With Jar JarBinks have 3blanks turnedinto saves usinghis uncanny luckin a single rollHave yourpod racerrun intovehicleOccupy AllSenate seats ina game.IncludingSupremeChancellor.Fight Againstsomeone whois using a unitthat was in"The PhantomMenace"Roll blankon 8 dicein a singlerollHave yourunit be thesupremechancellorfor 6 rounds.Fight anotherforce user withyour force userin melee on aplatform in Duelof the fatesSuccessfullygain 9 VP inPod RacingUsing yourNaboosecurity gundefeat a unitHearsomeonedoing a JarJar BinksImpressionRoll painton 8 dicein a singlerollHave all your unitsgo to the samedeployment zonein the NabooSwamps at theend of the gameDrink aPepsiHave One ofthe specialunits becomethe supremechancellor inyour match.Win AGameHave thesame unit usethe TheedTruett everysingle round.Loose 2units to thepodracer in asingle matchHave aunit usethe PaceAction.A unit in yourgame getsdefeated in asingle attack fromfull health.(Doesn't have tobe your unit)Use TheFamba tonegate 4crits in asingle attackLooseAGameDefeat aunit usingthe BoomaGrenadeHearsomeone fromanother tablesinging "DuelOf The Fates"Have allSenate Deckmotionspass in yourgameWith Jar JarBinks have 3blanks turnedinto saves usinghis uncanny luckin a single rollHave yourpod racerrun intovehicleOccupy AllSenate seats ina game.IncludingSupremeChancellor.Fight Againstsomeone whois using a unitthat was in"The PhantomMenace"Roll blankon 8 dicein a singlerollHave yourunit be thesupremechancellorfor 6 rounds.Fight anotherforce user withyour force userin melee on aplatform in Duelof the fatesSuccessfullygain 9 VP inPod RacingUsing yourNaboosecurity gundefeat a unitHearsomeonedoing a JarJar BinksImpressionRoll painton 8 dicein a singlerollHave all your unitsgo to the samedeployment zonein the NabooSwamps at theend of the gameDrink aPepsiHave One ofthe specialunits becomethe supremechancellor inyour match.Win AGameHave thesame unit usethe TheedTruett everysingle round.Loose 2units to thepodracer in asingle matchHave aunit usethe PaceAction.A unit in yourgame getsdefeated in asingle attack fromfull health.(Doesn't have tobe your unit)Use TheFamba tonegate 4crits in asingle attackLooseAGameDefeat aunit usingthe BoomaGrenadeHearsomeone fromanother tablesinging "DuelOf The Fates"Have allSenate Deckmotionspass in yourgame

Phantom Menace - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. With Jar Jar Binks have 3 blanks turned into saves using his uncanny luck in a single roll
  2. Have your pod racer run into vehicle
  3. Occupy All Senate seats in a game. Including Supreme Chancellor.
  4. Fight Against someone who is using a unit that was in "The Phantom Menace"
  5. Roll blank on 8 dice in a single roll
  6. Have your unit be the supreme chancellor for 6 rounds.
  7. Fight another force user with your force user in melee on a platform in Duel of the fates
  8. Successfully gain 9 VP in Pod Racing
  9. Using your Naboo security gun defeat a unit
  10. Hear someone doing a Jar Jar Binks Impression
  11. Roll paint on 8 dice in a single roll
  12. Have all your units go to the same deployment zone in the Naboo Swamps at the end of the game
  13. Drink a Pepsi
  14. Have One of the special units become the supreme chancellor in your match.
  15. Win A Game
  16. Have the same unit use the Theed Truett every single round.
  17. Loose 2 units to the podracer in a single match
  18. Have a unit use the Pace Action.
  19. A unit in your game gets defeated in a single attack from full health. (Doesn't have to be your unit)
  20. Use The Famba to negate 4 crits in a single attack
  21. Loose A Game
  22. Defeat a unit using the Booma Grenade
  23. Hear someone from another table singing "Duel Of The Fates"
  24. Have all Senate Deck motions pass in your game