Have allSenate Deckmotionspass in yourgameDefeat aunit usingthe BoomaGrenadeHave aunit usethe PaceAction.A unit in yourgame getsdefeated in asingle attack fromfull health.(Doesn't have tobe your unit)Fight Againstsomeone whois using a unitthat was in"The PhantomMenace"Roll painton 8 dicein a singlerollHave One ofthe specialunits becomethe supremechancellor inyour match.Using yourNaboosecurity gundefeat a unitHave all your unitsgo to the samedeployment zonein the NabooSwamps at theend of the gameHearsomeonedoing a JarJar BinksImpressionHearsomeone fromanother tablesinging "DuelOf The Fates"Have yourpod racerrun intovehicleWin AGameSuccessfullygain 9 VP inPod RacingOccupy AllSenate seats ina game.IncludingSupremeChancellor.Drink aPepsiRoll blankon 8 dicein a singlerollFight anotherforce user withyour force userin melee on aplatform in Duelof the fatesHave thesame unit usethe TheedTruett everysingle round.LooseAGameHave yourunit be thesupremechancellorfor 6 rounds.Loose 2units to thepodracer in asingle matchWith Jar JarBinks have 3blanks turnedinto saves usinghis uncanny luckin a single rollUse TheFamba tonegate 4crits in asingle attackHave allSenate Deckmotionspass in yourgameDefeat aunit usingthe BoomaGrenadeHave aunit usethe PaceAction.A unit in yourgame getsdefeated in asingle attack fromfull health.(Doesn't have tobe your unit)Fight Againstsomeone whois using a unitthat was in"The PhantomMenace"Roll painton 8 dicein a singlerollHave One ofthe specialunits becomethe supremechancellor inyour match.Using yourNaboosecurity gundefeat a unitHave all your unitsgo to the samedeployment zonein the NabooSwamps at theend of the gameHearsomeonedoing a JarJar BinksImpressionHearsomeone fromanother tablesinging "DuelOf The Fates"Have yourpod racerrun intovehicleWin AGameSuccessfullygain 9 VP inPod RacingOccupy AllSenate seats ina game.IncludingSupremeChancellor.Drink aPepsiRoll blankon 8 dicein a singlerollFight anotherforce user withyour force userin melee on aplatform in Duelof the fatesHave thesame unit usethe TheedTruett everysingle round.LooseAGameHave yourunit be thesupremechancellorfor 6 rounds.Loose 2units to thepodracer in asingle matchWith Jar JarBinks have 3blanks turnedinto saves usinghis uncanny luckin a single rollUse TheFamba tonegate 4crits in asingle attack

Phantom Menace - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Have all Senate Deck motions pass in your game
  2. Defeat a unit using the Booma Grenade
  3. Have a unit use the Pace Action.
  4. A unit in your game gets defeated in a single attack from full health. (Doesn't have to be your unit)
  5. Fight Against someone who is using a unit that was in "The Phantom Menace"
  6. Roll paint on 8 dice in a single roll
  7. Have One of the special units become the supreme chancellor in your match.
  8. Using your Naboo security gun defeat a unit
  9. Have all your units go to the same deployment zone in the Naboo Swamps at the end of the game
  10. Hear someone doing a Jar Jar Binks Impression
  11. Hear someone from another table singing "Duel Of The Fates"
  12. Have your pod racer run into vehicle
  13. Win A Game
  14. Successfully gain 9 VP in Pod Racing
  15. Occupy All Senate seats in a game. Including Supreme Chancellor.
  16. Drink a Pepsi
  17. Roll blank on 8 dice in a single roll
  18. Fight another force user with your force user in melee on a platform in Duel of the fates
  19. Have the same unit use the Theed Truett every single round.
  20. Loose A Game
  21. Have your unit be the supreme chancellor for 6 rounds.
  22. Loose 2 units to the podracer in a single match
  23. With Jar Jar Binks have 3 blanks turned into saves using his uncanny luck in a single roll
  24. Use The Famba to negate 4 crits in a single attack