360 adjacent angles isosceles triangle transformation 180 scalene triangle parallel lines equilateral triangle plane straight angle dilation obtuse angle congruent Hypotenuse- Leg Reflexive Property transversal point ray Side- Angle- Side pre- image translation corresponding angles line segment exterior angles vertical angles alternative interior angles acute angle consequtive angles right angle image reflection adds up to 180 540 adds up to 90 Angle- Side- Angle segment bisector rotation congruent angle 360 adjacent angles isosceles triangle transformation 180 scalene triangle parallel lines equilateral triangle plane straight angle dilation obtuse angle congruent Hypotenuse- Leg Reflexive Property transversal point ray Side- Angle- Side pre- image translation corresponding angles line segment exterior angles vertical angles alternative interior angles acute angle consequtive angles right angle image reflection adds up to 180 540 adds up to 90 Angle- Side- Angle segment bisector rotation congruent angle
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
360
adjacent angles
isosceles triangle
transformation
180
scalene triangle
parallel lines
equilateral triangle
plane
straight angle
dilation
obtuse angle
congruent
Hypotenuse-Leg
Reflexive Property
transversal
point
ray
Side-Angle-Side
pre-image
translation
corresponding angles
line segment
exterior angles
vertical angles
alternative interior angles
acute angle
consequtive angles
right angle
image
reflection
adds up to 180
540
adds up to 90
Angle-Side-Angle
segment bisector
rotation
congruent angle