LearningcurveFRICTIONAtlasTreePlayerretentionInstantdeathmechanicsUnfairgameplayMaxelementalresistancesComplexityElementalailmentimmunityCursesDefensiveprinciplesSpellsuppressionElementalresistancesAvoidancemechanicsForwardprogressMapmodifiersLearningcurveFRICTIONAtlasTreePlayerretentionInstantdeathmechanicsUnfairgameplayMaxelementalresistancesComplexityElementalailmentimmunityCursesDefensiveprinciplesSpellsuppressionElementalresistancesAvoidancemechanicsForwardprogressMapmodifiers

Open Letter to GGG - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Learning curve
  2. FRICTION
  3. Atlas Tree
  4. Player retention
  5. Instant death mechanics
  6. Unfair gameplay
  7. Max elemental resistances
  8. Complexity
  9. Elemental ailment immunity
  10. Curses
  11. Defensive principles
  12. Spell suppression
  13. Elemental resistances
  14. Avoidance mechanics
  15. Forward progress
  16. Map modifiers