LooseAGameHave yourunit be thesupremechancellorfor 6 rounds.Fight Againstsomeone whois using a unitthat was in"The PhantomMenace"Have allSenate Deckmotionspass in yourgameDefeat aunit usingthe BoomaGrenadeRoll blankon 8 dicein a singlerollWith Jar JarBinks have 3blanks turnedinto saves usinghis uncanny luckin a single rollFight anotherforce user withyour force userin melee on aplatform in Duelof the fatesHave all your unitsgo to the samedeployment zonein the NabooSwamps at theend of the gameUse TheFamba tonegate 4crits in asingle attackHearsomeonedoing a JarJar BinksImpressionHave One ofthe specialunits becomethe supremechancellor inyour match.A unit in yourgame getsdefeated in asingle attack fromfull health.(Doesn't have tobe your unit)Roll painton 8 dicein a singlerollOccupy AllSenate seats ina game.IncludingSupremeChancellor.Have yourpod racerrun intovehicleDrink aPepsiHave thesame unit usethe TheedTruett everysingle round.Loose 2units to thepodracer in asingle matchHave aunit usethe PaceAction.Successfullygain 9 VP inPod RacingUsing yourNaboosecurity gundefeat a unitWin AGameHearsomeone fromanother tablesinging "DuelOf The Fates"LooseAGameHave yourunit be thesupremechancellorfor 6 rounds.Fight Againstsomeone whois using a unitthat was in"The PhantomMenace"Have allSenate Deckmotionspass in yourgameDefeat aunit usingthe BoomaGrenadeRoll blankon 8 dicein a singleroll

Phantom Menace - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. With Jar Jar Binks have 3 blanks turned into saves using his uncanny luck in a single roll
  2. Fight another force user with your force user in melee on a platform in Duel of the fates
  3. Have all your units go to the same deployment zone in the Naboo Swamps at the end of the game
  4. Use The Famba to negate 4 crits in a single attack
  5. Hear someone doing a Jar Jar Binks Impression
  6. Have One of the special units become the supreme chancellor in your match.
  7. A unit in your game gets defeated in a single attack from full health. (Doesn't have to be your unit)
  8. Roll paint on 8 dice in a single roll
  9. Occupy All Senate seats in a game. Including Supreme Chancellor.
  10. Have your pod racer run into vehicle
  11. Drink a Pepsi
  12. Have the same unit use the Theed Truett every single round.
  13. Loose 2 units to the podracer in a single match
  14. Have a unit use the Pace Action.
  15. Successfully gain 9 VP in Pod Racing
  16. Using your Naboo security gun defeat a unit
  17. Win A Game
  18. Hear someone from another table singing "Duel Of The Fates"
  19. Loose A Game
  20. Have your unit be the supreme chancellor for 6 rounds.
  21. Fight Against someone who is using a unit that was in "The Phantom Menace"
  22. Have all Senate Deck motions pass in your game
  23. Defeat a unit using the Booma Grenade
  24. Roll blank on 8 dice in a single roll